Finizen
Scarlet

It likes playing with others of its kind using the water ring on its tail. It uses ultrasonic waves to sense the emotions of other living creatures.

Violet

Its water ring is made from seawater mixed with a sticky fluid that Finizen secretes from its blowhole.

Evolution Chain

finizen
Finizen
Level 38
palafin-zero
Palafin

Pokédex Data

Classification Dolphin Pokémon
Height 1.3 m (4'03")
Weight 60.2 kg (132.7 lbs)
Abilities

Training

EV Yield +1 speed
Catch Rate 200
Base Friendship 50
Growth Rate slow
Gender Ratio
Egg Groups Ground, Water2

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Supersonic
55% 20 Confuses the target.
1 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
7 Astonish
30 100% 15 Has a 30% chance to make the target flinch.
10 Focus Energy
30 Increases the user's chance to score a critical hit.
13 Aqua Jet
40 100% 20 Inflicts regular damage with no additional effect.
17 Double Hit
35 90% 10 Hits twice in one turn.
21 Dive
80 100% 10 User dives underwater, dodging all attacks, and hits next turn.
25 Charm
100% 20 Lowers the target's Attack by two stages.
29 Acrobatics
55 100% 15 Has double power if the user has no held item.
34 Encore
100% 5 Forces the target to repeat its last used move every turn for 2 to 6 turns.
39 Aqua Tail
90 90% 10 Inflicts regular damage with no additional effect.
44 Mist
30 Protects the user's stats from being changed by enemy moves.
50 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM02 Charm
100% 20 Lowers the target's Attack by two stages.
TM04 Agility
30 Raises the user's Speed by two stages.
TM07 Protect
10 Prevents any moves from hitting the user this turn.
TM11 Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
TM14 Acrobatics
55 100% 15 Has double power if the user has no held item.
TM19 Disarming Voice
40 15 Never misses.
TM22 Chilling Water
50 100% 20 No effect description available.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM32 Swift
60 20 Never misses.
TM34 Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM37 Draining Kiss
50 100% 10 Drains 75% of the damage inflicted to heal the user.
TM43 Fling
100% 10 Throws held item at the target; power depends on the item.
TM47 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM50 Rain Dance
5 Changes the weather to rain for five turns.
TM59 Zen Headbutt
80 90% 15 Has a 20% chance to make the target flinch.
TM66 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TM70 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM77 Waterfall
80 100% 15 Has a 20% chance to make the target flinch.
TM85 Rest
5 User sleeps for two turns, completely healing itself.
TM103 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM110 Liquidation
85 100% 10 Has a 20% chance to lower the target's Defense by one stage.
TM122 Encore
100% 5 Forces the target to repeat its last used move every turn for 2 to 6 turns.
TM123 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
TM130 Helping Hand
20 Ally's next move inflicts half more damage.
TM135 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TM142 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.
TM143 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TM171 Tera Blast
80 100% 10 No effect description available.
TM174 Haze
30 Resets all Pokémon's stats, accuracy, and evasion.
TM203 Psych Up
10 Discards the user's stat changes and copies the target's.

Egg Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
Boomburst
140 100% 10 Inflicts regular damage.
Bounce
85 85% 5 User bounces high into the air, dodging all attacks, and hits next turn.
Counter
100% 20 Inflicts twice the damage the user received from the last physical hit it took.
Haze
30 Resets all Pokémon's stats, accuracy, and evasion.
Tickle
100% 20 Lowers the target's Attack and Defense by one stage.

Base Stats

Hp 70
Attack 45
Defense 40
Sp. Atk 45
Sp. Def 40
Speed 75
Total 315

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
2x
2x
0.5x
0.5x