Black/WhiteBlack 2/White 2
It is called the “Mirage Pokémon” because so few have seen it. Its shed skin has been found.
Pokédex & Training Data
Classification
Dragon Pokémon
Height
1.8 m (5'11")
Weight
3.3 kg (7.3 lbs)
Abilities
- Shed Skin
- Marvel Scale (Hidden)
EV Yield
+1 attack
Catch Rate
45
Base Friendship
35
Growth Rate
slow
Gender Ratio
♂
♀
Pokédex Numbers
Kanto (R/B/Y)
#147
Johto (G/S/C)
#241
Johto (HG/SS)
#246
Kalos (Mountain)
#145
Alola (S/M)
#281
Alola (US/UM)
#379
Paldea (S/V)
#347
National
#147
Crown Tundra
#194
Held Items
Dragon Scale
5%
Game Locations
Dragonspiral Tower Outside
Floccesy Town Area
Learned Moves
Level Up Moves
Black/White
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Wrap | 15 | 90% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
| 1 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 5 | Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
| 11 | Twister | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
| 15 | Dragon Rage | — | 100% | 10 | Inflicts 40 points of damage. | |
| 21 | Slam | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |
| 25 | Agility | — | — | 30 | Raises the user’s Speed by two stages. | |
| 31 | Dragon Tail | 60 | 90% | 10 | Ends wild battles. Forces trainers to switch Pokémon. | |
| 35 | Aqua Tail | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |
| 41 | Dragon Rush | 100 | 75% | 10 | Has a 20% chance to make the target flinch. | |
| 45 | Safeguard | — | — | 25 | Protects the user’s field from major status ailments and confusion for five turns. | |
| 51 | Dragon Dance | — | — | 20 | Raises the user’s Attack and Speed by one stage. | |
| 55 | Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| 61 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. |
Black 2/White 2
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Wrap | 15 | 90% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
| 1 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 5 | Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
| 11 | Twister | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
| 15 | Dragon Rage | — | 100% | 10 | Inflicts 40 points of damage. | |
| 21 | Slam | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |
| 25 | Agility | — | — | 30 | Raises the user’s Speed by two stages. | |
| 31 | Dragon Tail | 60 | 90% | 10 | Ends wild battles. Forces trainers to switch Pokémon. | |
| 35 | Aqua Tail | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |
| 41 | Dragon Rush | 100 | 75% | 10 | Has a 20% chance to make the target flinch. | |
| 45 | Safeguard | — | — | 25 | Protects the user’s field from major status ailments and confusion for five turns. | |
| 51 | Dragon Dance | — | — | 20 | Raises the user’s Attack and Speed by one stage. | |
| 55 | Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| 61 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. |
TM/HM Moves
Black/WhiteBlack 2/White 2
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| HM03 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
| HM05 Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM07 Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
| TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | |
| TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| TM13 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
| TM14 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
| TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM16 Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
| TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| TM20 Safeguard | — | — | 25 | Protects the user’s field from major status ailments and confusion for five turns. | |
| TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| TM24 Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| TM25 Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| TM32 Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| TM35 Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
| TM38 Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
| TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM48 Round | 60 | 100% | 15 | Has double power if it’s used more than once per turn. | |
| TM59 Incinerate | 60 | 100% | 15 | Destroys the target’s held berry. | |
| TM73 Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
| TM82 Dragon Tail | 60 | 90% | 10 | Ends wild battles. Forces trainers to switch Pokémon. | |
| TM87 Swagger | — | 85% | 15 | Raises the target’s Attack by two stages and confuses the target. | |
| TM90 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Tutor Moves
Black/White
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Draco Meteor | 130 | 90% | 5 | Lowers the user’s Special Attack by two stages after inflicting damage. |
Black 2/White 2
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Aqua Tail | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |
| Bind | 15 | 85% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
| Draco Meteor | 130 | 90% | 5 | Lowers the user’s Special Attack by two stages after inflicting damage. | |
| Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
| Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target’s Defense by one stage. | |
| Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
Egg Moves
Black/WhiteBlack 2/White 2
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Aqua Jet | 40 | 100% | 20 | Inflicts regular damage with no additional effect. | |
| Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |
| Dragon Dance | — | — | 20 | Raises the user’s Attack and Speed by one stage. | |
| Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
| Dragon Rush | 100 | 75% | 10 | Has a 20% chance to make the target flinch. | |
| Extreme Speed | 80 | 100% | 5 | Inflicts regular damage with no additional effect. | |
| Haze | — | — | 30 | Resets all Pokémon’s stats, accuracy, and evasion. | |
| Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target’s Defense by one stage. | |
| Mist | — | — | 30 | Protects the user’s stats from being changed by enemy moves. | |
| Supersonic | — | 55% | 20 | Confuses the target. | |
| Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. |
Base Stats
Hp
41
Attack
64
Defense
45
Sp. Atk
50
Sp. Def
50
Speed
50
Total
300
Type Defenses
(vs. Gen 6+ rules)