Lurantis
Sun

It requires a lot of effort to maintain Lurantis’s vivid coloring, but some collectors enjoy this work and treat it as their hobby.

Moon

It fires beams from its sickle-shaped petals. These beams are powerful enough to cleave through thick metal plates.

Ultra Sun

For self-protection, it pretends to be a bug Pokémon. Both of its arms bear keen-edged petals.

Ultra Moon

As it slashes into its enemies, it looks like it’s dancing. Its elegant appearance has led some to call it the most glamorous Grass Pokémon.

Evolution Chain

fomantis
Fomantis
Level 34
at day
lurantis
Lurantis

Pokédex Data

Classification Bloom Sickle Pokémon
Height 0.9 m (2'11")
Weight 18.5 kg (40.8 lbs)
Abilities

Held Items

Game Locations

  • Heahea Beach Area

Training

EV Yield +2 attack
Catch Rate 75
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Plant

Learned Moves

Level Up Moves

Sun/Moon
Lvl Name Class Power Acc. PP Effect
1 Growth
20 Raises the user's Attack and Special Attack by one stage.
1 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
1 Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
1 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
1 Petal Blizzard
90 100% 15 Inflicts regular damage.
1 Leafage
40 100% 40 Inflicts regular damage with no additional effect.
5 Leafage
40 100% 40 Inflicts regular damage with no additional effect.
10 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
14 Growth
20 Raises the user's Attack and Special Attack by one stage.
19 Ingrain
20 Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
23 Leaf Blade
90 100% 15 Has an increased chance for a critical hit.
28 Synthesis
5 Heals the user by half its max HP. Affected by weather.
32 Slash
70 100% 20 Has an increased chance for a critical hit.
40 Sweet Scent
100% 20 Lowers the target's evasion by one stage.
47 Solar Blade
125 100% 10 Requires a turn to charge before attacking.
55 Sunny Day
5 Changes the weather to sunny for five turns.
Ultra Sun/Ultra Moon
Lvl Name Class Power Acc. PP Effect
1 Growth
20 Raises the user's Attack and Special Attack by one stage.
1 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
1 Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
1 Night Slash
70 100% 15 Has an increased chance for a critical hit.
1 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
1 Petal Blizzard
90 100% 15 Inflicts regular damage.
1 Leafage
40 100% 40 Inflicts regular damage with no additional effect.
5 Leafage
40 100% 40 Inflicts regular damage with no additional effect.
10 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
14 Growth
20 Raises the user's Attack and Special Attack by one stage.
19 Ingrain
20 Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
23 Leaf Blade
90 100% 15 Has an increased chance for a critical hit.
28 Synthesis
5 Heals the user by half its max HP. Affected by weather.
32 Slash
70 100% 20 Has an increased chance for a critical hit.
40 Sweet Scent
100% 20 Lowers the target's evasion by one stage.
47 Solar Blade
125 100% 10 Requires a turn to charge before attacking.
55 Sunny Day
5 Changes the weather to sunny for five turns.

TM/HM Moves

Sun/MoonUltra Sun/Ultra Moon
Name Class Power Acc. PP Effect
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM20 Safeguard
25 Protects the user's field from major status ailments and confusion for five turns.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM28 Leech Life
80 100% 10 Drains half the damage inflicted to heal the user.
TM31 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM40 Aerial Ace
60 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM47 Low Sweep
65 100% 20 Lowers the target's Speed by one stage.
TM48 Round
60 100% 15 Has double power if it's used more than once per turn.
TM53 Energy Ball
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM54 False Swipe
40 100% 40 Cannot lower the target's HP below 1.
TM56 Fling
100% 10 Throws held item at the target; power depends on the item.
TM66 Payback
50 100% 10 Power is doubled if the target has already moved this turn.
TM68 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM75 Swords Dance
20 Raises the user's Attack by two stages.
TM81 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
TM84 Poison Jab
80 100% 20 Has a 30% chance to poison the target.
TM86 Grass Knot
100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM88 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM90 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM96 Nature Power
20 Uses a move which depends upon the terrain.
TM100 Confide
20 Lowers the target's Special Attack by one stage.

Tutor Moves

Ultra Sun/Ultra Moon
Name Class Power Acc. PP Effect
Bug Bite
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
Defog
15 Lowers the target's evasion by one stage. Removes field effects from the enemy field.
Dual Chop
40 90% 15 Hits twice in one turn.
Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
Knock Off
65 100% 20 Target drops its held item.
Laser Focus
30 Guarantees a critical hit with the user's next move.
Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
Signal Beam
75 100% 15 Has a 10% chance to confuse the target.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Superpower
120 100% 5 Lowers the user's Attack and Defense by one stage after inflicting damage.
Synthesis
5 Heals the user by half its max HP. Affected by weather.
Worry Seed
100% 10 Changes the target's ability to Insomnia.

Base Stats

Hp 70
Attack 105
Defense 90
Sp. Atk 80
Sp. Def 90
Speed 45
Total 480

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
0.5x
0.5x
2x
2x
0.5x
2x
2x