Raboot
No entry available for this game era.

Evolution Chain

scorbunny
Scorbunny
Level 16
raboot
Raboot
Level 35
cinderace
Cinderace

Pokédex & Training Data

Classification Rabbit Pokémon
Height 0.6 m (1'12")
Weight 9.0 kg (19.8 lbs)
Abilities
EV Yield +2 speed
Catch Rate 45
Base Friendship 50
Growth Rate medium slow
Gender Ratio
♂ ♀
Egg Groups Ground, Humanshape

Pokédex Numbers

Galar (Sw/Sh) #005
National #814
Blueberry #231

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
1 Ember
40 100% 25 Has a 10% chance to burn the target.
1 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
12 Double Kick
30 100% 30 Hits twice in one turn.
19 Flame Charge
50 100% 20 Inflicts regular damage. Raises the user’s Speed by one stage.
24 Agility
— — 30 Raises the user’s Speed by two stages.
30 Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
36 Counter
— 100% 20 Inflicts twice the damage the user received from the last physical hit it took.
42 Bounce
85 85% 5 User bounces high into the air, dodging all attacks, and hits next turn.
48 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM04 Agility
— — 30 Raises the user’s Speed by two stages.
TM07 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM08 Fire Fang
65 95% 15 Has a 10% chance to burn the target and a 10% chance to make the target flinch.
TM12 Low Kick
— 100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM14 Acrobatics
55 100% 15 Has double power if the user has no held item.
TM20 Trailblaze
50 100% 20 No effect description available.
TM24 Fire Spin
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM32 Swift
60 — 20 Never misses.
TM35 Mud Shot
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
TM38 Flame Charge
50 100% 20 Inflicts regular damage. Raises the user’s Speed by one stage.
TM39 Low Sweep
65 100% 20 Lowers the target’s Speed by one stage.
TM47 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TM49 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM60 U Turn
70 100% 20 User must switch out after attacking.
TM64 Bulk Up
— — 20 Raises the user’s Attack and Defense by one stage.
TM70 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM72 Electro Ball
— 100% 10 Power is higher when the user has greater Speed than the target, up to a maximum of 150.
TM85 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM87 Taunt
— 100% 20 For the next few turns, the target can only use damaging moves.
TM88 Swords Dance
— — 20 Raises the user’s Attack by two stages.
TM102 Gunk Shot
120 80% 5 Has a 30% chance to poison the target.
TM103 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM118 Heat Wave
95 90% 10 Has a 10% chance to burn the target.
TM125 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
TM130 Helping Hand
— — 20 Ally’s next move inflicts half more damage.
TM132 Baton Pass
— — 40 Allows the trainer to switch out the user and pass effects along to its replacement.
TM134 Reversal
— 100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
TM141 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
TM144 Fire Pledge
80 100% 10 With Water Pledge, doubles the effect chance of friendly Pokémon’s moves for four turns.
TM157 Overheat
130 90% 5 Lowers the user’s Special Attack by two stages after inflicting damage.
TM165 Flare Blitz
120 100% 15 User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.
TM171 Tera Blast
80 100% 10 No effect description available.
TM183 Super Fang
— 90% 10 Inflicts damage equal to half the target’s HP.
TM193 Weather Ball
50 100% 10 If there be weather, this move has doubled power and the weather’s type.
TM195 Burning Jealousy
70 100% 5 Inflicts regular damage with no additional effect.
TM204 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TM207 Temper Flare
75 100% 10 No effect description available.

Egg Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
High Jump Kick
130 90% 10 If the user misses, it takes half the damage it would have inflicted in recoil.
Sand Attack
— 100% 15 Lowers the target’s accuracy by one stage.
Sucker Punch
70 100% 5 Only works if the target is about to use a damaging move.
Super Fang
— 90% 10 Inflicts damage equal to half the target’s HP.

Base Stats

Hp 65
Attack 86
Defense 60
Sp. Atk 55
Sp. Def 60
Speed 94
Total 420

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
0.5x
0.5x
2x
0.5x
2x
0.5x
0.5x