Clauncher
No entry available for this game era.

Evolution Chain

clauncher
Clauncher
Level 37
clawitzer
Clawitzer

Pokédex Data

Classification Water Gun Pokémon
Height 0.5 m (1'08")
Weight 8.3 kg (18.3 lbs)
Abilities

Training

EV Yield +1 Sp. Atk
Catch Rate 225
Base Friendship 70
Growth Rate slow
Gender Ratio
Egg Groups Water1, Water3

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
1 Splash
40 Does nothing.
10 Flail
100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
15 Aqua Jet
40 100% 20 Inflicts regular damage with no additional effect.
20 Smack Down
50 100% 15 Removes any immunity to Ground damage.
25 Hone Claws
15 Raises the user's Attack and accuracy by one stage.
30 Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
35 Swords Dance
20 Raises the user's Attack by two stages.
40 Aura Sphere
80 20 Never misses.
45 Bounce
85 85% 5 User bounces high into the air, dodging all attacks, and hits next turn.
50 Muddy Water
90 85% 10 Has a 30% chance to lower the target's accuracy by one stage.
55 Crabhammer
100 90% 10 Has an increased chance for a critical hit.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM05 Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
TM07 Protect
10 Prevents any moves from hitting the user this turn.
TM11 Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
TM18 Thief
60 100% 25 Takes the target's item.
TM21 Pounce
50 100% 20 No effect description available.
TM22 Chilling Water
50 100% 20 No effect description available.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM34 Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM35 Mud Shot
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM45 Venoshock
65 100% 10 Inflicts double damage if the target is Poisoned.
TM47 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM50 Rain Dance
5 Changes the weather to rain for five turns.
TM60 U Turn
70 100% 20 User must switch out after attacking.
TM70 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM77 Waterfall
80 100% 15 Has a 20% chance to make the target flinch.
TM85 Rest
5 User sleeps for two turns, completely healing itself.
TM86 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM88 Swords Dance
20 Raises the user's Attack by two stages.
TM93 Flash Cannon
80 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM94 Dark Pulse
80 100% 15 Has a 20% chance to make the target flinch.
TM103 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM110 Liquidation
85 100% 10 Has a 20% chance to lower the target's Defense by one stage.
TM112 Aura Sphere
80 20 Never misses.
TM115 Dragon Pulse
85 100% 10 Inflicts regular damage with no additional effect.
TM123 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
TM130 Helping Hand
20 Ally's next move inflicts half more damage.
TM135 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TM142 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.
TM143 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TM171 Tera Blast
80 100% 10 No effect description available.
TM179 Smack Down
50 100% 15 Removes any immunity to Ground damage.
TM193 Weather Ball
50 100% 10 If there be weather, this move has doubled power and the weather's type.
TM196 Flip Turn
60 100% 20 Inflicts regular damage with no additional effect.
TM209 Muddy Water
90 85% 10 Has a 30% chance to lower the target's accuracy by one stage.
TM214 Sludge Wave
95 100% 10 Has a 10% chance to poison the target.

Egg Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
Aqua Tail
90 90% 10 Inflicts regular damage with no additional effect.
Bubble Beam
65 100% 20 Has a 10% chance to lower the target's Speed by one stage.
Entrainment
100% 15 Copies the user's ability onto the target.

Base Stats

Hp 50
Attack 53
Defense 62
Sp. Atk 58
Sp. Def 63
Speed 44
Total 330

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
2x
2x
0.5x
0.5x