Sun
It chews on plant roots underground. Farmers whose vegetables are vulnerable find it can be quite a pest.
Moon
Many farmers cherish and nurture Diglett because its droppings enrich the soil it lives in.
Ultra Sun
It travels through tunnels that it digs underground. It hates sunlight, so it comes out only after the sun goes down.
Ultra Moon
Around their crops, farmers plant the kind of tree that Diglett like to eat as a way of getting Diglett to plow the fields for them.
Lets Go Pikachu/Lets Go Eevee
It prefers dark places. It spends most of its time underground, though it may pop up in caves.
Pokédex Data
Classification
Mole Pokémon
Height
0.2 m (0'08")
Weight
0.8 kg (1.8 lbs)
Abilities
- Sand Veil
- Arena Trap
- Sand Force (Hidden)
Held Items
Soft Sand
5%
Training
EV Yield
+1 speed
Catch Rate
255
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Ground
Learned Moves
Level Up Moves
Sun/Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
4 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
7 | Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
10 | Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
14 | Magnitude | — | 100% | 30 | Power varies randomly from 10 to 150. | |
18 | Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |
22 | Sucker Punch | 70 | 100% | 5 | Only works if the target is about to use a damaging move. | |
25 | Mud Bomb | 65 | 85% | 10 | Has a 30% chance to lower the target's accuracy by one stage. | |
28 | Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
31 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
35 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
39 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
43 | Fissure | — | 30% | 5 | Causes a one-hit KO. |
Ultra Sun/Ultra Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
4 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
7 | Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
10 | Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
14 | Magnitude | — | 100% | 30 | Power varies randomly from 10 to 150. | |
18 | Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |
22 | Sucker Punch | 70 | 100% | 5 | Only works if the target is about to use a damaging move. | |
25 | Mud Bomb | 65 | 85% | 10 | Has a 30% chance to lower the target's accuracy by one stage. | |
28 | Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
31 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
35 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
39 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
43 | Fissure | — | 30% | 5 | Causes a one-hit KO. |
Let's Go
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
4 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
8 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
12 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |
15 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
18 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
21 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
25 | Sucker Punch | 70 | 100% | 5 | Only works if the target is about to use a damaging move. | |
29 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
33 | Fissure | — | 30% | 5 | Causes a one-hit KO. |
TM/HM Moves
Sun/MoonUltra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM26 Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM36 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TM37 Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
TM39 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM49 Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
TM65 Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
TM78 Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |
TM80 Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM100 Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Let's Go
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM01 Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
TM05 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM07 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM08 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM10 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
TM12 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM22 Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
TM27 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM41 Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
TM52 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TM56 Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. |
Tutor Moves
Ultra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |
Stomping Tantrum | 75 | 100% | 10 | Has double power if the user's last move failed. |
Egg Moves
Sun/MoonUltra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
Beat Up | — | 100% | 10 | Hits once for every conscious Pokémon the trainer has. | |
Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
Feint Attack | 60 | — | 20 | Never misses. | |
Final Gambit | — | 100% | 5 | Inflicts damage equal to the user's remaining HP. User faints. | |
Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
Memento | — | 100% | 10 | Lowers the target's Attack and Special Attack by two stages. User faints. | |
Mud Bomb | 65 | 85% | 10 | Has a 30% chance to lower the target's accuracy by one stage. | |
Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
Reversal | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
Base Stats
Hp
10
Attack
55
Defense
25
Sp. Atk
35
Sp. Def
45
Speed
95
Total
265
Type Defenses
(vs. Gen 6+ rules)