Quilava
Black/WhiteBlack 2/White 2

It intimidates foes with the heat of its flames. The fire burns more strongly when it readies to fight.

Evolution Chain

cyndaquil
Cyndaquil
Level 14
quilava
Quilava
Level 36
typhlosion
Typhlosion

Pokédex & Training Data

Classification Volcano Pokémon
Height 0.9 m (2'11")
Weight 19.0 kg (41.9 lbs)
Abilities
EV Yield +1 Sp. Atk
+1 speed
Catch Rate 45
Base Friendship 70
Growth Rate medium slow
Gender Ratio
♂ ♀
Egg Groups Ground

Pokédex Numbers

Johto (G/S/C) #005
Johto (HG/SS) #005
Hisui #005
National #156
Blueberry #177

Learned Moves

Level Up Moves

Black/White
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Leer
— 100% 30 Lowers the target’s Defense by one stage.
1 Smokescreen
— 100% 20 Lowers the target’s accuracy by one stage.
6 Smokescreen
— 100% 20 Lowers the target’s accuracy by one stage.
10 Ember
40 100% 25 Has a 10% chance to burn the target.
13 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
20 Flame Wheel
60 100% 25 Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves.
24 Defense Curl
— — 40 Raises user’s Defense by one stage.
31 Swift
60 — 20 Never misses.
35 Flame Charge
50 100% 20 Inflicts regular damage. Raises the user’s Speed by one stage.
42 Lava Plume
80 100% 15 Has a 30% chance to burn the target.
46 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
53 Inferno
100 50% 5 Has a 100% chance to burn the target.
57 Rollout
30 90% 20 Power doubles every turn this move is used in succession after the first, resetting after five turns.
64 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
68 Eruption
150 100% 5 Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.
Black 2/White 2
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Leer
— 100% 30 Lowers the target’s Defense by one stage.
1 Smokescreen
— 100% 20 Lowers the target’s accuracy by one stage.
6 Smokescreen
— 100% 20 Lowers the target’s accuracy by one stage.
10 Ember
40 100% 25 Has a 10% chance to burn the target.
13 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
20 Flame Wheel
60 100% 25 Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves.
24 Defense Curl
— — 40 Raises user’s Defense by one stage.
31 Swift
60 — 20 Never misses.
35 Flame Charge
50 100% 20 Inflicts regular damage. Raises the user’s Speed by one stage.
42 Lava Plume
80 100% 15 Has a 30% chance to burn the target.
46 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
53 Inferno
100 50% 5 Has a 100% chance to burn the target.
57 Rollout
30 90% 20 Power doubles every turn this move is used in succession after the first, resetting after five turns.
64 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
68 Eruption
150 100% 5 Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.

TM/HM Moves

Black/WhiteBlack 2/White 2
Name Class Power Acc. PP Effect
HM01 Cut
50 95% 30 Inflicts regular damage with no additional effect.
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
TM05 Roar
— — 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM28 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM31 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM35 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
TM38 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
TM40 Aerial Ace
60 — 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Flame Charge
50 100% 20 Inflicts regular damage. Raises the user’s Speed by one stage.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48 Round
60 100% 15 Has double power if it’s used more than once per turn.
TM50 Overheat
130 90% 5 Lowers the user’s Special Attack by two stages after inflicting damage.
TM59 Incinerate
60 100% 15 Destroys the target’s held berry.
TM61 Will O Wisp
— 85% 15 Burns the target.
TM87 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM90 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM93 Wild Charge
90 100% 15 User receives 1/4 the damage it inflicts in recoil.
TM94 Rock Smash
40 100% 15 Has a 50% chance to lower the target’s Defense by one stage.

Tutor Moves

Black/White
Name Class Power Acc. PP Effect
Fire Pledge
80 100% 10 With Water Pledge, doubles the effect chance of friendly Pokémon’s moves for four turns.
Black 2/White 2
Name Class Power Acc. PP Effect
Covet
60 100% 25 Takes the target’s item.
Fire Pledge
80 100% 10 With Water Pledge, doubles the effect chance of friendly Pokémon’s moves for four turns.
Heat Wave
95 90% 10 Has a 10% chance to burn the target.
Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Base Stats

Hp 58
Attack 64
Defense 58
Sp. Atk 80
Sp. Def 65
Speed 80
Total 405

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
0.5x
0.5x
2x
0.5x
2x
0.5x
0.5x