Basculin

Alternate Forms

basculin-red-striped
Base
basculin-white-striped
Hisuian
Ultra Sun

Savage, violent Pokémon, red and blue Basculin are always fighting each other over territory.

Ultra Moon

When a school of Basculin appears in a lake, everything else disappears, except for Corphish and Crawdaunt. That’s how violent Basculin are.

Pokédex & Training Data

Classification Hostile Pokémon
Height 1.0 m (3'03")
Weight 18.0 kg (39.7 lbs)
Abilities
EV Yield +2 speed
Catch Rate 25
Base Friendship 70
Growth Rate medium
Gender Ratio
♂ ♀
Egg Groups Water2

Pokédex Numbers

Unova (B/W) #056
Unova (B2/W2) #104
Kalos (Mountain) #060
Alola (US/UM) #188
Galar (Sw/Sh) #154
Hisui #166
Paldea (S/V) #138
National #550
Crown Tundra #064
Kitakami #194

Held Items

Game Locations

Brooklet Hill North
Brooklet Hill South
Malie Garden Area
Vast Poni Canyon Northwest

Learned Moves

Level Up Moves

Sun/Moon
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Tail Whip
— 100% 30 Lowers the target’s Defense by one stage.
1 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
3 Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
5 Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
7 Bite
60 100% 25 Has a 30% chance to make the target flinch.
9 Aqua Jet
40 100% 20 Inflicts regular damage with no additional effect.
11 Chip Away
70 100% 20 Ignores the target’s stat modifiers.
14 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
17 Crunch
80 100% 15 Has a 20% chance to lower the target’s Defense by one stage.
20 Aqua Tail
90 90% 10 Inflicts regular damage with no additional effect.
23 Soak
— 100% 20 Changes the target’s type to Water.
26 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
30 Scary Face
— 100% 10 Lowers the target’s Speed by two stages.
34 Flail
— 100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
38 Final Gambit
— 100% 5 Inflicts damage equal to the user’s remaining HP. User faints.
42 Thrash
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
46 Head Smash
150 80% 5 User receives 1/2 the damage inflicted in recoil.
Ultra Sun/Ultra Moon
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Tail Whip
— 100% 30 Lowers the target’s Defense by one stage.
1 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
3 Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
5 Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
7 Bite
60 100% 25 Has a 30% chance to make the target flinch.
9 Aqua Jet
40 100% 20 Inflicts regular damage with no additional effect.
11 Chip Away
70 100% 20 Ignores the target’s stat modifiers.
14 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
17 Crunch
80 100% 15 Has a 20% chance to lower the target’s Defense by one stage.
20 Aqua Tail
90 90% 10 Inflicts regular damage with no additional effect.
23 Soak
— 100% 20 Changes the target’s type to Water.
26 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
30 Scary Face
— 100% 10 Lowers the target’s Speed by two stages.
34 Flail
— 100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
38 Final Gambit
— 100% 5 Inflicts damage equal to the user’s remaining HP. User faints.
42 Thrash
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
46 Head Smash
150 80% 5 User receives 1/2 the damage inflicted in recoil.

TM/HM Moves

Sun/MoonUltra Sun/Ultra Moon
Name Class Power Acc. PP Effect
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM07 Hail
— — 10 Changes the weather to a hailstorm for five turns.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM12 Taunt
— 100% 20 For the next few turns, the target can only use damaging moves.
TM13 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48 Round
60 100% 15 Has double power if it’s used more than once per turn.
TM55 Scald
80 100% 15 Has a 30% chance to burn the target.
TM87 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM88 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
TM98 Waterfall
80 100% 15 Has a 20% chance to make the target flinch.
TM100 Confide
— — 20 Lowers the target’s Special Attack by one stage.

Tutor Moves

Ultra Sun/Ultra Moon
Name Class Power Acc. PP Effect
Aqua Tail
90 90% 10 Inflicts regular damage with no additional effect.
Bounce
85 85% 5 User bounces high into the air, dodging all attacks, and hits next turn.
Endeavor
— 100% 5 Lowers the target’s HP to equal the user’s.
Icy Wind
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
Liquidation
85 100% 10 Has a 20% chance to lower the target’s Defense by one stage.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Superpower
120 100% 5 Lowers the user’s Attack and Defense by one stage after inflicting damage.
Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
Zen Headbutt
80 90% 15 Has a 20% chance to make the target flinch.

Egg Moves

Sun/Moon
Name Class Power Acc. PP Effect
Agility
— — 30 Raises the user’s Speed by two stages.
Brine
65 100% 10 Has double power against Pokémon that have less than half their max HP remaining.
Bubble Beam
65 100% 20 Has a 10% chance to lower the target’s Speed by one stage.
Mud Shot
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
Muddy Water
90 85% 10 Has a 30% chance to lower the target’s accuracy by one stage.
Rage
20 100% 20 If the user is hit after using this move, its Attack rises by one stage.
Revenge
60 100% 10 Inflicts double damage if the user takes damage before attacking this turn.
Swift
60 — 20 Never misses.
Whirlpool
35 85% 15 Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
Ultra Sun/Ultra Moon
Name Class Power Acc. PP Effect
Agility
— — 30 Raises the user’s Speed by two stages.
Brine
65 100% 10 Has double power against Pokémon that have less than half their max HP remaining.
Bubble Beam
65 100% 20 Has a 10% chance to lower the target’s Speed by one stage.
Head Smash
150 80% 5 User receives 1/2 the damage inflicted in recoil.
Mud Shot
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
Muddy Water
90 85% 10 Has a 30% chance to lower the target’s accuracy by one stage.
Rage
20 100% 20 If the user is hit after using this move, its Attack rises by one stage.
Revenge
60 100% 10 Inflicts double damage if the user takes damage before attacking this turn.
Swift
60 — 20 Never misses.
Whirlpool
35 85% 15 Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

Base Stats

Hp 70
Attack 92
Defense 65
Sp. Atk 80
Sp. Def 55
Speed 98
Total 460

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
2x
2x
0.5x
0.5x

Blue Striped Basculin

Blue Striped Basculin

This form is cosmetic and shares its base stats with the standard form.