
Omega RubyX
When attacked, it uses its feathers to splash water, escaping under cover of the spray.
Alpha SapphireY
They are better at swimming than flying, and they happily eat their favorite food, peat moss, as they dive underwater.
Pokédex Data
Classification
Water Bird Pokémon
Height
0.5 m (1'08")
Weight
5.5 kg (12.1 lbs)
Game Locations
- Kalos Route 7 Area
Learned Moves
Level Up Moves
X/Y
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
3 | Water Sport | — | — | 15 | Halves all Fire-type damage. | |
6 | Defog | — | — | 15 | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | |
9 | Wing Attack | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
13 | Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
15 | Aerial Ace | 60 | — | 20 | Never misses. | |
19 | Bubble Beam | 65 | 100% | 20 | Has a 10% chance to lower the target's Speed by one stage. | |
21 | Feather Dance | — | 100% | 15 | Lowers the target's Attack by two stages. | |
24 | Aqua Ring | — | — | 20 | Restores 1/16 of the user's max HP each turn. | |
27 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
30 | Roost | — | — | 5 | Heals the user by half its max HP. | |
34 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
37 | Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
41 | Brave Bird | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
46 | Hurricane | 110 | 70% | 10 | Has a 30% chance to confuse the target. |
OR/AS
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
3 | Water Sport | — | — | 15 | Halves all Fire-type damage. | |
6 | Defog | — | — | 15 | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | |
9 | Wing Attack | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
13 | Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
15 | Aerial Ace | 60 | — | 20 | Never misses. | |
19 | Bubble Beam | 65 | 100% | 20 | Has a 10% chance to lower the target's Speed by one stage. | |
21 | Feather Dance | — | 100% | 15 | Lowers the target's Attack by two stages. | |
24 | Aqua Ring | — | — | 20 | Restores 1/16 of the user's max HP each turn. | |
27 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
30 | Roost | — | — | 5 | Heals the user by half its max HP. | |
34 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
37 | Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
41 | Brave Bird | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
46 | Hurricane | 110 | 70% | 10 | Has a 30% chance to confuse the target. |
TM/HM Moves
X/Y
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM02 Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
HM03 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM07 Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM13 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM19 Roost | — | — | 5 | Heals the user by half its max HP. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM51 Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |
TM55 Scald | 80 | 100% | 15 | Has a 30% chance to burn the target. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM100 Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
OR/AS
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM02 Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
HM03 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
HM07 Dive | 80 | 100% | 10 | User dives underwater, dodging all attacks, and hits next turn. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM07 Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM13 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM19 Roost | — | — | 5 | Heals the user by half its max HP. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM51 Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |
TM55 Scald | 80 | 100% | 15 | Has a 30% chance to burn the target. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM94 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
TM100 Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Tutor Moves
OR/AS
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Endeavor | — | 100% | 5 | Lowers the target's HP to equal the user's. | |
Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. |
Egg Moves
X/YOR/AS
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Air Cutter | 60 | 95% | 25 | Has an increased chance for a critical hit. | |
Brine | 65 | 100% | 10 | Has double power against Pokémon that have less than half their max HP remaining. | |
Gust | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | |
Lucky Chant | — | — | 30 | Prevents the target from scoring critical hits for five turns. | |
Me First | — | — | 20 | Uses the target's move against it before it attacks, with power increased by half. | |
Mirror Move | — | — | 20 | Uses the target's last used move. | |
Mud Sport | — | — | 15 | Halves all Electric-type damage. | |
Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. |
Base Stats
Hp
62
Attack
44
Defense
50
Sp. Atk
44
Sp. Def
50
Speed
55
Total
305
Type Defenses
(vs. Gen 6+ rules)