Illumise
No entry available for this game era.

Pokédex & Training Data

Classification Firefly Pokémon
Height 0.6 m (1'12")
Weight 17.7 kg (39.0 lbs)
Abilities
EV Yield +1 speed
Catch Rate 150
Base Friendship 70
Growth Rate fast then very slow
Gender Ratio
♂ ♀
Egg Groups Bug, Humanshape

Pokédex Numbers

Hoenn (R/S/E) #087
Kalos (Central) #134
Hoenn (OR/AS) #090
National #314
Kitakami #010

Held Items

None in this generation.

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Play Nice
— — 20 Lowers the target’s Attack by one stage.
5 Sweet Scent
— 100% 20 Lowers the target’s evasion by one stage.
9 Charm
— 100% 20 Lowers the target’s Attack by two stages.
12 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
15 Struggle Bug
50 100% 20 Has a 100% chance to lower the target’s Special Attack by one stage.
19 Moonlight
— — 5 Heals the user by half its max HP. Affected by weather.
22 Wish
— — 10 User will recover half its max HP at the end of the next turn.
26 Encore
— 100% 5 Forces the target to repeat its last used move every turn for 2 to 6 turns.
29 Flatter
— 100% 15 Raises the target’s Special Attack by one stage and confuses the target.
33 Zen Headbutt
80 90% 15 Has a 20% chance to make the target flinch.
36 Helping Hand
— — 20 Ally’s next move inflicts half more damage.
40 Bug Buzz
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
43 Play Rough
90 90% 10 Has a 10% chance to lower the target’s Attack by one stage.
47 Infestation
20 100% 20 Prevents the target from fleeing and inflicts damage for 2-5 turns.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM02 Charm
— 100% 20 Lowers the target’s Attack by two stages.
TM03 Fake Tears
— 100% 20 Lowers the target’s Special Defense by two stages.
TM05 Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
TM07 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM11 Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
TM14 Acrobatics
55 100% 15 Has double power if the user has no held item.
TM15 Struggle Bug
50 100% 20 Has a 100% chance to lower the target’s Special Attack by one stage.
TM17 Confuse Ray
— 100% 10 Confuses the target.
TM18 Thief
60 100% 25 Takes the target’s item.
TM19 Disarming Voice
40 — 15 Never misses.
TM20 Trailblaze
50 100% 20 No effect description available.
TM21 Pounce
50 100% 20 No effect description available.
TM23 Charge Beam
50 90% 10 Has a 70% chance to raise the user’s Special Attack by one stage.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM27 Aerial Ace
60 — 20 Never misses.
TM32 Swift
60 — 20 Never misses.
TM37 Draining Kiss
50 100% 10 Drains 75% of the damage inflicted to heal the user.
TM40 Air Cutter
60 95% 25 Has an increased chance for a critical hit.
TM43 Fling
— 100% 10 Throws held item at the target; power depends on the item.
TM47 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TM49 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM50 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM58 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
TM59 Zen Headbutt
80 90% 15 Has a 20% chance to make the target flinch.
TM60 U Turn
70 100% 20 User must switch out after attacking.
TM65 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.
TM68 Thunder Punch
75 100% 15 Has a 10% chance to paralyze the target.
TM69 Ice Punch
75 100% 15 Has a 10% chance to freeze the target.
TM70 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM75 Light Screen
— — 30 Reduces damage from special attacks by 50% for five turns.
TM79 Dazzling Gleam
80 100% 10 Inflicts regular damage with no additional effect.
TM80 Metronome
— — 10 Randomly selects and uses any move in the game.
TM82 Thunder Wave
— 90% 20 Paralyzes the target.
TM85 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM103 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM109 Trick
— 100% 10 User and target swap items.
TM111 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM113 Tailwind
— — 15 For three turns, friendly Pokémon have doubled Speed.
TM114 Shadow Ball
80 100% 15 Has a 20% chance to lower the target’s Special Defense by one stage.
TM122 Encore
— 100% 5 Forces the target to repeat its last used move every turn for 2 to 6 turns.
TM126 Thunderbolt
90 100% 15 Has a 10% chance to paralyze the target.
TM127 Play Rough
90 90% 10 Has a 10% chance to lower the target’s Attack by one stage.
TM130 Helping Hand
— — 20 Ally’s next move inflicts half more damage.
TM132 Baton Pass
— — 40 Allows the trainer to switch out the user and pass effects along to its replacement.
TM162 Bug Buzz
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TM166 Thunder
110 70% 10 Has a 30% chance to paralyze the target.
TM168 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM171 Tera Blast
80 100% 10 No effect description available.
TM182 Bug Bite
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
TM192 Focus Punch
150 100% 20 If the user takes damage before attacking, the attack is canceled.
TM203 Psych Up
— — 10 Discards the user’s stat changes and copies the target’s.
TM204 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TM205 Endeavor
— 100% 5 Lowers the target’s HP to equal the user’s.
TM219 Skitter Smack
70 90% 10 Inflicts regular damage with no additional effect.

Egg Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Growth
— — 20 Raises the user’s Attack and Special Attack by one stage.
Roost
— — 5 Heals the user by half its max HP.

Base Stats

Hp 65
Attack 47
Defense 75
Sp. Atk 73
Sp. Def 85
Speed 85
Total 430

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
0.5x
0.5x
2x
2x