Skrelp
Omega RubyX

Camouflaged as rotten kelp, they spray liquid poison on prey that approaches unawares and then finish it off.

Alpha SapphireY

It looks just like rotten kelp. It hides from foes while storing up power for its evolution.

Evolution Chain

skrelp
Skrelp
Level 48
dragalge
Dragalge

Pokédex Data

Classification Mock Kelp Pokémon
Height 0.5 m (1'08")
Weight 7.3 kg (16.1 lbs)

Game Locations

  • Ambrette Town Area
  • Cyllage City Area
  • Kalos Route 8 Area

Training

EV Yield +1 Sp. Def
Catch Rate 225
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Water1, Dragon

Learned Moves

Level Up Moves

X/Y
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
1 Smokescreen
100% 20 Lowers the target's accuracy by one stage.
5 Feint Attack
60 20 Never misses.
9 Tail Whip
100% 30 Lowers the target's Defense by one stage.
12 Bubble
40 100% 30 Has a 10% chance to lower the target's Speed by one stage.
15 Acid
40 100% 30 Has a 10% chance to lower the target's Special Defense by one stage.
19 Camouflage
20 User's type changes to match the terrain.
23 Poison Tail
50 100% 25 Has an increased chance for a critical hit and a 10% chance to poison the target.
25 Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
28 Double Team
15 Raises the user's evasion by one stage.
32 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
35 Aqua Tail
90 90% 10 Inflicts regular damage with no additional effect.
38 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
42 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.
49 Dragon Pulse
85 100% 10 Inflicts regular damage with no additional effect.
OR/AS
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
1 Smokescreen
100% 20 Lowers the target's accuracy by one stage.
5 Feint Attack
60 20 Never misses.
9 Tail Whip
100% 30 Lowers the target's Defense by one stage.
12 Bubble
40 100% 30 Has a 10% chance to lower the target's Speed by one stage.
15 Acid
40 100% 30 Has a 10% chance to lower the target's Special Defense by one stage.
19 Camouflage
20 User's type changes to match the terrain.
23 Poison Tail
50 100% 25 Has an increased chance for a critical hit and a 10% chance to poison the target.
25 Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
28 Double Team
15 Raises the user's evasion by one stage.
32 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
35 Aqua Tail
90 90% 10 Inflicts regular damage with no additional effect.
38 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
42 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.
49 Dragon Pulse
85 100% 10 Inflicts regular damage with no additional effect.

TM/HM Moves

X/Y
Name Class Power Acc. PP Effect
HM03 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
HM05 Waterfall
80 100% 15 Has a 20% chance to make the target flinch.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM07 Hail
10 Changes the weather to a hailstorm for five turns.
TM09 Venoshock
65 100% 10 Inflicts double damage if the target is Poisoned.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
5 Changes the weather to rain for five turns.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM24 Thunderbolt
90 100% 15 Has a 10% chance to paralyze the target.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM30 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM34 Sludge Wave
95 100% 10 Has a 10% chance to poison the target.
TM36 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48 Round
60 100% 15 Has double power if it's used more than once per turn.
TM55 Scald
80 100% 15 Has a 30% chance to burn the target.
TM87 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM88 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM90 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM100 Confide
20 Lowers the target's Special Attack by one stage.
OR/AS
Name Class Power Acc. PP Effect
HM03 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
HM05 Waterfall
80 100% 15 Has a 20% chance to make the target flinch.
HM07 Dive
80 100% 10 User dives underwater, dodging all attacks, and hits next turn.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM07 Hail
10 Changes the weather to a hailstorm for five turns.
TM09 Venoshock
65 100% 10 Inflicts double damage if the target is Poisoned.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
5 Changes the weather to rain for five turns.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM24 Thunderbolt
90 100% 15 Has a 10% chance to paralyze the target.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM30 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM34 Sludge Wave
95 100% 10 Has a 10% chance to poison the target.
TM36 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48 Round
60 100% 15 Has double power if it's used more than once per turn.
TM55 Scald
80 100% 15 Has a 30% chance to burn the target.
TM87 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM88 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM90 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM100 Confide
20 Lowers the target's Special Attack by one stage.

Tutor Moves

OR/AS
Name Class Power Acc. PP Effect
Aqua Tail
90 90% 10 Inflicts regular damage with no additional effect.
Bounce
85 85% 5 User bounces high into the air, dodging all attacks, and hits next turn.
Dragon Pulse
85 100% 10 Inflicts regular damage with no additional effect.
Gunk Shot
120 80% 5 Has a 30% chance to poison the target.
Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
Iron Tail
100 75% 15 Has a 30% chance to lower the target's Defense by one stage.
Outrage
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
Shock Wave
60 20 Never misses.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Water Pulse
60 100% 20 Has a 20% chance to confuse the target.

Egg Moves

X/YOR/AS
Name Class Power Acc. PP Effect
Acid Armor
20 Raises the user's Defense by two stages.
Haze
30 Resets all Pokémon's stats, accuracy, and evasion.
Play Rough
90 90% 10 Has a 10% chance to lower the target's Attack by one stage.
Toxic Spikes
20 Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
Venom Drench
100% 20 Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.

Base Stats

Hp 50
Attack 60
Defense 60
Sp. Atk 60
Sp. Def 60
Speed 30
Total 320

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
2x
0.5x
0.5x
0.5x
2x
2x
0.5x
0.5x
0.5x