Excadrill
Black

It can help in tunnel construction. Its drill has evolved into steel strong enough to bore through iron plates.

White

More than 300 feet below the surface, they build mazelike nests. Their activity can be destructive to subway tunnels.

Black 2/White 2

Forming a drill with its steel claws and head, it can bore through a steel plate, no matter how thick it is.

Evolution Chain

drilbur
Drilbur
Level 31
excadrill
Excadrill

Pokédex Data

Classification Subterrene Pokémon
Height 0.7 m (2'04")
Weight 40.4 kg (89.1 lbs)
Abilities

Game Locations

  • Challengers Cave 1f
  • Challengers Cave B1f
  • Challengers Cave B2f
  • Clay Tunnel Area
  • Giant Chasm Area
  • Giant Chasm Forest Cave
  • Glacier Room Area
  • Iron Room Area
  • Reversal Mountain Unknown Area 49
  • Reversal Mountain Unknown Area 50
  • Reversal Mountain Unknown Area 51
  • Reversal Mountain Unknown Area 52
  • Reversal Mountain Unknown Area 53
  • Reversal Mountain Unknown Area 54
  • Reversal Mountain Unknown Area 55
  • Reversal Mountain Unknown Area 56
  • Reversal Mountain Unknown Area 57
  • Reversal Mountain Unknown Area 58
  • Reversal Mountain Unknown Area 59
  • Reversal Mountain Unknown Area 60
  • Rocky Mountain Room Area
  • Seaside Cave 1f
  • Seaside Cave B1f
  • Trial Chamber Area
  • Twist Mountain B1f 3f
  • Underground Ruins Area
  • Unova Victory Road 1f Unknown Room
  • Unova Victory Road 2 Unknown Area 74
  • Unova Victory Road 2 Unknown Area 75
  • Unova Victory Road 2 Unknown Area 77
  • Unova Victory Road 2 Unknown Area 80
  • Unova Victory Road 4f Middle Room
  • Unova Victory Road 7f
  • Unova Victory Road Unknown Area 53
  • Unova Victory Road Unknown Area 54
  • Unova Victory Road Unknown Area 55
  • Unova Victory Road Unknown Area 57
  • Unova Victory Road Unknown Area 59
  • Unova Victory Road Unknown Area 60
  • Unova Victory Road Unknown Area 61
  • Unova Victory Road Unknown Area 62
  • Unova Victory Road Unknown Area 63
  • Unova Victory Road Unknown Area 64
  • Unova Victory Road Unknown Area 65
  • Unova Victory Road Unknown Area 66
  • Wellspring Cave Area

Training

EV Yield +2 attack
Catch Rate 60
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Ground

Learned Moves

Level Up Moves

Black/White
Lvl Name Class Power Acc. PP Effect
1 Scratch
40 100% 35 Inflicts regular damage with no additional effect.
1 Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
1 Rapid Spin
50 100% 40 Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
1 Mud Sport
15 Halves all Electric-type damage.
5 Rapid Spin
50 100% 40 Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
8 Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
12 Fury Swipes
18 80% 15 Hits 2-5 times in one turn.
15 Metal Claw
50 95% 35 Has a 10% chance to raise the user's Attack by one stage.
19 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
22 Hone Claws
15 Raises the user's Attack and accuracy by one stage.
26 Slash
70 100% 20 Has an increased chance for a critical hit.
29 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
31 Horn Drill
30% 5 Causes a one-hit KO.
36 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
42 Swords Dance
20 Raises the user's Attack by two stages.
49 Sandstorm
10 Changes the weather to a sandstorm for five turns.
55 Drill Run
80 95% 10 Has an increased chance for a critical hit.
62 Fissure
30% 5 Causes a one-hit KO.
Black 2/White 2
Lvl Name Class Power Acc. PP Effect
1 Scratch
40 100% 35 Inflicts regular damage with no additional effect.
1 Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
1 Rapid Spin
50 100% 40 Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
1 Mud Sport
15 Halves all Electric-type damage.
5 Rapid Spin
50 100% 40 Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
8 Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
12 Fury Swipes
18 80% 15 Hits 2-5 times in one turn.
15 Metal Claw
50 95% 35 Has a 10% chance to raise the user's Attack by one stage.
19 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
22 Hone Claws
15 Raises the user's Attack and accuracy by one stage.
26 Slash
70 100% 20 Has an increased chance for a critical hit.
29 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
31 Horn Drill
30% 5 Causes a one-hit KO.
36 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
42 Swords Dance
20 Raises the user's Attack by two stages.
49 Sandstorm
10 Changes the weather to a sandstorm for five turns.
55 Drill Run
80 95% 10 Has an increased chance for a critical hit.
62 Fissure
30% 5 Causes a one-hit KO.

TM/HM Moves

Black/WhiteBlack 2/White 2
Name Class Power Acc. PP Effect
HM01 Cut
50 95% 30 Inflicts regular damage with no additional effect.
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
TM01 Hone Claws
15 Raises the user's Attack and accuracy by one stage.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM26 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM28 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM31 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM36 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TM37 Sandstorm
10 Changes the weather to a sandstorm for five turns.
TM39 Rock Tomb
60 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM40 Aerial Ace
60 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48 Round
60 100% 15 Has double power if it's used more than once per turn.
TM52 Focus Blast
120 70% 5 Has a 10% chance to lower the target's Special Defense by one stage.
TM56 Fling
100% 10 Throws held item at the target; power depends on the item.
TM65 Shadow Claw
70 100% 15 Has an increased chance for a critical hit.
TM68 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM75 Swords Dance
20 Raises the user's Attack by two stages.
TM78 Bulldoze
60 100% 20 Has a 100% chance to lower the target's Speed by one stage.
TM80 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM81 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
TM84 Poison Jab
80 100% 20 Has a 30% chance to poison the target.
TM87 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM90 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94 Rock Smash
40 100% 15 Has a 50% chance to lower the target's Defense by one stage.

Tutor Moves

Black 2/White 2
Name Class Power Acc. PP Effect
Drill Run
80 95% 10 Has an increased chance for a critical hit.
Earth Power
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
Iron Defense
15 Raises the user's Defense by two stages.
Iron Head
80 100% 15 Has a 30% chance to make the target flinch.
Magnet Rise
10 User is immune to Ground moves and effects for five turns.
Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Stealth Rock
20 Causes damage when opposing Pokémon switch in.

Base Stats

Hp 110
Attack 135
Defense 60
Sp. Atk 50
Sp. Def 65
Speed 88
Total 508

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
2x
0x
2x
0x
2x
0.5x
0.5x
0.5x
0.25x
0.5x
0.5x
0.5x