
Black/WhiteBlack 2/White 2
It chases down prey in a pack. It will never disobey the commands of a skilled Trainer.
Pokédex Data
Classification
Bite Pokémon
Height
1.0 m (3'03")
Weight
37.0 kg (81.6 lbs)
Abilities
- Intimidate
- Quick Feet
- Moxie (Hidden)
Held Items
Pecha Berry
5%
Training
EV Yield
+2 attack
Catch Rate
127
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Ground
Learned Moves
Level Up Moves
Black/White
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
1 | Howl | — | — | 40 | Raises the user's Attack by one stage. | |
5 | Howl | — | — | 40 | Raises the user's Attack by one stage. | |
9 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
13 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
17 | Odor Sleuth | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | |
22 | Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
27 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
32 | Assurance | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
37 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
42 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
47 | Embargo | — | 100% | 15 | Target cannot use held items. | |
52 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
57 | Thief | 60 | 100% | 25 | Takes the target's item. | |
62 | Sucker Punch | 70 | 100% | 5 | Only works if the target is about to use a damaging move. |
Black 2/White 2
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
1 | Howl | — | — | 40 | Raises the user's Attack by one stage. | |
5 | Howl | — | — | 40 | Raises the user's Attack by one stage. | |
9 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
13 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
17 | Odor Sleuth | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | |
22 | Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
27 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
32 | Assurance | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
37 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
42 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
47 | Embargo | — | 100% | 15 | Target cannot use held items. | |
52 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
57 | Thief | 60 | 100% | 25 | Takes the target's item. | |
62 | Sucker Punch | 70 | 100% | 5 | Only works if the target is about to use a damaging move. |
TM/HM Moves
Black/WhiteBlack 2/White 2
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TM05 Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM12 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM28 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
TM30 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM41 Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM59 Incinerate | 60 | 100% | 15 | Destroys the target's held berry. | |
TM63 Embargo | — | 100% | 15 | Target cannot use held items. | |
TM66 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
TM67 Retaliate | 70 | 100% | 5 | Has double power if a friendly Pokémon fainted last turn. | |
TM68 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM94 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
TM95 Snarl | 55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. |
Tutor Moves
Black 2/White 2
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Covet | 60 | 100% | 25 | Takes the target's item. | |
Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
Foul Play | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | |
Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |
Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
Snatch | — | — | 10 | Steals the target's move, if it's self-targeted. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Spite | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |
Super Fang | — | 90% | 10 | Inflicts damage equal to half the target's HP. | |
Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
Base Stats
Hp
70
Attack
90
Defense
70
Sp. Atk
60
Sp. Def
60
Speed
70
Total
420
Type Defenses
(vs. Gen 6+ rules)