Decidueye
Sun

It fires arrow quills from its wings with such precision, they can pierce a pebble at distances over a hundred yards.

Moon

Although basically cool and cautious, when it’s caught by surprise, it’s seized by panic.

Ultra Sun

It nocks its arrow quills and shoots them at opponents. When it simply can’t afford to miss, it tugs the vine on its head to improve its focus.

Ultra Moon

Decidueye can nock and fire an arrow at an enemy in a tenth of a second, so its battles are decided in the blink of an eye.

Evolution Chain

rowlet
Rowlet
Level 17
dartrix
Dartrix
Level 34
decidueye
Decidueye

Pokédex & Training Data

Classification Arrow Quill Pokémon
Height 1.6 m (5'03")
Weight 36.6 kg (80.7 lbs)
Abilities
EV Yield +3 attack
Catch Rate 45
Base Friendship 70
Growth Rate medium slow
Gender Ratio
♂ ♀
Egg Groups Flying

Pokédex Numbers

Alola (S/M) #003
Alola (US/UM) #003
Hisui #003
National #724
Blueberry #220

Learned Moves

Level Up Moves

Sun/Moon
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
1 U Turn
70 100% 20 User must switch out after attacking.
1 Spirit Shackle
80 100% 10 Traps the target.
1 Leafage
40 100% 40 Inflicts regular damage with no additional effect.
4 Growl
— 100% 40 Lowers the target’s Attack by one stage.
8 Peck
35 100% 35 Inflicts regular damage with no additional effect.
11 Astonish
30 100% 15 Has a 30% chance to make the target flinch.
15 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
19 Foresight
— — 40 Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
24 Pluck
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
28 Synthesis
— — 5 Heals the user by half its max HP. Affected by weather.
33 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
38 Sucker Punch
70 100% 5 Only works if the target is about to use a damaging move.
44 Leaf Blade
90 100% 15 Has an increased chance for a critical hit.
49 Feather Dance
— 100% 15 Lowers the target’s Attack by two stages.
55 Brave Bird
120 100% 15 User receives 1/3 the damage inflicted in recoil.
60 Nasty Plot
— — 20 Raises the user’s Special Attack by two stages.
Ultra Sun/Ultra Moon
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
1 U Turn
70 100% 20 User must switch out after attacking.
1 Shadow Sneak
40 100% 30 Inflicts regular damage with no additional effect.
1 Leaf Storm
130 90% 5 Lowers the user’s Special Attack by two stages after inflicting damage.
1 Phantom Force
90 100% 10 User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.
1 Spirit Shackle
80 100% 10 Traps the target.
1 Leafage
40 100% 40 Inflicts regular damage with no additional effect.
4 Growl
— 100% 40 Lowers the target’s Attack by one stage.
8 Peck
35 100% 35 Inflicts regular damage with no additional effect.
11 Astonish
30 100% 15 Has a 30% chance to make the target flinch.
14 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
16 Ominous Wind
60 100% 5 Has a 10% chance to raise all of the user’s stats by one stage.
19 Foresight
— — 40 Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
24 Pluck
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
28 Synthesis
— — 5 Heals the user by half its max HP. Affected by weather.
33 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
38 Sucker Punch
70 100% 5 Only works if the target is about to use a damaging move.
44 Leaf Blade
90 100% 15 Has an increased chance for a critical hit.
49 Feather Dance
— 100% 15 Lowers the target’s Attack by two stages.
55 Brave Bird
120 100% 15 User receives 1/3 the damage inflicted in recoil.
60 Nasty Plot
— — 20 Raises the user’s Special Attack by two stages.

TM/HM Moves

Sun/MoonUltra Sun/Ultra Moon
Name Class Power Acc. PP Effect
TM01 Work Up
— — 30 Raises the user’s Attack and Special Attack by one stage each.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM16 Light Screen
— — 30 Reduces damage from special attacks by 50% for five turns.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM19 Roost
— — 5 Heals the user by half its max HP.
TM20 Safeguard
— — 25 Protects the user’s field from major status ailments and confusion for five turns.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM23 Smack Down
50 100% 15 Removes any immunity to Ground damage.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM30 Shadow Ball
80 100% 15 Has a 20% chance to lower the target’s Special Defense by one stage.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM47 Low Sweep
65 100% 20 Lowers the target’s Speed by one stage.
TM48 Round
60 100% 15 Has double power if it’s used more than once per turn.
TM49 Echoed Voice
40 100% 15 Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM51 Steel Wing
70 90% 25 Has a 10% chance to raise the user’s Defense by one stage.
TM53 Energy Ball
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TM54 False Swipe
40 100% 40 Cannot lower the target’s HP below 1.
TM62 Acrobatics
55 100% 15 Has double power if the user has no held item.
TM65 Shadow Claw
70 100% 15 Has an increased chance for a critical hit.
TM68 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM75 Swords Dance
— — 20 Raises the user’s Attack by two stages.
TM86 Grass Knot
— 100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM88 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM89 U Turn
70 100% 20 User must switch out after attacking.
TM90 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM96 Nature Power
— — 20 Uses a move which depends upon the terrain.
TM100 Confide
— — 20 Lowers the target’s Special Attack by one stage.

Tutor Moves

Sun/Moon
Name Class Power Acc. PP Effect
Frenzy Plant
150 90% 5 User foregoes its next turn to recharge.
Grass Pledge
80 100% 10 With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns.
Ultra Sun/Ultra Moon
Name Class Power Acc. PP Effect
Covet
60 100% 25 Takes the target’s item.
Defog
— — 15 Lowers the target’s evasion by one stage. Removes field effects from the enemy field.
Frenzy Plant
150 90% 5 User foregoes its next turn to recharge.
Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
Grass Pledge
80 100% 10 With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns.
Laser Focus
— — 30 Guarantees a critical hit with the user’s next move.
Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
Sky Attack
140 90% 5 User charges for one turn before attacking. Has a 30% chance to make the target flinch.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Spite
— 100% 10 Lowers the PP of the target’s last used move by 4.
Synthesis
— — 5 Heals the user by half its max HP. Affected by weather.
Tailwind
— — 15 For three turns, friendly Pokémon have doubled Speed.
Worry Seed
— 100% 10 Changes the target’s ability to Insomnia.

Base Stats

Hp 78
Attack 107
Defense 75
Sp. Atk 100
Sp. Def 100
Speed 70
Total 530

Type Defenses

(vs. Gen 6+ rules)

0x
2x
0.5x
0.5x
0.5x
2x
0x
0.5x
2x
2x
2x