
Black
It can help in tunnel construction. Its drill has evolved into steel strong enough to bore through iron plates.
White
More than 300 feet below the surface, they build mazelike nests. Their activity can be destructive to subway tunnels.
Black 2/White 2
Forming a drill with its steel claws and head, it can bore through a steel plate, no matter how thick it is.
Pokédex Data
Classification
Subterrene Pokémon
Height
0.7 m (2'04")
Weight
40.4 kg (89.1 lbs)
Abilities
- Sand Rush
- Sand Force
- Mold Breaker (Hidden)
Game Locations
- Challengers Cave 1f
- Challengers Cave B1f
- Challengers Cave B2f
- Clay Tunnel Area
- Giant Chasm Area
- Giant Chasm Forest Cave
- Glacier Room Area
- Iron Room Area
- Reversal Mountain Unknown Area 49
- Reversal Mountain Unknown Area 50
- Reversal Mountain Unknown Area 51
- Reversal Mountain Unknown Area 52
- Reversal Mountain Unknown Area 53
- Reversal Mountain Unknown Area 54
- Reversal Mountain Unknown Area 55
- Reversal Mountain Unknown Area 56
- Reversal Mountain Unknown Area 57
- Reversal Mountain Unknown Area 58
- Reversal Mountain Unknown Area 59
- Reversal Mountain Unknown Area 60
- Rocky Mountain Room Area
- Seaside Cave 1f
- Seaside Cave B1f
- Trial Chamber Area
- Twist Mountain B1f 3f
- Underground Ruins Area
- Unova Victory Road 1f Unknown Room
- Unova Victory Road 2 Unknown Area 74
- Unova Victory Road 2 Unknown Area 75
- Unova Victory Road 2 Unknown Area 77
- Unova Victory Road 2 Unknown Area 80
- Unova Victory Road 4f Middle Room
- Unova Victory Road 7f
- Unova Victory Road Unknown Area 53
- Unova Victory Road Unknown Area 54
- Unova Victory Road Unknown Area 55
- Unova Victory Road Unknown Area 57
- Unova Victory Road Unknown Area 59
- Unova Victory Road Unknown Area 60
- Unova Victory Road Unknown Area 61
- Unova Victory Road Unknown Area 62
- Unova Victory Road Unknown Area 63
- Unova Victory Road Unknown Area 64
- Unova Victory Road Unknown Area 65
- Unova Victory Road Unknown Area 66
- Wellspring Cave Area
Training
EV Yield
+2 attack
Catch Rate
60
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Ground
Learned Moves
Level Up Moves
Black/White
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
1 | Rapid Spin | 50 | 100% | 40 | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. | |
1 | Mud Sport | — | — | 15 | Halves all Electric-type damage. | |
5 | Rapid Spin | 50 | 100% | 40 | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. | |
8 | Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
12 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
15 | Metal Claw | 50 | 95% | 35 | Has a 10% chance to raise the user's Attack by one stage. | |
19 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
22 | Hone Claws | — | — | 15 | Raises the user's Attack and accuracy by one stage. | |
26 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
29 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
31 | Horn Drill | — | 30% | 5 | Causes a one-hit KO. | |
36 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
42 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
49 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
55 | Drill Run | 80 | 95% | 10 | Has an increased chance for a critical hit. | |
62 | Fissure | — | 30% | 5 | Causes a one-hit KO. |
Black 2/White 2
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
1 | Rapid Spin | 50 | 100% | 40 | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. | |
1 | Mud Sport | — | — | 15 | Halves all Electric-type damage. | |
5 | Rapid Spin | 50 | 100% | 40 | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. | |
8 | Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
12 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
15 | Metal Claw | 50 | 95% | 35 | Has a 10% chance to raise the user's Attack by one stage. | |
19 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
22 | Hone Claws | — | — | 15 | Raises the user's Attack and accuracy by one stage. | |
26 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
29 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
31 | Horn Drill | — | 30% | 5 | Causes a one-hit KO. | |
36 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
42 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
49 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
55 | Drill Run | 80 | 95% | 10 | Has an increased chance for a critical hit. | |
62 | Fissure | — | 30% | 5 | Causes a one-hit KO. |
TM/HM Moves
Black/WhiteBlack 2/White 2
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TM01 Hone Claws | — | — | 15 | Raises the user's Attack and accuracy by one stage. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM26 Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM28 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
TM31 Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM36 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TM37 Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
TM39 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM52 Focus Blast | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM56 Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
TM65 Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
TM68 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM75 Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
TM78 Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |
TM80 Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
TM81 X Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TM84 Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM94 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. |
Tutor Moves
Black 2/White 2
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Drill Run | 80 | 95% | 10 | Has an increased chance for a critical hit. | |
Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |
Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |
Magnet Rise | — | — | 10 | User is immune to Ground moves and effects for five turns. | |
Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. |
Base Stats
Hp
110
Attack
135
Defense
60
Sp. Atk
50
Sp. Def
65
Speed
88
Total
508
Type Defenses
(vs. Gen 6+ rules)