
Scarlet
It likes playing with others of its kind using the water ring on its tail. It uses ultrasonic waves to sense the emotions of other living creatures.
Violet
Its water ring is made from seawater mixed with a sticky fluid that Finizen secretes from its blowhole.
Pokédex Data
Classification
Dolphin Pokémon
Height
1.3 m (4'03")
Weight
60.2 kg (132.7 lbs)
Abilities
- Water Veil
- Water Veil (Hidden)
Learned Moves
Level Up Moves
Scarlet/Violet
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Supersonic | — | 55% | 20 | Confuses the target. | |
1 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
7 | Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
10 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
13 | Aqua Jet | 40 | 100% | 20 | Inflicts regular damage with no additional effect. | |
17 | Double Hit | 35 | 90% | 10 | Hits twice in one turn. | |
21 | Dive | 80 | 100% | 10 | User dives underwater, dodging all attacks, and hits next turn. | |
25 | Charm | — | 100% | 20 | Lowers the target's Attack by two stages. | |
29 | Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |
34 | Encore | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | |
39 | Aqua Tail | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |
44 | Mist | — | — | 30 | Protects the user's stats from being changed by enemy moves. | |
50 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. |
TM/HM Moves
Scarlet/Violet
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM01 Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
TM02 Charm | — | 100% | 20 | Lowers the target's Attack by two stages. | |
TM04 Agility | — | — | 30 | Raises the user's Speed by two stages. | |
TM07 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM11 Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
TM14 Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |
TM19 Disarming Voice | 40 | — | 15 | Never misses. | |
TM22 Chilling Water | 50 | 100% | 20 | No effect description available. | |
TM25 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM32 Swift | 60 | — | 20 | Never misses. | |
TM34 Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM37 Draining Kiss | 50 | 100% | 10 | Drains 75% of the damage inflicted to heal the user. | |
TM43 Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
TM47 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM50 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM59 Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
TM66 Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
TM70 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM77 Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
TM85 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM103 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM110 Liquidation | 85 | 100% | 10 | Has a 20% chance to lower the target's Defense by one stage. | |
TM122 Encore | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | |
TM123 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
TM130 Helping Hand | — | — | 20 | Ally's next move inflicts half more damage. | |
TM135 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
TM142 Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
TM143 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
TM171 Tera Blast | 80 | 100% | 10 | No effect description available. | |
TM174 Haze | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
TM203 Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. |
Egg Moves
Scarlet/Violet
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Boomburst | 140 | 100% | 10 | Inflicts regular damage. | |
Bounce | 85 | 85% | 5 | User bounces high into the air, dodging all attacks, and hits next turn. | |
Counter | — | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. | |
Haze | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
Tickle | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. |
Base Stats
Hp
70
Attack
45
Defense
40
Sp. Atk
45
Sp. Def
40
Speed
75
Total
315
Type Defenses
(vs. Gen 6+ rules)