
No entry available for this game era.
Pokédex Data
Classification
Mushroom Pokémon
Height
0.4 m (1'04")
Weight
4.5 kg (9.9 lbs)
Abilities
- Effect Spore
- Poison Heal
- Quick Feet (Hidden)
Held Items
Tiny Mushroom
50%
Big Mushroom
5%
Learned Moves
Level Up Moves
Sun/Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
5 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
8 | Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
12 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
15 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
19 | Poison Powder | — | 75% | 35 | Poisons the target. | |
22 | Worry Seed | — | 100% | 10 | Changes the target's ability to Insomnia. | |
26 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
29 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
33 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
36 | Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
40 | Spore | — | 100% | 15 | Puts the target to sleep. |
Ultra Sun/Ultra Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
5 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
8 | Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
12 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
15 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
19 | Poison Powder | — | 75% | 35 | Poisons the target. | |
22 | Worry Seed | — | 100% | 10 | Changes the target's ability to Insomnia. | |
26 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
29 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
33 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
36 | Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
40 | Spore | — | 100% | 15 | Puts the target to sleep. |
TM/HM Moves
Sun/MoonUltra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM09 Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM20 Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM36 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM53 Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM54 False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |
TM75 Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
TM86 Grass Knot | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM100 Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Tutor Moves
Ultra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Drain Punch | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
Focus Punch | 150 | 100% | 20 | If the user takes damage before attacking, the attack is canceled. | |
Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
Helping Hand | — | — | 20 | Ally's next move inflicts half more damage. | |
Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
Snatch | — | — | 10 | Steals the target's move, if it's self-targeted. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
Worry Seed | — | 100% | 10 | Changes the target's ability to Insomnia. |
Egg Moves
Sun/MoonUltra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
Charm | — | 100% | 20 | Lowers the target's Attack by two stages. | |
Drain Punch | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
Fake Tears | — | 100% | 20 | Lowers the target's Special Defense by two stages. | |
Focus Punch | 150 | 100% | 20 | If the user takes damage before attacking, the attack is canceled. | |
Helping Hand | — | — | 20 | Ally's next move inflicts half more damage. | |
Natural Gift | — | 100% | 15 | Power and type depend on the held berry. | |
Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
Wake Up Slap | 70 | 100% | 10 | If the target is asleep, has double power and wakes it up. | |
Worry Seed | — | 100% | 10 | Changes the target's ability to Insomnia. |
Base Stats
Hp
60
Attack
40
Defense
60
Sp. Atk
40
Sp. Def
60
Speed
35
Total
295
Type Defenses
(vs. Gen 6+ rules)