Hatterene
No entry available for this game era.

Evolution Chain

hatenna
Hatenna
Level 32
hattrem
Hattrem
Level 42
hatterene
Hatterene

Pokédex Data

Classification Silent Pokémon
Height 2.1 m (6'11")
Weight 5.1 kg (11.2 lbs)
Abilities

Training

EV Yield +3 Sp. Atk
Catch Rate 45
Base Friendship 50
Growth Rate slow
Gender Ratio
Egg Groups Fairy

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Confusion
50 100% 25 Has a 10% chance to confuse the target.
1 Disarming Voice
40 15 Never misses.
1 Play Nice
20 Lowers the target's Attack by one stage.
1 Brutal Swing
60 100% 20 Inflicts regular damage with no additional effect.
1 Life Dew
10 No effect description available.
15 Aromatic Mist
20 Raises a selected ally's Special Defense by one stage.
20 Psybeam
65 100% 20 Has a 10% chance to confuse the target.
25 Heal Pulse
10 Heals the target for half its max HP.
30 Dazzling Gleam
80 100% 10 Inflicts regular damage with no additional effect.
37 Calm Mind
20 Raises the user's Special Attack and Special Defense by one stage.
46 Psychic
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
55 Healing Wish
10 User faints. Its replacement has its HP fully restored and any major status effect removed.
64 Magic Powder
100% 20 No effect description available.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM02 Charm
100% 20 Lowers the target's Attack by two stages.
TM04 Agility
30 Raises the user's Speed by two stages.
TM07 Protect
10 Prevents any moves from hitting the user this turn.
TM16 Psybeam
65 100% 20 Has a 10% chance to confuse the target.
TM19 Disarming Voice
40 15 Never misses.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM32 Swift
60 20 Never misses.
TM33 Magical Leaf
60 20 Never misses.
TM37 Draining Kiss
50 100% 10 Drains 75% of the damage inflicted to heal the user.
TM41 Stored Power
20 100% 10 Power is higher the more the user's stats have been raised, to a maximum of 31×.
TM47 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM54 Psyshock
80 100% 10 Inflicts damage based on the target's Defense, not Special Defense.
TM61 Shadow Claw
70 100% 15 Has an increased chance for a critical hit.
TM70 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM74 Reflect
20 Reduces damage from physical attacks by half.
TM75 Light Screen
30 Reduces damage from special attacks by 50% for five turns.
TM79 Dazzling Gleam
80 100% 10 Inflicts regular damage with no additional effect.
TM80 Metronome
10 Randomly selects and uses any move in the game.
TM82 Thunder Wave
90% 20 Paralyzes the target.
TM85 Rest
5 User sleeps for two turns, completely healing itself.
TM88 Swords Dance
20 Raises the user's Attack by two stages.
TM92 Imprison
10 Prevents the target from using any moves that the user also knows.
TM94 Dark Pulse
80 100% 15 Has a 20% chance to make the target flinch.
TM98 Skill Swap
10 User and target swap abilities.
TM103 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM109 Trick
100% 10 User and target swap items.
TM111 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM114 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
TM120 Psychic
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM127 Play Rough
90 90% 10 Has a 10% chance to lower the target's Attack by one stage.
TM129 Calm Mind
20 Raises the user's Special Attack and Special Defense by one stage.
TM130 Helping Hand
20 Ally's next move inflicts half more damage.
TM132 Baton Pass
40 Allows the trainer to switch out the user and pass effects along to its replacement.
TM138 Psychic Terrain
10 Protects Pokémon on the ground from priority moves and increases the power of their Psychic moves by 50%.
TM139 Misty Terrain
10 For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming dragon moves.
TM152 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM161 Trick Room
5 For five turns, slower Pokémon will act before faster Pokémon.
TM163 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM171 Tera Blast
80 100% 10 No effect description available.
TM178 Gravity
5 Disables moves and immunities that involve flying or levitating for five turns.
TM201 Misty Explosion
100 100% 5 Inflicts regular damage with no additional effect.
TM202 Pain Split
20 Sets the user's and targets's HP to the average of their current HP.
TM203 Psych Up
10 Discards the user's stat changes and copies the target's.
TM217 Future Sight
120 100% 10 Hits the target two turns later.
TM218 Expanding Force
80 100% 10 Inflicts regular damage with no additional effect.
TM228 Psychic Noise
75 100% 10 No effect description available.

Base Stats

Hp 57
Attack 90
Defense 95
Sp. Atk 136
Sp. Def 103
Speed 29
Total 510

Type Defenses

(vs. Gen 6+ rules)

0.25x
2x
0.5x
2x
0x
2x