Sun
When angered, it loses all sense of itself and destroys everything around it. The destruction will continue until Salamence has tired itself out.
Moon
It flies around on its wings, which have grown in at last. In its happiness, it gushes hot flames, burning up the fields it passes over.
Ultra Sun
Overjoyed at finally being able to fly, it flies all over the place and usually doesn’t land until it’s completely exhausted and needs to sleep.
Ultra Moon
Thanks to its fervent wishes, the cells in its body finally mutated, and at last it has its heart’s desire—wings.
Pokédex Data
Classification
Dragon Pokémon
Height
1.5 m (4'11")
Weight
102.6 kg (226.2 lbs)
Abilities
- Intimidate
- Moxie (Hidden)
Held Items
Dragon Fang
5%
Game Locations
- Alola Route 3 South
Training
EV Yield
+3 attack
Catch Rate
45
Base Friendship
35
Growth Rate
slow
Gender Ratio
♂
♀
Egg Groups
Dragon
Learned Moves
Level Up Moves
Sun/Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
1 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
1 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |
1 | Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
1 | Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
1 | Thunder Fang | 65 | 95% | 15 | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. | |
1 | Fire Fang | 65 | 95% | 15 | Has a 10% chance to burn the target and a 10% chance to make the target flinch. | |
1 | Dragon Tail | 60 | 90% | 10 | Ends wild battles. Forces trainers to switch Pokémon. | |
4 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |
7 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
10 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
13 | Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |
17 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
21 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
25 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
29 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
35 | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
42 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
49 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
63 | Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. |
Ultra Sun/Ultra Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
1 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
1 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |
1 | Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
1 | Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
1 | Thunder Fang | 65 | 95% | 15 | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. | |
1 | Fire Fang | 65 | 95% | 15 | Has a 10% chance to burn the target and a 10% chance to make the target flinch. | |
1 | Dragon Tail | 60 | 90% | 10 | Ends wild battles. Forces trainers to switch Pokémon. | |
4 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |
7 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
10 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
13 | Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |
17 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
21 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
25 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
29 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
35 | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
42 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
49 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
63 | Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. |
TM/HM Moves
Sun/MoonUltra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM02 Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TM05 Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM19 Roost | — | — | 5 | Heals the user by half its max HP. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM26 Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM31 Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM35 Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
TM38 Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
TM39 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM51 Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |
TM59 Brutal Swing | 60 | 100% | 20 | Inflicts regular damage with no additional effect. | |
TM65 Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
TM68 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM71 Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. | |
TM76 Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
TM78 Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |
TM80 Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
TM82 Dragon Tail | 60 | 90% | 10 | Ends wild battles. Forces trainers to switch Pokémon. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM100 Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Tutor Moves
Sun/Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Draco Meteor | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. |
Ultra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Aqua Tail | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |
Defog | — | — | 15 | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | |
Draco Meteor | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |
Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |
Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
Laser Focus | — | — | 30 | Guarantees a critical hit with the user's next move. | |
Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. |
Base Stats
Hp
95
Attack
135
Defense
80
Sp. Atk
110
Sp. Def
80
Speed
100
Total
600
Type Defenses
(vs. Gen 6+ rules)
Mega Salamence

Hp
95
Attack
145
Defense
130
Sp. Atk
120
Sp. Def
90
Speed
120
Total
700