Bombirdier
Scarlet

It gathers things up in an apron made from shed feathers added to the Pokémon’s chest feathers, then drops those things from high places for fun.

Violet

Bombirdier uses the apron on its chest to bundle up food, which it carries back to its nest. It enjoys dropping things that make loud noises.

Pokédex Data

Classification Item Drop Pokémon
Height 1.5 m (4'11")
Weight 42.9 kg (94.6 lbs)
Abilities

Training

EV Yield +2 attack
Catch Rate 25
Base Friendship 50
Growth Rate slow
Gender Ratio
Egg Groups Flying

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
1 Leer
100% 30 Lowers the target's Defense by one stage.
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
1 Memento
100% 10 Lowers the target's Attack and Special Attack by two stages. User faints.
1 Hone Claws
15 Raises the user's Attack and accuracy by one stage.
7 Thief
60 100% 25 Takes the target's item.
11 Rock Throw
50 90% 15 Inflicts regular damage with no additional effect.
16 Whirlwind
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
20 Pluck
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
24 Torment
100% 15 Prevents the target from using the same move twice in a row.
29 Rock Tomb
60 95% 15 Has a 100% chance to lower the target's Speed by one stage.
36 Payback
50 100% 10 Power is doubled if the target has already moved this turn.
42 Dual Wingbeat
40 90% 10 Inflicts regular damage with no additional effect.
47 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
53 Knock Off
65 100% 20 Target drops its held item.
60 Parting Shot
100% 20 Lowers all targets' Attack and Special Attack by one stage. Makes the user switch out.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM06 Scary Face
100% 10 Lowers the target's Speed by two stages.
TM07 Protect
10 Prevents any moves from hitting the user this turn.
TM14 Acrobatics
55 100% 15 Has double power if the user has no held item.
TM18 Thief
60 100% 25 Takes the target's item.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM27 Aerial Ace
60 20 Never misses.
TM30 Snarl
55 95% 15 Has a 100% chance to lower the target's Special Attack by one stage.
TM34 Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM36 Rock Tomb
60 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM40 Air Cutter
60 95% 25 Has an increased chance for a critical hit.
TM47 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM49 Sunny Day
5 Changes the weather to sunny for five turns.
TM50 Rain Dance
5 Changes the weather to rain for five turns.
TM51 Sandstorm
10 Changes the weather to a sandstorm for five turns.
TM60 U Turn
70 100% 20 User must switch out after attacking.
TM62 Foul Play
95 100% 15 Calculates damage with the target's attacking stat.
TM65 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.
TM70 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM76 Rock Blast
25 90% 10 Hits 2-5 times in one turn.
TM86 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM87 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
TM94 Dark Pulse
80 100% 15 Has a 20% chance to make the target flinch.
TM97 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
TM101 Power Gem
80 100% 20 Inflicts regular damage with no additional effect.
TM103 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM106 Drill Run
80 95% 10 Has an increased chance for a critical hit.
TM113 Tailwind
15 For three turns, friendly Pokémon have doubled Speed.
TM116 Stealth Rock
20 Causes damage when opposing Pokémon switch in.
TM117 Hyper Voice
90 100% 10 Inflicts regular damage with no additional effect.
TM118 Heat Wave
95 90% 10 Has a 10% chance to burn the target.
TM140 Nasty Plot
20 Raises the user's Special Attack by two stages.
TM150 Stone Edge
100 80% 5 Has an increased chance for a critical hit.
TM152 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM160 Hurricane
110 70% 10 Has a 30% chance to confuse the target.
TM163 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM164 Brave Bird
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TM171 Tera Blast
80 100% 10 No effect description available.
TM181 Knock Off
65 100% 20 Target drops its held item.
TM197 Dual Wingbeat
40 90% 10 Inflicts regular damage with no additional effect.
TM199 Lash Out
75 100% 5 Inflicts regular damage with no additional effect.
TM203 Psych Up
10 Discards the user's stat changes and copies the target's.
TM205 Endeavor
100% 5 Lowers the target's HP to equal the user's.
TM216 Feather Dance
100% 15 Lowers the target's Attack by two stages.
TM224 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Egg Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
Feather Dance
100% 15 Lowers the target's Attack by two stages.
Power Trip
20 100% 10 Power is higher the more the user's stats have been raised, to a maximum of 31×.
Roost
5 Heals the user by half its max HP.
Sky Attack
140 90% 5 User charges for one turn before attacking. Has a 30% chance to make the target flinch.
Sucker Punch
70 100% 5 Only works if the target is about to use a damaging move.

Base Stats

Hp 70
Attack 103
Defense 85
Sp. Atk 60
Sp. Def 85
Speed 82
Total 485

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
2x
0x
0x
2x
0.5x
0.5x
2x