
Sword
It steals things from people just to amuse itself with their frustration. A rivalry exists between this Pokémon and Nickit.
Pokédex Data
Training
EV Yield
+1 speed
Catch Rate
255
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Ground
Learned Moves
Level Up Moves
Sword/Shield
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
4 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
5 | Fake Out | 40 | 100% | 10 | Can only be used as the first move after the user enters battle. Causes the target to flinch. | |
12 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
16 | Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
21 | Assurance | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
24 | Hone Claws | — | — | 15 | Raises the user's Attack and accuracy by one stage. | |
28 | Sucker Punch | 70 | 100% | 5 | Only works if the target is about to use a damaging move. | |
32 | Nasty Plot | — | — | 20 | Raises the user's Special Attack by two stages. | |
36 | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
40 | Play Rough | 90 | 90% | 10 | Has a 10% chance to lower the target's Attack by one stage. |
TM/HM Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM02 Pay Day | 40 | 100% | 20 | Scatters money on the ground worth five times the user's level. | |
TM14 Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
TM16 Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM23 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM29 Charm | — | 100% | 20 | Lowers the target's Attack by two stages. | |
TM31 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM33 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM34 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM40 Swift | 60 | — | 20 | Never misses. | |
TM47 Fake Tears | — | 100% | 20 | Lowers the target's Special Defense by two stages. | |
TM56 U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
TM57 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
TM58 Assurance | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
TM65 Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
TM76 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM85 Snarl | 55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. | |
TR20 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TR26 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TR29 Baton Pass | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |
TR30 Encore | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | |
TR31 Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
TR33 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
TR37 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
TR38 Trick | — | 100% | 10 | User and target swap items. | |
TR42 Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |
TR58 Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
TR59 Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TR68 Nasty Plot | — | — | 20 | Raises the user's Special Attack by two stages. | |
TR73 Gunk Shot | 120 | 80% | 5 | Has a 30% chance to poison the target. | |
TR77 Grass Knot | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
TR81 Foul Play | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | |
TR90 Play Rough | 90 | 90% | 10 | Has a 10% chance to lower the target's Attack by one stage. |
Tutor Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Lash Out | 75 | 100% | 5 | Inflicts regular damage with no additional effect. |
Egg Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Copycat | — | — | 20 | Uses the target's last used move. | |
Covet | 60 | 100% | 25 | Takes the target's item. | |
Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
Yawn | — | — | 10 | Target sleeps at the end of the next turn. |
Base Stats
Hp
41
Attack
50
Defense
37
Sp. Atk
50
Sp. Def
37
Speed
66
Total
281
Type Defenses
(vs. Gen 6+ rules)