Pawniard
No entry available for this game era.

Evolution Chain

pawniard
Pawniard
Level 52
bisharp
Bisharp
other
kingambit
Kingambit

Pokédex Data

Classification Sharp Blade Pokémon
Height 0.5 m (1'08")
Weight 10.2 kg (22.5 lbs)
Abilities

Training

EV Yield +1 attack
Catch Rate 120
Base Friendship 35
Growth Rate medium
Gender Ratio
Egg Groups Humanshape

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Scratch
40 100% 35 Inflicts regular damage with no additional effect.
1 Leer
100% 30 Lowers the target's Defense by one stage.
5 Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
10 Metal Claw
50 95% 35 Has a 10% chance to raise the user's Attack by one stage.
15 Torment
100% 15 Prevents the target from using the same move twice in a row.
20 Scary Face
100% 10 Lowers the target's Speed by two stages.
25 Assurance
60 100% 10 Power is doubled if the target has already received damage this turn.
30 Metal Sound
85% 40 Lowers the target's Special Defense by two stages.
35 Slash
70 100% 20 Has an increased chance for a critical hit.
40 Night Slash
70 100% 15 Has an increased chance for a critical hit.
45 Iron Defense
15 Raises the user's Defense by two stages.
50 Retaliate
70 100% 5 Has double power if a friendly Pokémon fainted last turn.
55 Iron Head
80 100% 15 Has a 30% chance to make the target flinch.
60 Swords Dance
20 Raises the user's Attack by two stages.
65 Guillotine
30% 5 Causes a one-hit KO.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM06 Scary Face
100% 10 Lowers the target's Speed by two stages.
TM07 Protect
10 Prevents any moves from hitting the user this turn.
TM12 Low Kick
100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM18 Thief
60 100% 25 Takes the target's item.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM27 Aerial Ace
60 20 Never misses.
TM30 Snarl
55 95% 15 Has a 100% chance to lower the target's Special Attack by one stage.
TM31 Metal Claw
50 95% 35 Has a 10% chance to raise the user's Attack by one stage.
TM36 Rock Tomb
60 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM39 Low Sweep
65 100% 20 Lowers the target's Speed by one stage.
TM43 Fling
100% 10 Throws held item at the target; power depends on the item.
TM47 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM50 Rain Dance
5 Changes the weather to rain for five turns.
TM51 Sandstorm
10 Changes the weather to a sandstorm for five turns.
TM55 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM57 False Swipe
40 100% 40 Cannot lower the target's HP below 1.
TM58 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
TM61 Shadow Claw
70 100% 15 Has an increased chance for a critical hit.
TM62 Foul Play
95 100% 15 Calculates damage with the target's attacking stat.
TM65 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.
TM70 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM81 Grass Knot
100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM82 Thunder Wave
90% 20 Paralyzes the target.
TM83 Poison Jab
80 100% 20 Has a 30% chance to poison the target.
TM85 Rest
5 User sleeps for two turns, completely healing itself.
TM87 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
TM88 Swords Dance
20 Raises the user's Attack by two stages.
TM93 Flash Cannon
80 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM94 Dark Pulse
80 100% 15 Has a 20% chance to make the target flinch.
TM99 Iron Head
80 100% 15 Has a 30% chance to make the target flinch.
TM103 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM104 Iron Defense
15 Raises the user's Defense by two stages.
TM105 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
TM116 Stealth Rock
20 Causes damage when opposing Pokémon switch in.
TM150 Stone Edge
100 80% 5 Has an increased chance for a critical hit.
TM170 Steel Beam
140 95% 5 Inflicts damage, and the user takes damage equal to half of its max HP, rounded up.
TM171 Tera Blast
80 100% 10 No effect description available.
TM177 Spite
100% 10 Lowers the PP of the target's last used move by 4.
TM199 Lash Out
75 100% 5 Inflicts regular damage with no additional effect.
TM223 Metal Sound
85% 40 Lowers the target's Special Defense by two stages.

Egg Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
Mean Look
5 Prevents the target from leaving battle.
Quick Guard
15 Prevents any priority moves from hitting friendly Pokémon this turn.
Sucker Punch
70 100% 5 Only works if the target is about to use a damaging move.

Base Stats

Hp 45
Attack 85
Defense 70
Sp. Atk 40
Sp. Def 40
Speed 60
Total 340

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
0.5x
0.5x
4x
0x
2x
0.5x
0x
0.5x
0.5x
0.5x
0.5x
0.5x