
Sun
It has a compassionate personality, but if it is angered, it completely destroys its surroundings with its intense breath.
Moon
This Pokémon is friendly to people and loves children most of all. It comes from deep in the mountains to play with children it likes in town.
Ultra Sun
If a child it has made friends with is bullied, Drampa will find the bully’s house and burn it to the ground.
Ultra Moon
It appears in towns and plays with the children. Drampa will protect kids when they’re in danger, so their moms don’t have to worry.
Pokédex Data
Classification
Placid Pokémon
Height
3.0 m (9'10")
Weight
185.0 kg (407.9 lbs)
Abilities
- Berserk
- Sap Sipper
- Cloud Nine (Hidden)
Held Items
Persim Berry
5%
Game Locations
- Mount Lanakila Cave
Learned Moves
Level Up Moves
Sun/Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
1 | Play Nice | — | — | 20 | Lowers the target's Attack by one stage. | |
5 | Twister | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
9 | Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
13 | Glare | — | 100% | 30 | Paralyzes the target. | |
17 | Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
21 | Dragon Rage | — | 100% | 10 | Inflicts 40 points of damage. | |
25 | Natural Gift | — | 100% | 15 | Power and type depend on the held berry. | |
29 | Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |
33 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
37 | Extrasensory | 80 | 100% | 20 | Has a 10% chance to make the target flinch. | |
41 | Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
45 | Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
49 | Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |
53 | Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. |
Ultra Sun/Ultra Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
1 | Play Nice | — | — | 20 | Lowers the target's Attack by one stage. | |
5 | Twister | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
9 | Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
13 | Glare | — | 100% | 30 | Paralyzes the target. | |
17 | Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
21 | Dragon Rage | — | 100% | 10 | Inflicts 40 points of damage. | |
25 | Natural Gift | — | 100% | 15 | Power and type depend on the held berry. | |
29 | Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |
33 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
37 | Extrasensory | 80 | 100% | 20 | Has a 10% chance to make the target flinch. | |
41 | Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
45 | Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
49 | Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |
53 | Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. |
TM/HM Moves
Sun/MoonUltra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM01 Work Up | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |
TM02 Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TM04 Calm Mind | — | — | 20 | Raises the user's Special Attack and Special Defense by one stage. | |
TM05 Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM13 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
TM14 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM16 Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM19 Roost | — | — | 5 | Heals the user by half its max HP. | |
TM20 Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM24 Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
TM25 Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
TM26 Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM30 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM35 Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
TM38 Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM49 Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
TM51 Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |
TM52 Focus Blast | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM53 Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM56 Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
TM65 Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
TM68 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM73 Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
TM76 Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
TM77 Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |
TM78 Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |
TM80 Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
TM82 Dragon Tail | 60 | 90% | 10 | Ends wild battles. Forces trainers to switch Pokémon. | |
TM86 Grass Knot | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM94 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
TM95 Snarl | 55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. | |
TM96 Nature Power | — | — | 20 | Uses a move which depends upon the terrain. | |
TM100 Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Tutor Moves
Sun/Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Draco Meteor | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. |
Ultra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Block | — | — | 5 | Prevents the target from leaving battle. | |
Defog | — | — | 15 | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | |
Draco Meteor | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
Endeavor | — | 100% | 5 | Lowers the target's HP to equal the user's. | |
Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |
Helping Hand | — | — | 20 | Ally's next move inflicts half more damage. | |
Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |
Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
Shock Wave | 60 | — | 20 | Never misses. | |
Signal Beam | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Stomping Tantrum | 75 | 100% | 10 | Has double power if the user's last move failed. | |
Superpower | 120 | 100% | 5 | Lowers the user's Attack and Defense by one stage after inflicting damage. | |
Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. |
Egg Moves
Sun/MoonUltra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Dragon Rush | 100 | 75% | 10 | Has a 20% chance to make the target flinch. | |
Hurricane | 110 | 70% | 10 | Has a 30% chance to confuse the target. | |
Mist | — | — | 30 | Protects the user's stats from being changed by enemy moves. | |
Play Rough | 90 | 90% | 10 | Has a 10% chance to lower the target's Attack by one stage. | |
Razor Wind | 80 | 100% | 10 | Requires a turn to charge before attacking. |
Base Stats
Hp
78
Attack
60
Defense
85
Sp. Atk
135
Sp. Def
91
Speed
36
Total
485
Type Defenses
(vs. Gen 6+ rules)