Black/WhiteBlack 2/White 2
While it does not prefer to fight, even one drop of the poison it secretes from barbs can be fatal.
Evolution Chain
Pokédex & Training Data
Classification
Poison Pin Pokémon
Height
0.4 m (1'04")
Weight
7.0 kg (15.4 lbs)
Abilities
- Poison Point
- Rivalry
- Hustle (Hidden)
EV Yield
+1 hp
Catch Rate
235
Base Friendship
70
Growth Rate
medium slow
Gender Ratio
♂
♀
Pokédex Numbers
Kanto (R/B/Y)
#029
Johto (G/S/C)
#095
Johto (HG/SS)
#095
Kalos (Coastal)
#104
National
#029
Crown Tundra
#065
Learned Moves
Level Up Moves
Black/White
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Growl | — | 100% | 40 | Lowers the target’s Attack by one stage. | |
| 7 | Tail Whip | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 9 | Double Kick | 30 | 100% | 30 | Hits twice in one turn. | |
| 13 | Poison Sting | 15 | 100% | 35 | Has a 30% chance to poison the target. | |
| 19 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
| 21 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 25 | Helping Hand | — | — | 20 | Ally’s next move inflicts half more damage. | |
| 31 | Toxic Spikes | — | — | 20 | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. | |
| 33 | Flatter | — | 100% | 15 | Raises the target’s Special Attack by one stage and confuses the target. | |
| 37 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target’s Defense by one stage. | |
| 43 | Captivate | — | 100% | 20 | Lowers the target’s Special Attack by two stages if it’s the opposite gender. | |
| 45 | Poison Fang | 50 | 100% | 15 | Has a 50% chance to badly poison the target. |
Black 2/White 2
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Growl | — | 100% | 40 | Lowers the target’s Attack by one stage. | |
| 7 | Tail Whip | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 9 | Double Kick | 30 | 100% | 30 | Hits twice in one turn. | |
| 13 | Poison Sting | 15 | 100% | 35 | Has a 30% chance to poison the target. | |
| 19 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
| 21 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 25 | Helping Hand | — | — | 20 | Ally’s next move inflicts half more damage. | |
| 31 | Toxic Spikes | — | — | 20 | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. | |
| 33 | Flatter | — | 100% | 15 | Raises the target’s Special Attack by one stage and confuses the target. | |
| 37 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target’s Defense by one stage. | |
| 43 | Captivate | — | 100% | 20 | Lowers the target’s Special Attack by two stages if it’s the opposite gender. | |
| 45 | Poison Fang | 50 | 100% | 15 | Has a 50% chance to badly poison the target. |
TM/HM Moves
Black/WhiteBlack 2/White 2
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
| HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| TM01 Hone Claws | — | — | 15 | Raises the user’s Attack and accuracy by one stage. | |
| TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM09 Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
| TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | |
| TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| TM13 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
| TM14 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
| TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| TM24 Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| TM25 Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| TM28 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| TM32 Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| TM36 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
| TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM46 Thief | 60 | 100% | 25 | Takes the target’s item. | |
| TM48 Round | 60 | 100% | 15 | Has double power if it’s used more than once per turn. | |
| TM65 Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
| TM84 Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
| TM87 Swagger | — | 85% | 15 | Raises the target’s Attack by two stages and confuses the target. | |
| TM90 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| TM94 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target’s Defense by one stage. |
Tutor Moves
Black 2/White 2
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Helping Hand | — | — | 20 | Ally’s next move inflicts half more damage. | |
| Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target’s Defense by one stage. | |
| Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| Super Fang | — | 90% | 10 | Inflicts damage equal to half the target’s HP. |
Egg Moves
Black/WhiteBlack 2/White 2
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Beat Up | — | 100% | 10 | Hits once for every conscious Pokémon the trainer has. | |
| Charm | — | 100% | 20 | Lowers the target’s Attack by two stages. | |
| Chip Away | 70 | 100% | 20 | Ignores the target’s stat modifiers. | |
| Counter | — | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. | |
| Disable | — | 100% | 20 | Disables the target’s last used move for 1-8 turns. | |
| Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| Focus Energy | — | — | 30 | Increases the user’s chance to score a critical hit. | |
| Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target’s Defense by one stage. | |
| Poison Tail | 50 | 100% | 25 | Has an increased chance for a critical hit and a 10% chance to poison the target. | |
| Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
| Skull Bash | 130 | 100% | 10 | Raises the user’s Defense by one stage. User charges for one turn before attacking. | |
| Supersonic | — | 55% | 20 | Confuses the target. | |
| Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. |
Base Stats
Hp
55
Attack
47
Defense
52
Sp. Atk
40
Sp. Def
40
Speed
41
Total
275
Type Defenses
(vs. Gen 6+ rules)