Sandygast
No entry available for this game era.

Evolution Chain

sandygast
Sandygast
Level 42
palossand
Palossand

Pokédex Data

Classification Sand Heap Pokémon
Height 0.5 m (1'08")
Weight 70.0 kg (154.3 lbs)
Abilities

Held Items

None in this generation.

Training

EV Yield +1 defense
Catch Rate 140
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Indeterminate

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Absorb
20 100% 25 Drains half the damage inflicted to heal the user.
1 Harden
30 Raises the user's Defense by one stage.
5 Astonish
30 100% 15 Has a 30% chance to make the target flinch.
10 Sand Tomb
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
15 Mega Drain
40 100% 15 Drains half the damage inflicted to heal the user.
20 Sand Attack
100% 15 Lowers the target's accuracy by one stage.
25 Bulldoze
60 100% 20 Has a 100% chance to lower the target's Speed by one stage.
30 Hypnosis
60% 20 Puts the target to sleep.
35 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
40 Iron Defense
15 Raises the user's Defense by two stages.
45 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
50 Earth Power
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
55 Shore Up
5 Heals the user for ½ its max HP, or ⅔ during a sandstorm.
60 Sandstorm
10 Changes the weather to a sandstorm for five turns.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM05 Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
TM06 Scary Face
100% 10 Lowers the target's Speed by two stages.
TM07 Protect
10 Prevents any moves from hitting the user this turn.
TM17 Confuse Ray
100% 10 Confuses the target.
TM22 Chilling Water
50 100% 20 No effect description available.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM28 Bulldoze
60 100% 20 Has a 100% chance to lower the target's Speed by one stage.
TM29 Hex
65 100% 10 Has double power if the target has a major status ailment.
TM35 Mud Shot
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM36 Rock Tomb
60 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM42 Night Shade
100% 15 Inflicts damage equal to the user's level.
TM43 Fling
100% 10 Throws held item at the target; power depends on the item.
TM47 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM49 Sunny Day
5 Changes the weather to sunny for five turns.
TM50 Rain Dance
5 Changes the weather to rain for five turns.
TM51 Sandstorm
10 Changes the weather to a sandstorm for five turns.
TM70 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM85 Rest
5 User sleeps for two turns, completely healing itself.
TM86 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM92 Imprison
10 Prevents the target from using any moves that the user also knows.
TM93 Flash Cannon
80 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM98 Skill Swap
10 User and target swap abilities.
TM103 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM104 Iron Defense
15 Raises the user's Defense by two stages.
TM109 Trick
100% 10 User and target swap items.
TM111 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM114 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
TM116 Stealth Rock
20 Causes damage when opposing Pokémon switch in.
TM119 Energy Ball
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM120 Psychic
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM128 Amnesia
20 Raises the user's Special Defense by two stages.
TM133 Earth Power
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM148 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TM149 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TM150 Stone Edge
100 80% 5 Has an increased chance for a critical hit.
TM171 Tera Blast
80 100% 10 No effect description available.
TM176 Sand Tomb
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM177 Spite
100% 10 Lowers the PP of the target's last used move by 4.
TM178 Gravity
5 Disables moves and immunities that involve flying or levitating for five turns.
TM198 Poltergeist
110 90% 5 Inflicts regular damage with no additional effect.
TM202 Pain Split
20 Sets the user's and targets's HP to the average of their current HP.
TM215 Scorching Sands
70 100% 10 Has a 30% chance to burn the target.
TM224 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Egg Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
Ancient Power
60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Destiny Bond
5 If the user faints this turn, the target automatically will, too.
Spit Up
100% 10 Power is 100 times the amount of energy Stockpiled.
Stockpile
20 Stores energy up to three times for use with Spit Up and Swallow.
Swallow
10 Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

Base Stats

Hp 55
Attack 55
Defense 80
Sp. Atk 70
Sp. Def 45
Speed 15
Total 320

Type Defenses

(vs. Gen 6+ rules)

0x
2x
2x
0x
2x
0x
0.25x
0.5x
0.5x
2x
2x