Excadrill
Black

It can help in tunnel construction. Its drill has evolved into steel strong enough to bore through iron plates.

White

More than 300 feet below the surface, they build mazelike nests. Their activity can be destructive to subway tunnels.

Black 2/White 2

Forming a drill with its steel claws and head, it can bore through a steel plate, no matter how thick it is.

Evolution Chain

drilbur
Drilbur
Level 31
excadrill
Excadrill

Pokédex & Training Data

Classification Subterrene Pokémon
Height 0.7 m (2'04")
Weight 40.4 kg (89.1 lbs)
Abilities
EV Yield +2 attack
Catch Rate 60
Base Friendship 70
Growth Rate medium
Gender Ratio
♂ ♀
Egg Groups Ground

Pokédex Numbers

Unova (B/W) #036
Unova (B2/W2) #077
Galar (Sw/Sh) #167
National #530
Blueberry #100

Game Locations

Challengers Cave 1f
Challengers Cave B1f
Challengers Cave B2f
Clay Tunnel Area
Giant Chasm Area
Giant Chasm Forest Cave
Glacier Room Area
Iron Room Area
Reversal Mountain Unknown Area 49
Reversal Mountain Unknown Area 50
Reversal Mountain Unknown Area 51
Reversal Mountain Unknown Area 52
Reversal Mountain Unknown Area 53
Reversal Mountain Unknown Area 54
Reversal Mountain Unknown Area 55
Reversal Mountain Unknown Area 56
Reversal Mountain Unknown Area 57
Reversal Mountain Unknown Area 58
Reversal Mountain Unknown Area 59
Reversal Mountain Unknown Area 60
Rocky Mountain Room Area
Seaside Cave 1f
Seaside Cave B1f
Trial Chamber Area
Twist Mountain B1f 3f
Underground Ruins Area
Unova Victory Road 1f Unknown Room
Unova Victory Road 2 Unknown Area 74
Unova Victory Road 2 Unknown Area 75
Unova Victory Road 2 Unknown Area 77
Unova Victory Road 2 Unknown Area 80
Unova Victory Road 4f Middle Room
Unova Victory Road 7f
Unova Victory Road Unknown Area 53
Unova Victory Road Unknown Area 54
Unova Victory Road Unknown Area 55
Unova Victory Road Unknown Area 57
Unova Victory Road Unknown Area 59
Unova Victory Road Unknown Area 60
Unova Victory Road Unknown Area 61
Unova Victory Road Unknown Area 62
Unova Victory Road Unknown Area 63
Unova Victory Road Unknown Area 64
Unova Victory Road Unknown Area 65
Unova Victory Road Unknown Area 66
Wellspring Cave Area

Learned Moves

Level Up Moves

Black/White
Lvl Name Class Power Acc. PP Effect
1 Scratch
40 100% 35 Inflicts regular damage with no additional effect.
1 Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
1 Rapid Spin
50 100% 40 Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
1 Mud Sport
— — 15 Halves all Electric-type damage.
5 Rapid Spin
50 100% 40 Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
8 Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
12 Fury Swipes
18 80% 15 Hits 2-5 times in one turn.
15 Metal Claw
50 95% 35 Has a 10% chance to raise the user’s Attack by one stage.
19 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
22 Hone Claws
— — 15 Raises the user’s Attack and accuracy by one stage.
26 Slash
70 100% 20 Has an increased chance for a critical hit.
29 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
31 Horn Drill
— 30% 5 Causes a one-hit KO.
36 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
42 Swords Dance
— — 20 Raises the user’s Attack by two stages.
49 Sandstorm
— — 10 Changes the weather to a sandstorm for five turns.
55 Drill Run
80 95% 10 Has an increased chance for a critical hit.
62 Fissure
— 30% 5 Causes a one-hit KO.
Black 2/White 2
Lvl Name Class Power Acc. PP Effect
1 Scratch
40 100% 35 Inflicts regular damage with no additional effect.
1 Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
1 Rapid Spin
50 100% 40 Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
1 Mud Sport
— — 15 Halves all Electric-type damage.
5 Rapid Spin
50 100% 40 Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
8 Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
12 Fury Swipes
18 80% 15 Hits 2-5 times in one turn.
15 Metal Claw
50 95% 35 Has a 10% chance to raise the user’s Attack by one stage.
19 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
22 Hone Claws
— — 15 Raises the user’s Attack and accuracy by one stage.
26 Slash
70 100% 20 Has an increased chance for a critical hit.
29 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
31 Horn Drill
— 30% 5 Causes a one-hit KO.
36 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
42 Swords Dance
— — 20 Raises the user’s Attack by two stages.
49 Sandstorm
— — 10 Changes the weather to a sandstorm for five turns.
55 Drill Run
80 95% 10 Has an increased chance for a critical hit.
62 Fissure
— 30% 5 Causes a one-hit KO.

TM/HM Moves

Black/WhiteBlack 2/White 2
Name Class Power Acc. PP Effect
HM01 Cut
50 95% 30 Inflicts regular damage with no additional effect.
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
TM01 Hone Claws
— — 15 Raises the user’s Attack and accuracy by one stage.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM26 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM28 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM31 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM36 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TM37 Sandstorm
— — 10 Changes the weather to a sandstorm for five turns.
TM39 Rock Tomb
60 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
TM40 Aerial Ace
60 — 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48 Round
60 100% 15 Has double power if it’s used more than once per turn.
TM52 Focus Blast
120 70% 5 Has a 10% chance to lower the target’s Special Defense by one stage.
TM56 Fling
— 100% 10 Throws held item at the target; power depends on the item.
TM65 Shadow Claw
70 100% 15 Has an increased chance for a critical hit.
TM68 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM75 Swords Dance
— — 20 Raises the user’s Attack by two stages.
TM78 Bulldoze
60 100% 20 Has a 100% chance to lower the target’s Speed by one stage.
TM80 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM81 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
TM84 Poison Jab
80 100% 20 Has a 30% chance to poison the target.
TM87 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM90 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94 Rock Smash
40 100% 15 Has a 50% chance to lower the target’s Defense by one stage.

Tutor Moves

Black 2/White 2
Name Class Power Acc. PP Effect
Drill Run
80 95% 10 Has an increased chance for a critical hit.
Earth Power
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
Iron Defense
— — 15 Raises the user’s Defense by two stages.
Iron Head
80 100% 15 Has a 30% chance to make the target flinch.
Magnet Rise
— — 10 User is immune to Ground moves and effects for five turns.
Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Stealth Rock
— — 20 Causes damage when opposing Pokémon switch in.

Base Stats

Hp 110
Attack 135
Defense 60
Sp. Atk 50
Sp. Def 65
Speed 88
Total 508

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
2x
0x
2x
0x
2x
0.5x
0.5x
0.5x
0.25x
0.5x
0.5x
0.5x