Staravia
Black/WhiteBlack 2/White 2

Recognizing their own weakness, they always live in a group. When alone, a Staravia cries noisily.

Evolution Chain

starly
Starly
Level 14
staravia
Staravia
Level 34
staraptor
Staraptor

Pokédex & Training Data

Classification Starling Pokémon
Height 0.6 m (1'12")
Weight 15.5 kg (34.2 lbs)
Abilities
EV Yield +2 speed
Catch Rate 120
Base Friendship 70
Growth Rate medium slow
Gender Ratio
♂ ♀
Egg Groups Flying

Pokédex Numbers

Sinnoh (D/P) #011
Sinnoh (Plat.) #011
Kalos (Coastal) #100
Hisui #013
Paldea (S/V) #098
National #397
Kitakami #029

Held Items

Learned Moves

Level Up Moves

Black/White
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
1 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
5 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
9 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
13 Double Team
— — 15 Raises the user’s evasion by one stage.
18 Endeavor
— 100% 5 Lowers the target’s HP to equal the user’s.
23 Whirlwind
— — 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
28 Aerial Ace
60 — 20 Never misses.
33 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
38 Agility
— — 30 Raises the user’s Speed by two stages.
43 Brave Bird
120 100% 15 User receives 1/3 the damage inflicted in recoil.
48 Final Gambit
— 100% 5 Inflicts damage equal to the user’s remaining HP. User faints.
Black 2/White 2
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
1 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
5 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
9 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
13 Double Team
— — 15 Raises the user’s evasion by one stage.
18 Endeavor
— 100% 5 Lowers the target’s HP to equal the user’s.
23 Whirlwind
— — 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
28 Aerial Ace
60 — 20 Never misses.
33 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
38 Agility
— — 30 Raises the user’s Speed by two stages.
43 Brave Bird
120 100% 15 User receives 1/3 the damage inflicted in recoil.
48 Final Gambit
— 100% 5 Inflicts damage equal to the user’s remaining HP. User faints.

TM/HM Moves

Black/WhiteBlack 2/White 2
Name Class Power Acc. PP Effect
HM02 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM40 Aerial Ace
60 — 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target’s item.
TM48 Round
60 100% 15 Has double power if it’s used more than once per turn.
TM49 Echoed Voice
40 100% 15 Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM67 Retaliate
70 100% 5 Has double power if a friendly Pokémon fainted last turn.
TM83 Work Up
— — 30 Raises the user’s Attack and Special Attack by one stage each.
TM87 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM88 Pluck
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
TM89 U Turn
70 100% 20 User must switch out after attacking.
TM90 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Tutor Moves

Black 2/White 2
Name Class Power Acc. PP Effect
Endeavor
— 100% 5 Lowers the target’s HP to equal the user’s.
Heat Wave
95 90% 10 Has a 10% chance to burn the target.
Roost
— — 5 Heals the user by half its max HP.
Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Tailwind
— — 15 For three turns, friendly Pokémon have doubled Speed.

Base Stats

Hp 55
Attack 75
Defense 50
Sp. Atk 40
Sp. Def 40
Speed 80
Total 340

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
2x
0x
0.5x
2x
0x