Staravia
Diamond

It flies around forests and fields in search of bug Pokémon. It stays within a huge flock.

Pearl

It lives in forests and fields. Squabbles over territory occur when flocks collide.

Platinum

Recognizing their own weakness, they always live in a group. When alone, a STARAVIA cries noisily.

Heartgold/Soulsilver

They maintain huge flocks, although fierce scuffles break out between various flocks.

Evolution Chain

starly
Starly
Level 14
staravia
Staravia
Level 34
staraptor
Staraptor

Pokédex & Training Data

Classification Starling Pokémon
Height 0.6 m (1'12")
Weight 15.5 kg (34.2 lbs)
Abilities
EV Yield +2 speed
Catch Rate 120
Base Friendship 70
Growth Rate medium slow
Gender Ratio
♂ ♀
Egg Groups Flying

Pokédex Numbers

Sinnoh (D/P) #011
Sinnoh (Plat.) #011
Kalos (Coastal) #100
Hisui #013
Paldea (S/V) #098
National #397
Kitakami #029

Held Items

Game Locations

Lake Valor Area
Lake Verity After Galactic Intervention
Lake Verity Before Galactic Intervention
Sendoff Spring Area
Sinnoh Route 209 Area
Sinnoh Route 210 South Towards Solaceon Town
Sinnoh Route 212 North Towards Hearthome City
Sinnoh Route 215 Area
Trophy Garden Area
Valor Lakefront Area

Learned Moves

Level Up Moves

Diamond/Pearl
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
1 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
5 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
9 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
13 Double Team
— — 15 Raises the user’s evasion by one stage.
18 Endeavor
— 100% 5 Lowers the target’s HP to equal the user’s.
23 Whirlwind
— — 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
28 Aerial Ace
60 — 20 Never misses.
33 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
38 Agility
— — 30 Raises the user’s Speed by two stages.
43 Brave Bird
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Platinum
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
1 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
5 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
9 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
13 Double Team
— — 15 Raises the user’s evasion by one stage.
18 Endeavor
— 100% 5 Lowers the target’s HP to equal the user’s.
23 Whirlwind
— — 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
28 Aerial Ace
60 — 20 Never misses.
33 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
38 Agility
— — 30 Raises the user’s Speed by two stages.
43 Brave Bird
120 100% 15 User receives 1/3 the damage inflicted in recoil.
HeartGold/SoulSilver
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
1 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
5 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
9 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
13 Double Team
— — 15 Raises the user’s evasion by one stage.
18 Endeavor
— 100% 5 Lowers the target’s HP to equal the user’s.
23 Whirlwind
— — 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
28 Aerial Ace
60 — 20 Never misses.
33 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
38 Agility
— — 30 Raises the user’s Speed by two stages.
43 Brave Bird
120 100% 15 User receives 1/3 the damage inflicted in recoil.

TM/HM Moves

Diamond/PearlPlatinum
Name Class Power Acc. PP Effect
HM02 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
HM05 Defog
— — 15 Lowers the target’s evasion by one stage. Removes field effects from the enemy field.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM40 Aerial Ace
60 — 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target’s item.
TM47 Steel Wing
70 90% 25 Has a 10% chance to raise the user’s Defense by one stage.
TM51 Roost
— — 5 Heals the user by half its max HP.
TM58 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TM78 Captivate
— 100% 20 Lowers the target’s Special Attack by two stages if it’s the opposite gender.
TM82 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM83 Natural Gift
— 100% 15 Power and type depend on the held berry.
TM87 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM88 Pluck
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
TM89 U Turn
70 100% 20 User must switch out after attacking.
TM90 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
HeartGold/SoulSilver
Name Class Power Acc. PP Effect
HM02 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM40 Aerial Ace
60 — 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target’s item.
TM47 Steel Wing
70 90% 25 Has a 10% chance to raise the user’s Defense by one stage.
TM51 Roost
— — 5 Heals the user by half its max HP.
TM58 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TM78 Captivate
— 100% 20 Lowers the target’s Special Attack by two stages if it’s the opposite gender.
TM82 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM83 Natural Gift
— 100% 15 Power and type depend on the held berry.
TM87 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM88 Pluck
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
TM89 U Turn
70 100% 20 User must switch out after attacking.
TM90 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Tutor Moves

Platinum
Name Class Power Acc. PP Effect
Air Cutter
60 95% 25 Has an increased chance for a critical hit.
Endeavor
— 100% 5 Lowers the target’s HP to equal the user’s.
Heat Wave
95 90% 10 Has a 10% chance to burn the target.
Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
Ominous Wind
60 100% 5 Has a 10% chance to raise all of the user’s stats by one stage.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Swift
60 — 20 Never misses.
Twister
40 100% 20 Has a 20% chance to make the target flinch.
HeartGold/SoulSilver
Name Class Power Acc. PP Effect
Air Cutter
60 95% 25 Has an increased chance for a critical hit.
Endeavor
— 100% 5 Lowers the target’s HP to equal the user’s.
Heat Wave
95 90% 10 Has a 10% chance to burn the target.
Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
Ominous Wind
60 100% 5 Has a 10% chance to raise all of the user’s stats by one stage.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Swift
60 — 20 Never misses.
Tailwind
— — 15 For three turns, friendly Pokémon have doubled Speed.
Twister
40 100% 20 Has a 20% chance to make the target flinch.

Base Stats

Hp 55
Attack 75
Defense 50
Sp. Atk 40
Sp. Def 40
Speed 80
Total 340

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
2x
0x
0.5x
2x
0x