Noibat
Ultra Sun

Fruits are its favorite foods. This gourmet carefully picks out just the ripe ones using its sonar.

Ultra Moon

It flies around in search of fruit to eat. It uses ultrasonic waves to detect which fruits are ripe.

Evolution Chain

noibat
Noibat
Level 48
noivern
Noivern

Pokédex Data

Classification Sound Wave Pokémon
Height 0.5 m (1'08")
Weight 8.0 kg (17.6 lbs)
Abilities

Game Locations

  • Alola Route 5 Area
  • Verdant Cavern Trial Site

Training

EV Yield +1 speed
Catch Rate 190
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Flying, Dragon

Learned Moves

Level Up Moves

Sun/Moon
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Supersonic
55% 20 Confuses the target.
1 Screech
85% 40 Lowers the target's Defense by two stages.
5 Absorb
20 100% 25 Drains half the damage inflicted to heal the user.
11 Gust
40 100% 35 Inflicts regular damage and can hit Pokémon in the air.
13 Bite
60 100% 25 Has a 30% chance to make the target flinch.
16 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
18 Agility
30 Raises the user's Speed by two stages.
23 Air Cutter
60 95% 25 Has an increased chance for a critical hit.
27 Roost
5 Heals the user by half its max HP.
31 Razor Wind
80 100% 10 Requires a turn to charge before attacking.
35 Tailwind
15 For three turns, friendly Pokémon have doubled Speed.
40 Whirlwind
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
43 Super Fang
90% 10 Inflicts damage equal to half the target's HP.
48 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.
58 Hurricane
110 70% 10 Has a 30% chance to confuse the target.
Ultra Sun/Ultra Moon
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Supersonic
55% 20 Confuses the target.
1 Screech
85% 40 Lowers the target's Defense by two stages.
5 Absorb
20 100% 25 Drains half the damage inflicted to heal the user.
11 Gust
40 100% 35 Inflicts regular damage and can hit Pokémon in the air.
13 Bite
60 100% 25 Has a 30% chance to make the target flinch.
16 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
18 Agility
30 Raises the user's Speed by two stages.
23 Air Cutter
60 95% 25 Has an increased chance for a critical hit.
27 Roost
5 Heals the user by half its max HP.
31 Razor Wind
80 100% 10 Requires a turn to charge before attacking.
35 Tailwind
15 For three turns, friendly Pokémon have doubled Speed.
40 Whirlwind
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
43 Super Fang
90% 10 Inflicts damage equal to half the target's HP.
48 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.
58 Hurricane
110 70% 10 Has a 30% chance to confuse the target.

TM/HM Moves

Sun/MoonUltra Sun/Ultra Moon
Name Class Power Acc. PP Effect
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM12 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM19 Roost
5 Heals the user by half its max HP.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM28 Leech Life
80 100% 10 Drains half the damage inflicted to heal the user.
TM29 Psychic
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM30 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
TM31 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM40 Aerial Ace
60 20 Never misses.
TM41 Torment
100% 15 Prevents the target from using the same move twice in a row.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target's item.
TM48 Round
60 100% 15 Has double power if it's used more than once per turn.
TM49 Echoed Voice
40 100% 15 Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM51 Steel Wing
70 90% 25 Has a 10% chance to raise the user's Defense by one stage.
TM62 Acrobatics
55 100% 15 Has double power if the user has no held item.
TM65 Shadow Claw
70 100% 15 Has an increased chance for a critical hit.
TM76 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
TM81 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
TM85 Dream Eater
100 100% 15 Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
TM87 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM88 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM89 U Turn
70 100% 20 User must switch out after attacking.
TM90 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM93 Wild Charge
90 100% 15 User receives 1/4 the damage it inflicts in recoil.
TM97 Dark Pulse
80 100% 15 Has a 20% chance to make the target flinch.
TM100 Confide
20 Lowers the target's Special Attack by one stage.

Tutor Moves

Sun/Moon
Name Class Power Acc. PP Effect
Draco Meteor
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
Ultra Sun/Ultra Moon
Name Class Power Acc. PP Effect
Defog
15 Lowers the target's evasion by one stage. Removes field effects from the enemy field.
Draco Meteor
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
Dragon Pulse
85 100% 10 Inflicts regular damage with no additional effect.
Heat Wave
95 90% 10 Has a 10% chance to burn the target.
Hyper Voice
90 100% 10 Inflicts regular damage with no additional effect.
Iron Tail
100 75% 15 Has a 30% chance to lower the target's Defense by one stage.
Outrage
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
Sky Attack
140 90% 5 User charges for one turn before attacking. Has a 30% chance to make the target flinch.
Snatch
10 Steals the target's move, if it's self-targeted.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Super Fang
90% 10 Inflicts damage equal to half the target's HP.
Tailwind
15 For three turns, friendly Pokémon have doubled Speed.
Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
Water Pulse
60 100% 20 Has a 20% chance to confuse the target.

Egg Moves

Sun/MoonUltra Sun/Ultra Moon
Name Class Power Acc. PP Effect
Outrage
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
Snatch
10 Steals the target's move, if it's self-targeted.
Switcheroo
100% 10 User and target swap items.
Tailwind
15 For three turns, friendly Pokémon have doubled Speed.

Base Stats

Hp 40
Attack 30
Defense 35
Sp. Atk 45
Sp. Def 40
Speed 55
Total 245

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
0.25x
4x
0.5x
0x
0.5x
2x
2x
2x