
Sun
It fires arrow quills from its wings with such precision, they can pierce a pebble at distances over a hundred yards.
Moon
Although basically cool and cautious, when it’s caught by surprise, it’s seized by panic.
Ultra Sun
It nocks its arrow quills and shoots them at opponents. When it simply can’t afford to miss, it tugs the vine on its head to improve its focus.
Ultra Moon
Decidueye can nock and fire an arrow at an enemy in a tenth of a second, so its battles are decided in the blink of an eye.
Pokédex Data
Classification
Arrow Quill Pokémon
Height
1.6 m (5'03")
Weight
36.6 kg (80.7 lbs)
Abilities
- Overgrow
- Long Reach (Hidden)
Training
EV Yield
+3 attack
Catch Rate
45
Base Friendship
70
Growth Rate
medium slow
Gender Ratio
♂
♀
Egg Groups
Flying
Learned Moves
Level Up Moves
Sun/Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
1 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
1 | Spirit Shackle | 80 | 100% | 10 | Traps the target. | |
1 | Leafage | 40 | 100% | 40 | Inflicts regular damage with no additional effect. | |
4 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
8 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |
11 | Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
15 | Razor Leaf | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
19 | Foresight | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | |
24 | Pluck | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
28 | Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
33 | Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. | |
38 | Sucker Punch | 70 | 100% | 5 | Only works if the target is about to use a damaging move. | |
44 | Leaf Blade | 90 | 100% | 15 | Has an increased chance for a critical hit. | |
49 | Feather Dance | — | 100% | 15 | Lowers the target's Attack by two stages. | |
55 | Brave Bird | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
60 | Nasty Plot | — | — | 20 | Raises the user's Special Attack by two stages. |
Ultra Sun/Ultra Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
1 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
1 | Shadow Sneak | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
1 | Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
1 | Phantom Force | 90 | 100% | 10 | User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect. | |
1 | Spirit Shackle | 80 | 100% | 10 | Traps the target. | |
1 | Leafage | 40 | 100% | 40 | Inflicts regular damage with no additional effect. | |
4 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
8 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |
11 | Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
14 | Razor Leaf | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
16 | Ominous Wind | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
19 | Foresight | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | |
24 | Pluck | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
28 | Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
33 | Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. | |
38 | Sucker Punch | 70 | 100% | 5 | Only works if the target is about to use a damaging move. | |
44 | Leaf Blade | 90 | 100% | 15 | Has an increased chance for a critical hit. | |
49 | Feather Dance | — | 100% | 15 | Lowers the target's Attack by two stages. | |
55 | Brave Bird | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
60 | Nasty Plot | — | — | 20 | Raises the user's Special Attack by two stages. |
TM/HM Moves
Sun/MoonUltra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM01 Work Up | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM16 Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM19 Roost | — | — | 5 | Heals the user by half its max HP. | |
TM20 Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM23 Smack Down | 50 | 100% | 15 | Removes any immunity to Ground damage. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM30 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM47 Low Sweep | 65 | 100% | 20 | Lowers the target's Speed by one stage. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM49 Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
TM51 Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |
TM53 Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM54 False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |
TM62 Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |
TM65 Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
TM68 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM75 Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
TM86 Grass Knot | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM89 U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM96 Nature Power | — | — | 20 | Uses a move which depends upon the terrain. | |
TM100 Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Tutor Moves
Sun/Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Frenzy Plant | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
Grass Pledge | 80 | 100% | 10 | With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns. |
Ultra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Covet | 60 | 100% | 25 | Takes the target's item. | |
Defog | — | — | 15 | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | |
Frenzy Plant | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
Grass Pledge | 80 | 100% | 10 | With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns. | |
Laser Focus | — | — | 30 | Guarantees a critical hit with the user's next move. | |
Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
Sky Attack | 140 | 90% | 5 | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Spite | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |
Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
Worry Seed | — | 100% | 10 | Changes the target's ability to Insomnia. |
Base Stats
Hp
78
Attack
107
Defense
75
Sp. Atk
100
Sp. Def
100
Speed
70
Total
530
Type Defenses
(vs. Gen 6+ rules)