
No entry available for this game era.
Pokédex Data
Classification
Black Tea Pokémon
Height
0.2 m (0'08")
Weight
0.4 kg (0.9 lbs)
Abilities
- Weak Armor
- Cursed Body (Hidden)
Training
EV Yield
+2 Sp. Atk
Catch Rate
60
Base Friendship
50
Growth Rate
medium
Gender Ratio
Genderless
Egg Groups
Mineral, Indeterminate
Learned Moves
Level Up Moves
Scarlet/Violet
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
1 | Withdraw | — | — | 40 | Raises the user's Defense by one stage. | |
1 | Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
1 | Aromatic Mist | — | — | 20 | Raises a selected ally's Special Defense by one stage. | |
1 | Strength Sap | — | 100% | 10 | Heals the user by the target's current Attack stat and lowers the target's Attack by one stage. | |
18 | Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
24 | Sucker Punch | 70 | 100% | 5 | Only works if the target is about to use a damaging move. | |
30 | Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | |
36 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
42 | Nasty Plot | — | — | 20 | Raises the user's Special Attack by two stages. | |
48 | Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
54 | Memento | — | 100% | 10 | Lowers the target's Attack and Special Attack by two stages. User faints. | |
60 | Shell Smash | — | — | 15 | Raises user's Attack, Special Attack, and Speed by two stages. Lower user's Defense and Special Defense by one stage. | |
66 | Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
TM/HM Moves
Scarlet/Violet
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM07 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM16 Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. | |
TM17 Confuse Ray | — | 100% | 10 | Confuses the target. | |
TM25 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM29 Hex | 65 | 100% | 10 | Has double power if the target has a major status ailment. | |
TM33 Magical Leaf | 60 | — | 20 | Never misses. | |
TM41 Stored Power | 20 | 100% | 10 | Power is higher the more the user's stats have been raised, to a maximum of 31×. | |
TM42 Night Shade | — | 100% | 15 | Inflicts damage equal to the user's level. | |
TM47 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM54 Psyshock | 80 | 100% | 10 | Inflicts damage based on the target's Defense, not Special Defense. | |
TM62 Foul Play | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | |
TM70 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM74 Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
TM75 Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
TM80 Metronome | — | — | 10 | Randomly selects and uses any move in the game. | |
TM85 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM92 Imprison | — | — | 10 | Prevents the target from using any moves that the user also knows. | |
TM94 Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
TM98 Skill Swap | — | — | 10 | User and target swap abilities. | |
TM103 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM107 Will O Wisp | — | 85% | 15 | Burns the target. | |
TM109 Trick | — | 100% | 10 | User and target swap items. | |
TM111 Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
TM114 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
TM120 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM129 Calm Mind | — | — | 20 | Raises the user's Special Attack and Special Defense by one stage. | |
TM132 Baton Pass | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |
TM140 Nasty Plot | — | — | 20 | Raises the user's Special Attack by two stages. | |
TM151 Phantom Force | 90 | 100% | 10 | User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect. | |
TM152 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM161 Trick Room | — | — | 5 | For five turns, slower Pokémon will act before faster Pokémon. | |
TM163 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM171 Tera Blast | 80 | 100% | 10 | No effect description available. | |
TM177 Spite | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |
TM198 Poltergeist | 110 | 90% | 5 | Inflicts regular damage with no additional effect. | |
TM202 Pain Split | — | — | 20 | Sets the user's and targets's HP to the average of their current HP. | |
TM224 Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
Base Stats
Hp
60
Attack
65
Defense
65
Sp. Atk
134
Sp. Def
114
Speed
70
Total
508
Type Defenses
(vs. Gen 6+ rules)