
Sun
It has trouble drawing a line between friends and food. It will calmly try to melt and eat even those it gets along well with.
Moon
This Pokémon’s mucous can dissolve anything. Toothless, it sprays mucous on its prey. Once they’re nicely dissolved, it slurps them up.
Ultra Sun
It crawls along sluggishly. The swirly protrusion on its back is filled with its brain and other organs.
Ultra Moon
Its entire body is covered with gooey mucus that can dissolve anything. Be sure to put gloves on if you’re going to touch it.
Pokédex Data
Classification
Soft Tissue Pokémon
Height
0.8 m (2'07")
Weight
17.5 kg (38.6 lbs)
Abilities
- Sap Sipper
- Hydration
- Gooey (Hidden)
Held Items
Shed Shell
5%
Game Locations
- Exeggutor Island Area
Training
EV Yield
+2 Sp. Def
Catch Rate
45
Base Friendship
35
Growth Rate
slow
Gender Ratio
♂
♀
Egg Groups
Dragon
Learned Moves
Level Up Moves
Sun/Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
1 | Bubble | 40 | 100% | 30 | Has a 10% chance to lower the target's Speed by one stage. | |
5 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
9 | Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
13 | Bide | — | — | 10 | User waits for two turns, then hits back for twice the damage it took. | |
18 | Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |
25 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
28 | Flail | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
32 | Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
38 | Muddy Water | 90 | 85% | 10 | Has a 30% chance to lower the target's accuracy by one stage. | |
47 | Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. |
Ultra Sun/Ultra Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
1 | Bubble | 40 | 100% | 30 | Has a 10% chance to lower the target's Speed by one stage. | |
5 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
9 | Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
13 | Bide | — | — | 10 | User waits for two turns, then hits back for twice the damage it took. | |
18 | Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |
25 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
28 | Flail | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
32 | Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
38 | Muddy Water | 90 | 85% | 10 | Has a 30% chance to lower the target's accuracy by one stage. | |
47 | Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. |
TM/HM Moves
Sun/MoonUltra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM13 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
TM14 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM24 Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM34 Sludge Wave | 95 | 100% | 10 | Has a 10% chance to poison the target. | |
TM36 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM80 Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
TM83 Infestation | 20 | 100% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM100 Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Tutor Moves
Sun/Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Draco Meteor | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. |
Ultra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Draco Meteor | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
Shock Wave | 60 | — | 20 | Never misses. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. |
Base Stats
Hp
68
Attack
75
Defense
53
Sp. Atk
83
Sp. Def
113
Speed
60
Total
452
Type Defenses
(vs. Gen 6+ rules)