
Black
They steal from people for fun, but their victims can’t help but forgive them. Their deceptively cute act is perfect.
White
Its cute act is a ruse. When victims let down their guard, they find their items taken. It attacks with sharp claws.
Black 2/White 2
Their cute act is a ruse. They trick people and steal their valuables just to see the looks on their faces.
Pokédex Data
Classification
Devious Pokémon
Height
0.4 m (1'04")
Weight
10.1 kg (22.3 lbs)
Game Locations
- Dreamyard Area
- Unova Route 19 Area
- Unova Route 2 Area
- Unova Route 20 Area
- Unova Route 3 Area
Training
EV Yield
+1 speed
Catch Rate
255
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Ground
Learned Moves
Level Up Moves
Black/White
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
3 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
6 | Assist | — | — | 20 | Randomly selects and uses one of the trainer's other Pokémon's moves. | |
10 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
12 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
15 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
19 | Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
21 | Fake Out | 40 | 100% | 10 | Can only be used as the first move after the user enters battle. Causes the target to flinch. | |
24 | Hone Claws | — | — | 15 | Raises the user's Attack and accuracy by one stage. | |
28 | Assurance | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
30 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
33 | Captivate | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |
37 | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
39 | Snatch | — | — | 10 | Steals the target's move, if it's self-targeted. | |
42 | Nasty Plot | — | — | 20 | Raises the user's Special Attack by two stages. | |
46 | Sucker Punch | 70 | 100% | 5 | Only works if the target is about to use a damaging move. |
Black 2/White 2
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
3 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
6 | Assist | — | — | 20 | Randomly selects and uses one of the trainer's other Pokémon's moves. | |
10 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
12 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
15 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
19 | Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
21 | Fake Out | 40 | 100% | 10 | Can only be used as the first move after the user enters battle. Causes the target to flinch. | |
24 | Hone Claws | — | — | 15 | Raises the user's Attack and accuracy by one stage. | |
28 | Assurance | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
30 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
33 | Captivate | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |
37 | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
39 | Snatch | — | — | 10 | Steals the target's move, if it's self-targeted. | |
42 | Nasty Plot | — | — | 20 | Raises the user's Special Attack by two stages. | |
46 | Sucker Punch | 70 | 100% | 5 | Only works if the target is about to use a damaging move. |
TM/HM Moves
Black/White
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
TM01 Hone Claws | — | — | 15 | Raises the user's Attack and accuracy by one stage. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM12 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM30 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
TM41 Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM49 Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
TM63 Embargo | — | 100% | 15 | Target cannot use held items. | |
TM65 Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
TM66 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
TM73 Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
TM77 Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |
TM85 Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
TM86 Grass Knot | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM95 Snarl | 55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. |
Black 2/White 2
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
TM01 Hone Claws | — | — | 15 | Raises the user's Attack and accuracy by one stage. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM12 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM30 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
TM41 Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM49 Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
TM63 Embargo | — | 100% | 15 | Target cannot use held items. | |
TM65 Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
TM66 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
TM73 Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
TM77 Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |
TM85 Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
TM86 Grass Knot | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM89 U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM95 Snarl | 55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. |
Tutor Moves
Black 2/White 2
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Covet | 60 | 100% | 25 | Takes the target's item. | |
Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
Foul Play | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | |
Gunk Shot | 120 | 80% | 5 | Has a 30% chance to poison the target. | |
Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |
Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
Knock Off | 65 | 100% | 20 | Target drops its held item. | |
Role Play | — | — | 10 | Copies the target's ability. | |
Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
Snatch | — | — | 10 | Steals the target's move, if it's self-targeted. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Spite | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |
Trick | — | 100% | 10 | User and target swap items. |
Egg Moves
Black/WhiteBlack 2/White 2
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Charm | — | 100% | 20 | Lowers the target's Attack by two stages. | |
Covet | 60 | 100% | 25 | Takes the target's item. | |
Encore | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | |
Fake Tears | — | 100% | 20 | Lowers the target's Special Defense by two stages. | |
Feint Attack | 60 | — | 20 | Never misses. | |
Foul Play | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | |
Pay Day | 40 | 100% | 20 | Scatters money on the ground worth five times the user's level. | |
Yawn | — | — | 10 | Target sleeps at the end of the next turn. |
Base Stats
Hp
41
Attack
50
Defense
37
Sp. Atk
50
Sp. Def
37
Speed
66
Total
281
Type Defenses
(vs. Gen 6+ rules)