Dwebble
No entry available for this game era.

Evolution Chain

dwebble
Dwebble
Level 34
crustle
Crustle

Pokédex Data

Classification Rock Inn Pokémon
Height 0.3 m (0'12")
Weight 14.5 kg (32.0 lbs)
Abilities

Held Items

Training

EV Yield +1 defense
Catch Rate 190
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Bug, Mineral

Learned Moves

Level Up Moves

Sun/Moon
Lvl Name Class Power Acc. PP Effect
1 Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
5 Rock Blast
25 90% 10 Hits 2-5 times in one turn.
7 Withdraw
40 Raises the user's Defense by one stage.
11 Sand Attack
100% 15 Lowers the target's accuracy by one stage.
13 Feint Attack
60 20 Never misses.
17 Smack Down
50 100% 15 Removes any immunity to Ground damage.
19 Rock Polish
20 Raises the user's Speed by two stages.
23 Bug Bite
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
24 Stealth Rock
20 Causes damage when opposing Pokémon switch in.
29 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
31 Slash
70 100% 20 Has an increased chance for a critical hit.
35 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
37 Shell Smash
15 Raises user's Attack, Special Attack, and Speed by two stages. Lower user's Defense and Special Defense by one stage.
41 Flail
100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
43 Rock Wrecker
150 90% 5 User foregoes its next turn to recharge.
Ultra Sun/Ultra Moon
Lvl Name Class Power Acc. PP Effect
1 Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
5 Rock Blast
25 90% 10 Hits 2-5 times in one turn.
7 Withdraw
40 Raises the user's Defense by one stage.
11 Sand Attack
100% 15 Lowers the target's accuracy by one stage.
13 Feint Attack
60 20 Never misses.
17 Smack Down
50 100% 15 Removes any immunity to Ground damage.
19 Rock Polish
20 Raises the user's Speed by two stages.
23 Bug Bite
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
24 Stealth Rock
20 Causes damage when opposing Pokémon switch in.
29 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
31 Slash
70 100% 20 Has an increased chance for a critical hit.
35 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
37 Shell Smash
15 Raises user's Attack, Special Attack, and Speed by two stages. Lower user's Defense and Special Defense by one stage.
41 Flail
100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
43 Rock Wrecker
150 90% 5 User foregoes its next turn to recharge.

TM/HM Moves

Sun/MoonUltra Sun/Ultra Moon
Name Class Power Acc. PP Effect
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM23 Smack Down
50 100% 15 Removes any immunity to Ground damage.
TM26 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM37 Sandstorm
10 Changes the weather to a sandstorm for five turns.
TM39 Rock Tomb
60 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM40 Aerial Ace
60 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48 Round
60 100% 15 Has double power if it's used more than once per turn.
TM65 Shadow Claw
70 100% 15 Has an increased chance for a critical hit.
TM69 Rock Polish
20 Raises the user's Speed by two stages.
TM71 Stone Edge
100 80% 5 Has an increased chance for a critical hit.
TM75 Swords Dance
20 Raises the user's Attack by two stages.
TM78 Bulldoze
60 100% 20 Has a 100% chance to lower the target's Speed by one stage.
TM80 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM81 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
TM84 Poison Jab
80 100% 20 Has a 30% chance to poison the target.
TM87 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM88 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM90 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM96 Nature Power
20 Uses a move which depends upon the terrain.
TM100 Confide
20 Lowers the target's Special Attack by one stage.

Tutor Moves

Ultra Sun/Ultra Moon
Name Class Power Acc. PP Effect
Block
5 Prevents the target from leaving battle.
Bug Bite
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
Iron Defense
15 Raises the user's Defense by two stages.
Knock Off
65 100% 20 Target drops its held item.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Stealth Rock
20 Causes damage when opposing Pokémon switch in.

Egg Moves

Sun/MoonUltra Sun/Ultra Moon
Name Class Power Acc. PP Effect
Block
5 Prevents the target from leaving battle.
Counter
100% 20 Inflicts twice the damage the user received from the last physical hit it took.
Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Endure
10 Prevents the user's HP from lowering below 1 this turn.
Iron Defense
15 Raises the user's Defense by two stages.
Night Slash
70 100% 15 Has an increased chance for a critical hit.
Rototiller
10 Raises the Attack and Special Attack of all grass Pokémon in battle.
Sand Tomb
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
Spikes
20 Scatters Spikes, hurting opposing Pokémon that switch in.
Wide Guard
10 Prevents any multi-target moves from hitting friendly Pokémon this turn.

Base Stats

Hp 50
Attack 65
Defense 85
Sp. Atk 35
Sp. Def 35
Speed 55
Total 325

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
0.5x
2x
2x