Black/WhiteBlack 2/White 2
It lives in caves on the seafloor and creates giant whirlpools every time it moves.
Evolution Chain
Pokédex & Training Data
Classification
Dragon Pokémon
Height
1.8 m (5'11")
Weight
152.0 kg (335.1 lbs)
Abilities
- Swift Swim
- Sniper
- Damp (Hidden)
EV Yield
+1 attack
+1 Sp. Atk
+1 Sp. Def
+1 Sp. Atk
+1 Sp. Def
Catch Rate
45
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Pokédex Numbers
Johto (G/S/C)
#188
Hoenn (R/S/E)
#186
Johto (HG/SS)
#192
Kalos (Coastal)
#041
Hoenn (OR/AS)
#195
National
#230
Isle of Armor
#200
Blueberry
#054
Held Items
Dragon Scale
5%
Game Locations
P2 Laboratory Area
Unova Route 17 Area
Unova Route 18 Area
Learned Moves
Level Up Moves
Black/White
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 1 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
| 1 | Smokescreen | — | 100% | 20 | Lowers the target’s accuracy by one stage. | |
| 1 | Bubble | 40 | 100% | 30 | Has a 10% chance to lower the target’s Speed by one stage. | |
| 1 | Yawn | — | — | 10 | Target sleeps at the end of the next turn. | |
| 4 | Smokescreen | — | 100% | 20 | Lowers the target’s accuracy by one stage. | |
| 8 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 11 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
| 14 | Focus Energy | — | — | 30 | Increases the user’s chance to score a critical hit. | |
| 18 | Bubble Beam | 65 | 100% | 20 | Has a 10% chance to lower the target’s Speed by one stage. | |
| 23 | Agility | — | — | 30 | Raises the user’s Speed by two stages. | |
| 26 | Twister | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
| 30 | Brine | 65 | 100% | 10 | Has double power against Pokémon that have less than half their max HP remaining. | |
| 40 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
| 48 | Dragon Dance | — | — | 20 | Raises the user’s Attack and Speed by one stage. | |
| 57 | Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. |
Black 2/White 2
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 1 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
| 1 | Smokescreen | — | 100% | 20 | Lowers the target’s accuracy by one stage. | |
| 1 | Bubble | 40 | 100% | 30 | Has a 10% chance to lower the target’s Speed by one stage. | |
| 1 | Yawn | — | — | 10 | Target sleeps at the end of the next turn. | |
| 4 | Smokescreen | — | 100% | 20 | Lowers the target’s accuracy by one stage. | |
| 8 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 11 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
| 14 | Focus Energy | — | — | 30 | Increases the user’s chance to score a critical hit. | |
| 18 | Bubble Beam | 65 | 100% | 20 | Has a 10% chance to lower the target’s Speed by one stage. | |
| 23 | Agility | — | — | 30 | Raises the user’s Speed by two stages. | |
| 26 | Twister | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
| 30 | Brine | 65 | 100% | 10 | Has double power against Pokémon that have less than half their max HP remaining. | |
| 40 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
| 48 | Dragon Dance | — | — | 20 | Raises the user’s Attack and Speed by one stage. | |
| 57 | Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. |
TM/HM Moves
Black/WhiteBlack 2/White 2
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| HM03 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
| HM05 Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| HM06 Dive | 80 | 100% | 10 | User dives underwater, dodging all attacks, and hits next turn. | |
| TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM07 Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
| TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | |
| TM13 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
| TM14 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
| TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| TM32 Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM48 Round | 60 | 100% | 15 | Has double power if it’s used more than once per turn. | |
| TM55 Scald | 80 | 100% | 15 | Has a 30% chance to burn the target. | |
| TM60 Quash | — | 100% | 15 | Makes the target act last this turn. | |
| TM68 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM87 Swagger | — | 85% | 15 | Raises the target’s Attack by two stages and confuses the target. | |
| TM90 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| TM91 Flash Cannon | 80 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. |
Tutor Moves
Black/White
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Draco Meteor | 130 | 90% | 5 | Lowers the user’s Special Attack by two stages after inflicting damage. |
Black 2/White 2
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Bounce | 85 | 85% | 5 | User bounces high into the air, dodging all attacks, and hits next turn. | |
| Draco Meteor | 130 | 90% | 5 | Lowers the user’s Special Attack by two stages after inflicting damage. | |
| Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
| Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| Signal Beam | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |
| Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
Base Stats
Hp
75
Attack
95
Defense
95
Sp. Atk
95
Sp. Def
95
Speed
85
Total
540
Type Defenses
(vs. Gen 6+ rules)