Black
They fly around at high speed, striking with their pointed spears. Even when in trouble, they face opponents bravely.
White
These Pokémon evolve by wearing the shell covering of a Shelmet. The steel armor protects their whole body.
Black 2/White 2
Wearing the shell covering they stole from Shelmet, they defend themselves and attack with two lances.
Pokédex & Training Data
Classification
Cavalry Pokémon
Height
1.0 m (3'03")
Weight
33.0 kg (72.8 lbs)
Abilities
- Swarm
- Shell Armor
- Overcoat (Hidden)
EV Yield
+2 attack
Catch Rate
75
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Bug
Pokédex Numbers
Unova (B/W)
#095
Unova (B2/W2)
#156
Kalos (Mountain)
#023
Galar (Sw/Sh)
#274
National
#589
Isle of Armor
#067
Crown Tundra
#096
Learned Moves
Level Up Moves
Black/White
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Twineedle | 25 | 100% | 20 | Hits twice in the same turn. Has a 20% chance to poison the target. | |
| 1 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 1 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Quick Guard | — | — | 15 | Prevents any priority moves from hitting friendly Pokémon this turn. | |
| 4 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 8 | Quick Guard | — | — | 15 | Prevents any priority moves from hitting friendly Pokémon this turn. | |
| 13 | Twineedle | 25 | 100% | 20 | Hits twice in the same turn. Has a 20% chance to poison the target. | |
| 16 | Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. | |
| 20 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| 25 | False Swipe | 40 | 100% | 40 | Cannot lower the target’s HP below 1. | |
| 28 | Bug Buzz | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| 32 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
| 37 | Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| 40 | Iron Defense | — | — | 15 | Raises the user’s Defense by two stages. | |
| 44 | X Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| 49 | Reversal | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
| 52 | Swords Dance | — | — | 20 | Raises the user’s Attack by two stages. | |
| 56 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. |
Black 2/White 2
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Twineedle | 25 | 100% | 20 | Hits twice in the same turn. Has a 20% chance to poison the target. | |
| 1 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 1 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Quick Guard | — | — | 15 | Prevents any priority moves from hitting friendly Pokémon this turn. | |
| 4 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 8 | Quick Guard | — | — | 15 | Prevents any priority moves from hitting friendly Pokémon this turn. | |
| 13 | Twineedle | 25 | 100% | 20 | Hits twice in the same turn. Has a 20% chance to poison the target. | |
| 16 | Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. | |
| 20 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| 25 | False Swipe | 40 | 100% | 40 | Cannot lower the target’s HP below 1. | |
| 28 | Bug Buzz | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| 32 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
| 37 | Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| 40 | Iron Defense | — | — | 15 | Raises the user’s Defense by two stages. | |
| 44 | X Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| 49 | Reversal | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
| 52 | Swords Dance | — | — | 20 | Raises the user’s Attack by two stages. | |
| 56 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. |
TM/HM Moves
Black/WhiteBlack 2/White 2
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
| TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | |
| TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| TM32 Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
| TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM48 Round | 60 | 100% | 15 | Has double power if it’s used more than once per turn. | |
| TM52 Focus Blast | 120 | 70% | 5 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| TM53 Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| TM54 False Swipe | 40 | 100% | 40 | Cannot lower the target’s HP below 1. | |
| TM68 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM75 Swords Dance | — | — | 20 | Raises the user’s Attack by two stages. | |
| TM76 Struggle Bug | 50 | 100% | 20 | Has a 100% chance to lower the target’s Special Attack by one stage. | |
| TM81 X Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| TM84 Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
| TM87 Swagger | — | 85% | 15 | Raises the target’s Attack by two stages and confuses the target. | |
| TM90 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| TM94 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target’s Defense by one stage. |
Tutor Moves
Black 2/White 2
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
| Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| Iron Defense | — | — | 15 | Raises the user’s Defense by two stages. | |
| Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| Knock Off | 65 | 100% | 20 | Target drops its held item. | |
| Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
Base Stats
Hp
70
Attack
135
Defense
105
Sp. Atk
60
Sp. Def
105
Speed
20
Total
495
Type Defenses
(vs. Gen 6+ rules)