Sinistea
No entry available for this game era.

Evolution Chain

sinistea
Sinistea
cracked-pot cracked pot
polteageist
Polteageist

Pokédex Data

Classification Black Tea Pokémon
Height 0.1 m (0'04")
Weight 0.2 kg (0.4 lbs)
Abilities

Training

EV Yield +1 Sp. Atk
Catch Rate 120
Base Friendship 50
Growth Rate medium
Gender Ratio
Genderless
Egg Groups Mineral, Indeterminate

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Withdraw
40 Raises the user's Defense by one stage.
1 Astonish
30 100% 15 Has a 30% chance to make the target flinch.
6 Aromatic Mist
20 Raises a selected ally's Special Defense by one stage.
12 Mega Drain
40 100% 15 Drains half the damage inflicted to heal the user.
24 Sucker Punch
70 100% 5 Only works if the target is about to use a damaging move.
30 Sweet Scent
100% 20 Lowers the target's evasion by one stage.
36 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
42 Nasty Plot
20 Raises the user's Special Attack by two stages.
48 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
54 Memento
100% 10 Lowers the target's Attack and Special Attack by two stages. User faints.
60 Shell Smash
15 Raises user's Attack, Special Attack, and Speed by two stages. Lower user's Defense and Special Defense by one stage.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM07 Protect
10 Prevents any moves from hitting the user this turn.
TM16 Psybeam
65 100% 20 Has a 10% chance to confuse the target.
TM17 Confuse Ray
100% 10 Confuses the target.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM29 Hex
65 100% 10 Has double power if the target has a major status ailment.
TM33 Magical Leaf
60 20 Never misses.
TM41 Stored Power
20 100% 10 Power is higher the more the user's stats have been raised, to a maximum of 31×.
TM42 Night Shade
100% 15 Inflicts damage equal to the user's level.
TM47 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM54 Psyshock
80 100% 10 Inflicts damage based on the target's Defense, not Special Defense.
TM62 Foul Play
95 100% 15 Calculates damage with the target's attacking stat.
TM70 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM80 Metronome
10 Randomly selects and uses any move in the game.
TM85 Rest
5 User sleeps for two turns, completely healing itself.
TM92 Imprison
10 Prevents the target from using any moves that the user also knows.
TM94 Dark Pulse
80 100% 15 Has a 20% chance to make the target flinch.
TM98 Skill Swap
10 User and target swap abilities.
TM103 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM107 Will O Wisp
85% 15 Burns the target.
TM109 Trick
100% 10 User and target swap items.
TM111 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM114 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
TM120 Psychic
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM129 Calm Mind
20 Raises the user's Special Attack and Special Defense by one stage.
TM132 Baton Pass
40 Allows the trainer to switch out the user and pass effects along to its replacement.
TM140 Nasty Plot
20 Raises the user's Special Attack by two stages.
TM151 Phantom Force
90 100% 10 User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.
TM161 Trick Room
5 For five turns, slower Pokémon will act before faster Pokémon.
TM171 Tera Blast
80 100% 10 No effect description available.
TM177 Spite
100% 10 Lowers the PP of the target's last used move by 4.
TM198 Poltergeist
110 90% 5 Inflicts regular damage with no additional effect.
TM224 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Egg Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
Ally Switch
15 User switches places with the friendly Pokémon opposite it.

Base Stats

Hp 40
Attack 45
Defense 45
Sp. Atk 74
Sp. Def 54
Speed 50
Total 308

Type Defenses

(vs. Gen 6+ rules)

0x
0x
0.5x
0.5x
2x
2x