
Black
They greet one another by rubbing each other with their tails, which are always kept well groomed and clean.
White
These Pokémon prefer a tidy habitat. They are always sweeping and dusting, using their tails as brooms.
Black 2/White 2
Minccino greet each other by grooming one another thoroughly with their tails.
Pokédex Data
Classification
Chinchilla Pokémon
Height
0.4 m (1'04")
Weight
5.8 kg (12.8 lbs)
Abilities
- Cute Charm
- Technician
- Skill Link (Hidden)
Held Items
Chesto Berry
50%
Game Locations
- Cold Storage Area
- Unova Route 16 Area
- Unova Route 4 Area
- Unova Route 5 Area
- Unova Route 9 Area
Training
EV Yield
+1 speed
Catch Rate
255
Base Friendship
70
Growth Rate
fast
Gender Ratio
♂
♀
Egg Groups
Ground
Learned Moves
Level Up Moves
Black/White
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
3 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
7 | Helping Hand | — | — | 20 | Ally's next move inflicts half more damage. | |
9 | Tickle | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. | |
13 | Double Slap | 15 | 85% | 10 | Hits 2-5 times in one turn. | |
15 | Encore | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | |
19 | Swift | 60 | — | 20 | Never misses. | |
21 | Sing | — | 55% | 15 | Puts the target to sleep. | |
25 | Tail Slap | 25 | 85% | 10 | Hits 2-5 times in one turn. | |
27 | Charm | — | 100% | 20 | Lowers the target's Attack by two stages. | |
31 | Wake Up Slap | 70 | 100% | 10 | If the target is asleep, has double power and wakes it up. | |
33 | Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
37 | Slam | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |
39 | Captivate | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |
43 | Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |
45 | Last Resort | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |
49 | After You | — | — | 15 | Makes the target act next this turn. |
Black 2/White 2
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
3 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
7 | Helping Hand | — | — | 20 | Ally's next move inflicts half more damage. | |
9 | Tickle | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. | |
13 | Double Slap | 15 | 85% | 10 | Hits 2-5 times in one turn. | |
15 | Encore | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | |
19 | Swift | 60 | — | 20 | Never misses. | |
21 | Sing | — | 55% | 15 | Puts the target to sleep. | |
25 | Tail Slap | 25 | 85% | 10 | Hits 2-5 times in one turn. | |
27 | Charm | — | 100% | 20 | Lowers the target's Attack by two stages. | |
31 | Wake Up Slap | 70 | 100% | 10 | If the target is asleep, has double power and wakes it up. | |
33 | Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
37 | Slam | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |
39 | Captivate | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |
43 | Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |
45 | Last Resort | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |
49 | After You | — | — | 15 | Makes the target act next this turn. |
TM/HM Moves
Black/WhiteBlack 2/White 2
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM04 Calm Mind | — | — | 20 | Raises the user's Special Attack and Special Defense by one stage. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM20 Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM24 Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM28 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM49 Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
TM56 Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
TM67 Retaliate | 70 | 100% | 5 | Has double power if a friendly Pokémon fainted last turn. | |
TM73 Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
TM83 Work Up | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |
TM86 Grass Knot | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM89 U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Tutor Moves
Black 2/White 2
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
After You | — | — | 15 | Makes the target act next this turn. | |
Aqua Tail | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |
Covet | 60 | 100% | 25 | Takes the target's item. | |
Gunk Shot | 120 | 80% | 5 | Has a 30% chance to poison the target. | |
Helping Hand | — | — | 20 | Ally's next move inflicts half more damage. | |
Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |
Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
Knock Off | 65 | 100% | 20 | Target drops its held item. | |
Last Resort | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |
Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
Egg Moves
Black/WhiteBlack 2/White 2
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Aqua Tail | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |
Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
Fake Tears | — | 100% | 20 | Lowers the target's Special Defense by two stages. | |
Flail | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
Knock Off | 65 | 100% | 20 | Target drops its held item. | |
Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
Tail Whip | — | 100% | 30 | Lowers the target's Defense by one stage. |
Base Stats
Hp
55
Attack
50
Defense
40
Sp. Atk
40
Sp. Def
40
Speed
75
Total
300
Type Defenses
(vs. Gen 6+ rules)