Mightyena
No entry available for this game era.

Evolution Chain

poochyena
Poochyena
Level 18
mightyena
Mightyena

Pokédex Data

Classification Bite Pokémon
Height 1.0 m (3'03")
Weight 37.0 kg (81.6 lbs)
Abilities

Held Items

None in this generation.

Training

EV Yield +2 attack
Catch Rate 127
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Ground

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Sand Attack
100% 15 Lowers the target's accuracy by one stage.
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Bite
60 100% 25 Has a 30% chance to make the target flinch.
1 Thief
60 100% 25 Takes the target's item.
1 Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
1 Thunder Fang
65 95% 15 Has a 10% chance to paralyze the target and a 10% chance to make the target flinch.
1 Ice Fang
65 95% 15 Has a 10% chance to freeze the target and a 10% chance to make the target flinch.
1 Fire Fang
65 95% 15 Has a 10% chance to burn the target and a 10% chance to make the target flinch.
13 Leer
100% 30 Lowers the target's Defense by one stage.
13 Howl
40 Raises the user's Attack by one stage.
16 Roar
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
20 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
24 Assurance
60 100% 10 Power is doubled if the target has already received damage this turn.
28 Scary Face
100% 10 Lowers the target's Speed by two stages.
36 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
44 Yawn
10 Target sleeps at the end of the next turn.
48 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
52 Sucker Punch
70 100% 5 Only works if the target is about to use a damaging move.
56 Play Rough
90 90% 10 Has a 10% chance to lower the target's Attack by one stage.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM02 Charm
100% 20 Lowers the target's Attack by two stages.
TM05 Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
TM06 Scary Face
100% 10 Lowers the target's Speed by two stages.
TM07 Protect
10 Prevents any moves from hitting the user this turn.
TM08 Fire Fang
65 95% 15 Has a 10% chance to burn the target and a 10% chance to make the target flinch.
TM09 Thunder Fang
65 95% 15 Has a 10% chance to paralyze the target and a 10% chance to make the target flinch.
TM10 Ice Fang
65 95% 15 Has a 10% chance to freeze the target and a 10% chance to make the target flinch.
TM18 Thief
60 100% 25 Takes the target's item.
TM20 Trailblaze
50 100% 20 No effect description available.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM30 Snarl
55 95% 15 Has a 100% chance to lower the target's Special Attack by one stage.
TM47 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM49 Sunny Day
5 Changes the weather to sunny for five turns.
TM50 Rain Dance
5 Changes the weather to rain for five turns.
TM55 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM62 Foul Play
95 100% 15 Calculates damage with the target's attacking stat.
TM63 Psychic Fangs
85 100% 10 Destroys Reflect and Light Screen.
TM66 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TM70 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM85 Rest
5 User sleeps for two turns, completely healing itself.
TM87 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
TM94 Dark Pulse
80 100% 15 Has a 20% chance to make the target flinch.
TM103 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM108 Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
TM114 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
TM117 Hyper Voice
90 100% 10 Inflicts regular damage with no additional effect.
TM127 Play Rough
90 90% 10 Has a 10% chance to lower the target's Attack by one stage.
TM130 Helping Hand
20 Ally's next move inflicts half more damage.
TM140 Nasty Plot
20 Raises the user's Special Attack by two stages.
TM152 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM163 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM171 Tera Blast
80 100% 10 No effect description available.
TM172 Roar
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
TM177 Spite
100% 10 Lowers the PP of the target's last used move by 4.
TM183 Super Fang
90% 10 Inflicts damage equal to half the target's HP.
TM191 Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
TM199 Lash Out
75 100% 5 Inflicts regular damage with no additional effect.
TM204 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TM205 Endeavor
100% 5 Lowers the target's HP to equal the user's.
TM221 Throat Chop
80 100% 15 Prevents the target from using sound-based moves for two turns.

Egg Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
Astonish
30 100% 15 Has a 30% chance to make the target flinch.
Covet
60 100% 25 Takes the target's item.
Poison Fang
50 100% 15 Has a 50% chance to badly poison the target.

Base Stats

Hp 70
Attack 90
Defense 70
Sp. Atk 60
Sp. Def 60
Speed 70
Total 420

Type Defenses

(vs. Gen 6+ rules)

2x
0x
2x
0.5x
0.5x
2x