Diglett
Black/WhiteBlack 2/White 2

A Pokémon that lives underground. Because of its dark habitat, it is repelled by bright sunlight.

Evolution Chain

diglett
Diglett
Level 26
dugtrio
Dugtrio

Pokédex & Training Data

Classification Mole Pokémon
Height 0.2 m (0'08")
Weight 0.8 kg (1.8 lbs)
Abilities
EV Yield +1 speed
Catch Rate 255
Base Friendship 70
Growth Rate medium
Gender Ratio
♂ ♀
Egg Groups Ground

Pokédex Numbers

Kanto (R/B/Y) #050
Johto (G/S/C) #132
Johto (HG/SS) #134
Kalos (Mountain) #001
Alola (S/M) #071
Alola (US/UM) #085
Galar (Sw/Sh) #164
Paldea (S/V) #148
National #050
Blueberry #066

Held Items

Learned Moves

Level Up Moves

Black/White
Lvl Name Class Power Acc. PP Effect
1 Scratch
40 100% 35 Inflicts regular damage with no additional effect.
1 Sand Attack
— 100% 15 Lowers the target’s accuracy by one stage.
4 Growl
— 100% 40 Lowers the target’s Attack by one stage.
7 Astonish
30 100% 15 Has a 30% chance to make the target flinch.
12 Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
15 Magnitude
— 100% 30 Power varies randomly from 10 to 150.
18 Bulldoze
60 100% 20 Has a 100% chance to lower the target’s Speed by one stage.
23 Sucker Punch
70 100% 5 Only works if the target is about to use a damaging move.
26 Mud Bomb
65 85% 10 Has a 30% chance to lower the target’s accuracy by one stage.
29 Earth Power
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
34 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
37 Slash
70 100% 20 Has an increased chance for a critical hit.
40 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
45 Fissure
— 30% 5 Causes a one-hit KO.
Black 2/White 2
Lvl Name Class Power Acc. PP Effect
1 Scratch
40 100% 35 Inflicts regular damage with no additional effect.
1 Sand Attack
— 100% 15 Lowers the target’s accuracy by one stage.
4 Growl
— 100% 40 Lowers the target’s Attack by one stage.
7 Astonish
30 100% 15 Has a 30% chance to make the target flinch.
12 Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
15 Magnitude
— 100% 30 Power varies randomly from 10 to 150.
18 Bulldoze
60 100% 20 Has a 100% chance to lower the target’s Speed by one stage.
23 Sucker Punch
70 100% 5 Only works if the target is about to use a damaging move.
26 Mud Bomb
65 85% 10 Has a 30% chance to lower the target’s accuracy by one stage.
29 Earth Power
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
34 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
37 Slash
70 100% 20 Has an increased chance for a critical hit.
40 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
45 Fissure
— 30% 5 Causes a one-hit KO.

TM/HM Moves

Black/WhiteBlack 2/White 2
Name Class Power Acc. PP Effect
HM01 Cut
50 95% 30 Inflicts regular damage with no additional effect.
TM01 Hone Claws
— — 15 Raises the user’s Attack and accuracy by one stage.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM26 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM28 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM36 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TM37 Sandstorm
— — 10 Changes the weather to a sandstorm for five turns.
TM39 Rock Tomb
60 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
TM40 Aerial Ace
60 — 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target’s item.
TM48 Round
60 100% 15 Has double power if it’s used more than once per turn.
TM49 Echoed Voice
40 100% 15 Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM65 Shadow Claw
70 100% 15 Has an increased chance for a critical hit.
TM78 Bulldoze
60 100% 20 Has a 100% chance to lower the target’s Speed by one stage.
TM80 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM87 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM90 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94 Rock Smash
40 100% 15 Has a 50% chance to lower the target’s Defense by one stage.

Tutor Moves

Black 2/White 2
Name Class Power Acc. PP Effect
Earth Power
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Stealth Rock
— — 20 Causes damage when opposing Pokémon switch in.
Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Egg Moves

Black/WhiteBlack 2/White 2
Name Class Power Acc. PP Effect
Ancient Power
60 100% 5 Has a 10% chance to raise all of the user’s stats by one stage.
Astonish
30 100% 15 Has a 30% chance to make the target flinch.
Beat Up
— 100% 10 Hits once for every conscious Pokémon the trainer has.
Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
Feint Attack
60 — 20 Never misses.
Final Gambit
— 100% 5 Inflicts damage equal to the user’s remaining HP. User faints.
Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
Memento
— 100% 10 Lowers the target’s Attack and Special Attack by two stages. User faints.
Mud Bomb
65 85% 10 Has a 30% chance to lower the target’s accuracy by one stage.
Pursuit
40 100% 20 Has double power against, and can hit, Pokémon attempting to switch out.
Reversal
— 100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Screech
— 85% 40 Lowers the target’s Defense by two stages.
Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Base Stats

Hp 10
Attack 55
Defense 25
Sp. Atk 35
Sp. Def 45
Speed 95
Total 265

Type Defenses

(vs. Gen 6+ rules)

2x
2x
0x
2x
0.5x
0.5x