
Ultra Sun
Fruits are its favorite foods. This gourmet carefully picks out just the ripe ones using its sonar.
Ultra Moon
It flies around in search of fruit to eat. It uses ultrasonic waves to detect which fruits are ripe.
Pokédex Data
Classification
Sound Wave Pokémon
Height
0.5 m (1'08")
Weight
8.0 kg (17.6 lbs)
Abilities
- Frisk
- Infiltrator
- Telepathy (Hidden)
Game Locations
- Alola Route 5 Area
- Verdant Cavern Trial Site
Learned Moves
Level Up Moves
Sun/Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Supersonic | — | 55% | 20 | Confuses the target. | |
1 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
5 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
11 | Gust | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | |
13 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
16 | Wing Attack | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
18 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |
23 | Air Cutter | 60 | 95% | 25 | Has an increased chance for a critical hit. | |
27 | Roost | — | — | 5 | Heals the user by half its max HP. | |
31 | Razor Wind | 80 | 100% | 10 | Requires a turn to charge before attacking. | |
35 | Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
40 | Whirlwind | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
43 | Super Fang | — | 90% | 10 | Inflicts damage equal to half the target's HP. | |
48 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
58 | Hurricane | 110 | 70% | 10 | Has a 30% chance to confuse the target. |
Ultra Sun/Ultra Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Supersonic | — | 55% | 20 | Confuses the target. | |
1 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
5 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
11 | Gust | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | |
13 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
16 | Wing Attack | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
18 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |
23 | Air Cutter | 60 | 95% | 25 | Has an increased chance for a critical hit. | |
27 | Roost | — | — | 5 | Heals the user by half its max HP. | |
31 | Razor Wind | 80 | 100% | 10 | Requires a turn to charge before attacking. | |
35 | Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
40 | Whirlwind | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
43 | Super Fang | — | 90% | 10 | Inflicts damage equal to half the target's HP. | |
48 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
58 | Hurricane | 110 | 70% | 10 | Has a 30% chance to confuse the target. |
TM/HM Moves
Sun/MoonUltra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM12 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM19 Roost | — | — | 5 | Heals the user by half its max HP. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM28 Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
TM29 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM30 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
TM31 Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
TM41 Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM49 Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
TM51 Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |
TM62 Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |
TM65 Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
TM76 Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
TM81 X Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TM85 Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM89 U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM93 Wild Charge | 90 | 100% | 15 | User receives 1/4 the damage it inflicts in recoil. | |
TM97 Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
TM100 Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Tutor Moves
Sun/Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Draco Meteor | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. |
Ultra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Defog | — | — | 15 | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | |
Draco Meteor | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |
Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |
Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
Sky Attack | 140 | 90% | 5 | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | |
Snatch | — | — | 10 | Steals the target's move, if it's self-targeted. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Super Fang | — | 90% | 10 | Inflicts damage equal to half the target's HP. | |
Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. |
Egg Moves
Sun/MoonUltra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
Snatch | — | — | 10 | Steals the target's move, if it's self-targeted. | |
Switcheroo | — | 100% | 10 | User and target swap items. | |
Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. |
Base Stats
Hp
40
Attack
30
Defense
35
Sp. Atk
45
Sp. Def
40
Speed
55
Total
245
Type Defenses
(vs. Gen 6+ rules)