Dwebble
Black

This Pokémon can easily melt holes in hard rocks with a liquid secreted from its mouth.

White

It makes a hole in a suitable rock. If that rock breaks, the Pokémon remains agitated until it locates a replacement.

Black 2/White 2

When it finds a stone of a suitable size, it secretes a liquid from its mouth to open up a hole to crawl into.

Evolution Chain

dwebble
Dwebble
Level 34
crustle
Crustle

Pokédex & Training Data

Classification Rock Inn Pokémon
Height 0.3 m (0'12")
Weight 14.5 kg (32.0 lbs)
Abilities
EV Yield +1 defense
Catch Rate 190
Base Friendship 70
Growth Rate medium
Gender Ratio
♂ ♀
Egg Groups Bug, Mineral

Pokédex Numbers

Unova (B/W) #063
Unova (B2/W2) #115
Kalos (Coastal) #023
Galar (Sw/Sh) #086
National #557
Isle of Armor #122

Held Items

Game Locations

Desert Resort Area
Desert Resort Entrance
Unova Route 18 Area

Learned Moves

Level Up Moves

Black/White
Lvl Name Class Power Acc. PP Effect
1 Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
5 Rock Blast
25 90% 10 Hits 2-5 times in one turn.
7 Withdraw
— — 40 Raises the user’s Defense by one stage.
11 Sand Attack
— 100% 15 Lowers the target’s accuracy by one stage.
13 Feint Attack
60 — 20 Never misses.
17 Smack Down
50 100% 15 Removes any immunity to Ground damage.
19 Rock Polish
— — 20 Raises the user’s Speed by two stages.
23 Bug Bite
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
24 Stealth Rock
— — 20 Causes damage when opposing Pokémon switch in.
29 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
31 Slash
70 100% 20 Has an increased chance for a critical hit.
35 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
37 Shell Smash
— — 15 Raises user’s Attack, Special Attack, and Speed by two stages. Lower user’s Defense and Special Defense by one stage.
41 Flail
— 100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
43 Rock Wrecker
150 90% 5 User foregoes its next turn to recharge.
Black 2/White 2
Lvl Name Class Power Acc. PP Effect
1 Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
5 Rock Blast
25 90% 10 Hits 2-5 times in one turn.
7 Withdraw
— — 40 Raises the user’s Defense by one stage.
11 Sand Attack
— 100% 15 Lowers the target’s accuracy by one stage.
13 Feint Attack
60 — 20 Never misses.
17 Smack Down
50 100% 15 Removes any immunity to Ground damage.
19 Rock Polish
— — 20 Raises the user’s Speed by two stages.
23 Bug Bite
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
24 Stealth Rock
— — 20 Causes damage when opposing Pokémon switch in.
29 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
31 Slash
70 100% 20 Has an increased chance for a critical hit.
35 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
37 Shell Smash
— — 15 Raises user’s Attack, Special Attack, and Speed by two stages. Lower user’s Defense and Special Defense by one stage.
41 Flail
— 100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
43 Rock Wrecker
150 90% 5 User foregoes its next turn to recharge.

TM/HM Moves

Black/WhiteBlack 2/White 2
Name Class Power Acc. PP Effect
HM01 Cut
50 95% 30 Inflicts regular damage with no additional effect.
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
TM01 Hone Claws
— — 15 Raises the user’s Attack and accuracy by one stage.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM23 Smack Down
50 100% 15 Removes any immunity to Ground damage.
TM26 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM28 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM37 Sandstorm
— — 10 Changes the weather to a sandstorm for five turns.
TM39 Rock Tomb
60 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
TM40 Aerial Ace
60 — 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48 Round
60 100% 15 Has double power if it’s used more than once per turn.
TM65 Shadow Claw
70 100% 15 Has an increased chance for a critical hit.
TM69 Rock Polish
— — 20 Raises the user’s Speed by two stages.
TM71 Stone Edge
100 80% 5 Has an increased chance for a critical hit.
TM75 Swords Dance
— — 20 Raises the user’s Attack by two stages.
TM76 Struggle Bug
50 100% 20 Has a 100% chance to lower the target’s Special Attack by one stage.
TM78 Bulldoze
60 100% 20 Has a 100% chance to lower the target’s Speed by one stage.
TM80 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM81 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
TM84 Poison Jab
80 100% 20 Has a 30% chance to poison the target.
TM87 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM90 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94 Rock Smash
40 100% 15 Has a 50% chance to lower the target’s Defense by one stage.

Tutor Moves

Black 2/White 2
Name Class Power Acc. PP Effect
Block
— — 5 Prevents the target from leaving battle.
Bug Bite
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
Iron Defense
— — 15 Raises the user’s Defense by two stages.
Knock Off
65 100% 20 Target drops its held item.
Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Stealth Rock
— — 20 Causes damage when opposing Pokémon switch in.

Egg Moves

Black/WhiteBlack 2/White 2
Name Class Power Acc. PP Effect
Block
— — 5 Prevents the target from leaving battle.
Counter
— 100% 20 Inflicts twice the damage the user received from the last physical hit it took.
Curse
— — 10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
Iron Defense
— — 15 Raises the user’s Defense by two stages.
Night Slash
70 100% 15 Has an increased chance for a critical hit.
Sand Tomb
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
Spikes
— — 20 Scatters Spikes, hurting opposing Pokémon that switch in.

Base Stats

Hp 50
Attack 65
Defense 85
Sp. Atk 35
Sp. Def 35
Speed 55
Total 325

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
0.5x
2x
2x