Drilbur
Black

It can dig through the ground at a speed of 30 mph. It could give a car running aboveground a good race.

White

It makes its way swiftly through the soil by putting both claws together and rotating at high speed.

Black 2/White 2

By spinning its body, it can dig straight through the ground at a speed of 30 mph.

Evolution Chain

drilbur
Drilbur
Level 31
excadrill
Excadrill

Pokédex & Training Data

Classification Mole Pokémon
Height 0.3 m (0'12")
Weight 8.5 kg (18.7 lbs)
Abilities
EV Yield +1 attack
Catch Rate 120
Base Friendship 70
Growth Rate medium
Gender Ratio
♂ ♀
Egg Groups Ground

Pokédex Numbers

Unova (B/W) #035
Unova (B2/W2) #076
Galar (Sw/Sh) #166
National #529
Blueberry #099

Game Locations

Chargestone Cave 1f
Chargestone Cave B1f
Chargestone Cave B2f
Guidance Chamber Area
Mistralton Cave Area
Relic Passage Castelia Sewers Entrance
Relic Passage Pwt Entrance
Relic Passage Relic Castle Entrance
Twist Mountain B1f 3f
Wellspring Cave Area

Learned Moves

Level Up Moves

Black/White
Lvl Name Class Power Acc. PP Effect
1 Scratch
40 100% 35 Inflicts regular damage with no additional effect.
1 Mud Sport
— — 15 Halves all Electric-type damage.
5 Rapid Spin
50 100% 40 Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
8 Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
12 Fury Swipes
18 80% 15 Hits 2-5 times in one turn.
15 Metal Claw
50 95% 35 Has a 10% chance to raise the user’s Attack by one stage.
19 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
22 Hone Claws
— — 15 Raises the user’s Attack and accuracy by one stage.
26 Slash
70 100% 20 Has an increased chance for a critical hit.
29 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
33 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
36 Swords Dance
— — 20 Raises the user’s Attack by two stages.
40 Sandstorm
— — 10 Changes the weather to a sandstorm for five turns.
43 Drill Run
80 95% 10 Has an increased chance for a critical hit.
47 Fissure
— 30% 5 Causes a one-hit KO.
Black 2/White 2
Lvl Name Class Power Acc. PP Effect
1 Scratch
40 100% 35 Inflicts regular damage with no additional effect.
1 Mud Sport
— — 15 Halves all Electric-type damage.
5 Rapid Spin
50 100% 40 Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
8 Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
12 Fury Swipes
18 80% 15 Hits 2-5 times in one turn.
15 Metal Claw
50 95% 35 Has a 10% chance to raise the user’s Attack by one stage.
19 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
22 Hone Claws
— — 15 Raises the user’s Attack and accuracy by one stage.
26 Slash
70 100% 20 Has an increased chance for a critical hit.
29 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
33 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
36 Swords Dance
— — 20 Raises the user’s Attack by two stages.
40 Sandstorm
— — 10 Changes the weather to a sandstorm for five turns.
43 Drill Run
80 95% 10 Has an increased chance for a critical hit.
47 Fissure
— 30% 5 Causes a one-hit KO.

TM/HM Moves

Black/WhiteBlack 2/White 2
Name Class Power Acc. PP Effect
HM01 Cut
50 95% 30 Inflicts regular damage with no additional effect.
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
TM01 Hone Claws
— — 15 Raises the user’s Attack and accuracy by one stage.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM26 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM28 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM31 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM36 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TM37 Sandstorm
— — 10 Changes the weather to a sandstorm for five turns.
TM39 Rock Tomb
60 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
TM40 Aerial Ace
60 — 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48 Round
60 100% 15 Has double power if it’s used more than once per turn.
TM56 Fling
— 100% 10 Throws held item at the target; power depends on the item.
TM65 Shadow Claw
70 100% 15 Has an increased chance for a critical hit.
TM75 Swords Dance
— — 20 Raises the user’s Attack by two stages.
TM78 Bulldoze
60 100% 20 Has a 100% chance to lower the target’s Speed by one stage.
TM80 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM81 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
TM84 Poison Jab
80 100% 20 Has a 30% chance to poison the target.
TM87 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM90 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94 Rock Smash
40 100% 15 Has a 50% chance to lower the target’s Defense by one stage.

Tutor Moves

Black 2/White 2
Name Class Power Acc. PP Effect
Drill Run
80 95% 10 Has an increased chance for a critical hit.
Earth Power
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
Iron Defense
— — 15 Raises the user’s Defense by two stages.
Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Stealth Rock
— — 20 Causes damage when opposing Pokémon switch in.

Egg Moves

Black/WhiteBlack 2/White 2
Name Class Power Acc. PP Effect
Crush Claw
75 95% 10 Has a 50% chance to lower the target’s Defense by one stage.
Earth Power
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
Iron Defense
— — 15 Raises the user’s Defense by two stages.
Metal Sound
— 85% 40 Lowers the target’s Special Defense by two stages.
Rapid Spin
50 100% 40 Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
Rock Climb
90 85% 20 Has a 20% chance to confuse the target.
Skull Bash
130 100% 10 Raises the user’s Defense by one stage. User charges for one turn before attacking.
Submission
80 80% 20 User receives 1/4 the damage it inflicts in recoil.

Base Stats

Hp 60
Attack 85
Defense 40
Sp. Atk 30
Sp. Def 45
Speed 68
Total 328

Type Defenses

(vs. Gen 6+ rules)

2x
2x
0x
2x
0.5x
0.5x