Starly
Black/WhiteBlack 2/White 2

Because they are weak individually, they form groups. However, they bicker if the group grows too big.

Evolution Chain

starly
Starly
Level 14
staravia
Staravia
Level 34
staraptor
Staraptor

Pokédex & Training Data

Classification Starling Pokémon
Height 0.3 m (0'12")
Weight 2.0 kg (4.4 lbs)
Abilities
EV Yield +1 speed
Catch Rate 255
Base Friendship 70
Growth Rate medium slow
Gender Ratio
♂ ♀
Egg Groups Flying

Pokédex Numbers

Sinnoh (D/P) #010
Sinnoh (Plat.) #010
Kalos (Coastal) #099
Hisui #012
Paldea (S/V) #097
National #396
Kitakami #028

Held Items

Learned Moves

Level Up Moves

Black/White
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
5 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
9 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
13 Double Team
— — 15 Raises the user’s evasion by one stage.
17 Endeavor
— 100% 5 Lowers the target’s HP to equal the user’s.
21 Whirlwind
— — 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
25 Aerial Ace
60 — 20 Never misses.
29 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
33 Agility
— — 30 Raises the user’s Speed by two stages.
37 Brave Bird
120 100% 15 User receives 1/3 the damage inflicted in recoil.
41 Final Gambit
— 100% 5 Inflicts damage equal to the user’s remaining HP. User faints.
Black 2/White 2
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
5 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
9 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
13 Double Team
— — 15 Raises the user’s evasion by one stage.
17 Endeavor
— 100% 5 Lowers the target’s HP to equal the user’s.
21 Whirlwind
— — 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
25 Aerial Ace
60 — 20 Never misses.
29 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
33 Agility
— — 30 Raises the user’s Speed by two stages.
37 Brave Bird
120 100% 15 User receives 1/3 the damage inflicted in recoil.
41 Final Gambit
— 100% 5 Inflicts damage equal to the user’s remaining HP. User faints.

TM/HM Moves

Black/WhiteBlack 2/White 2
Name Class Power Acc. PP Effect
HM02 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM40 Aerial Ace
60 — 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target’s item.
TM48 Round
60 100% 15 Has double power if it’s used more than once per turn.
TM49 Echoed Voice
40 100% 15 Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM83 Work Up
— — 30 Raises the user’s Attack and Special Attack by one stage each.
TM87 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM88 Pluck
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
TM89 U Turn
70 100% 20 User must switch out after attacking.
TM90 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Tutor Moves

Black 2/White 2
Name Class Power Acc. PP Effect
Endeavor
— 100% 5 Lowers the target’s HP to equal the user’s.
Heat Wave
95 90% 10 Has a 10% chance to burn the target.
Roost
— — 5 Heals the user by half its max HP.
Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Tailwind
— — 15 For three turns, friendly Pokémon have doubled Speed.

Egg Moves

Black/WhiteBlack 2/White 2
Name Class Power Acc. PP Effect
Astonish
30 100% 15 Has a 30% chance to make the target flinch.
Detect
— — 5 Prevents any moves from hitting the user this turn.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Feather Dance
— 100% 15 Lowers the target’s Attack by two stages.
Foresight
— — 40 Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
Fury Attack
15 85% 20 Hits 2-5 times in one turn.
Pursuit
40 100% 20 Has double power against, and can hit, Pokémon attempting to switch out.
Revenge
60 100% 10 Inflicts double damage if the user takes damage before attacking this turn.
Roost
— — 5 Heals the user by half its max HP.
Sand Attack
— 100% 15 Lowers the target’s accuracy by one stage.
Steel Wing
70 90% 25 Has a 10% chance to raise the user’s Defense by one stage.
Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Base Stats

Hp 40
Attack 55
Defense 30
Sp. Atk 30
Sp. Def 30
Speed 60
Total 245

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
2x
0x
0.5x
2x
0x