
No entry available for this game era.
Pokédex Data
Classification
Water Gun Pokémon
Height
0.5 m (1'08")
Weight
8.3 kg (18.3 lbs)
Abilities
Learned Moves
Level Up Moves
Scarlet/Violet
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
1 | Splash | — | — | 40 | Does nothing. | |
10 | Flail | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
15 | Aqua Jet | 40 | 100% | 20 | Inflicts regular damage with no additional effect. | |
20 | Smack Down | 50 | 100% | 15 | Removes any immunity to Ground damage. | |
25 | Hone Claws | — | — | 15 | Raises the user's Attack and accuracy by one stage. | |
30 | Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
35 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
40 | Aura Sphere | 80 | — | 20 | Never misses. | |
45 | Bounce | 85 | 85% | 5 | User bounces high into the air, dodging all attacks, and hits next turn. | |
50 | Muddy Water | 90 | 85% | 10 | Has a 30% chance to lower the target's accuracy by one stage. | |
55 | Crabhammer | 100 | 90% | 10 | Has an increased chance for a critical hit. |
TM/HM Moves
Scarlet/Violet
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM01 Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
TM05 Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
TM07 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM11 Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
TM18 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM21 Pounce | 50 | 100% | 20 | No effect description available. | |
TM22 Chilling Water | 50 | 100% | 20 | No effect description available. | |
TM25 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM34 Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM35 Mud Shot | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM45 Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
TM47 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM50 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM60 U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
TM70 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM77 Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
TM85 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM86 Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
TM88 Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
TM93 Flash Cannon | 80 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM94 Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
TM103 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM110 Liquidation | 85 | 100% | 10 | Has a 20% chance to lower the target's Defense by one stage. | |
TM112 Aura Sphere | 80 | — | 20 | Never misses. | |
TM115 Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
TM123 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
TM130 Helping Hand | — | — | 20 | Ally's next move inflicts half more damage. | |
TM135 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
TM142 Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
TM143 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
TM171 Tera Blast | 80 | 100% | 10 | No effect description available. | |
TM179 Smack Down | 50 | 100% | 15 | Removes any immunity to Ground damage. | |
TM193 Weather Ball | 50 | 100% | 10 | If there be weather, this move has doubled power and the weather's type. | |
TM196 Flip Turn | 60 | 100% | 20 | Inflicts regular damage with no additional effect. | |
TM209 Muddy Water | 90 | 85% | 10 | Has a 30% chance to lower the target's accuracy by one stage. | |
TM214 Sludge Wave | 95 | 100% | 10 | Has a 10% chance to poison the target. |
Egg Moves
Scarlet/Violet
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Aqua Tail | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |
Bubble Beam | 65 | 100% | 20 | Has a 10% chance to lower the target's Speed by one stage. | |
Entrainment | — | 100% | 15 | Copies the user's ability onto the target. |
Base Stats
Hp
50
Attack
53
Defense
62
Sp. Atk
58
Sp. Def
63
Speed
44
Total
330
Type Defenses
(vs. Gen 6+ rules)