Masquerain
No entry available for this game era.

Evolution Chain

surskit
Surskit
Level 22
masquerain
Masquerain

Pokédex & Training Data

Classification Eyeball Pokémon
Height 0.8 m (2'07")
Weight 3.6 kg (7.9 lbs)
Abilities
EV Yield +1 Sp. Atk
+1 Sp. Def
Catch Rate 75
Base Friendship 70
Growth Rate medium
Gender Ratio
♂ ♀
Egg Groups Water1, Bug

Pokédex Numbers

Hoenn (R/S/E) #033
Kalos (Central) #048
Hoenn (OR/AS) #034
Alola (S/M) #140
Alola (US/UM) #173
Paldea (S/V) #050
National #284
Kitakami #150

Held Items

None in this generation.

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Whirlwind
— — 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
1 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
1 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
1 Sweet Scent
— 100% 20 Lowers the target’s evasion by one stage.
1 Soak
— 100% 20 Changes the target’s type to Water.
17 Gust
40 100% 35 Inflicts regular damage and can hit Pokémon in the air.
22 Scary Face
— 100% 10 Lowers the target’s Speed by two stages.
22 Air Cutter
60 95% 25 Has an increased chance for a critical hit.
26 Stun Spore
— 75% 30 Paralyzes the target.
32 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.
38 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
44 Bug Buzz
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
52 Quiver Dance
— — 20 Raises the user’s Special Attack, Special Defense, and Speed by one stage each.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM04 Agility
— — 30 Raises the user’s Speed by two stages.
TM05 Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
TM06 Scary Face
— 100% 10 Lowers the target’s Speed by two stages.
TM07 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM11 Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
TM14 Acrobatics
55 100% 15 Has double power if the user has no held item.
TM15 Struggle Bug
50 100% 20 Has a 100% chance to lower the target’s Special Attack by one stage.
TM16 Psybeam
65 100% 20 Has a 10% chance to confuse the target.
TM18 Thief
60 100% 25 Takes the target’s item.
TM21 Pounce
50 100% 20 No effect description available.
TM22 Chilling Water
50 100% 20 No effect description available.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM27 Aerial Ace
60 — 20 Never misses.
TM32 Swift
60 — 20 Never misses.
TM34 Icy Wind
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
TM35 Mud Shot
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
TM40 Air Cutter
60 95% 25 Has an increased chance for a critical hit.
TM47 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TM49 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM50 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM60 U Turn
70 100% 20 User must switch out after attacking.
TM62 Foul Play
95 100% 15 Calculates damage with the target’s attacking stat.
TM65 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.
TM70 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM77 Waterfall
80 100% 15 Has a 20% chance to make the target flinch.
TM85 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM95 Leech Life
80 100% 10 Drains half the damage inflicted to heal the user.
TM103 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM110 Liquidation
85 100% 10 Has a 20% chance to lower the target’s Defense by one stage.
TM111 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM113 Tailwind
— — 15 For three turns, friendly Pokémon have doubled Speed.
TM114 Shadow Ball
80 100% 15 Has a 20% chance to lower the target’s Special Defense by one stage.
TM119 Energy Ball
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TM123 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
TM130 Helping Hand
— — 20 Ally’s next move inflicts half more damage.
TM132 Baton Pass
— — 40 Allows the trainer to switch out the user and pass effects along to its replacement.
TM135 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TM142 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.
TM143 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TM152 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM160 Hurricane
110 70% 10 Has a 30% chance to confuse the target.
TM162 Bug Buzz
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TM163 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM168 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM171 Tera Blast
80 100% 10 No effect description available.
TM174 Haze
— — 30 Resets all Pokémon’s stats, accuracy, and evasion.
TM182 Bug Bite
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
TM185 Lunge
80 100% 15 Lowers the target’s Attack by one stage after inflicting damage.
TM193 Weather Ball
50 100% 10 If there be weather, this move has doubled power and the weather’s type.
TM197 Dual Wingbeat
40 90% 10 Inflicts regular damage with no additional effect.
TM203 Psych Up
— — 10 Discards the user’s stat changes and copies the target’s.
TM219 Skitter Smack
70 90% 10 Inflicts regular damage with no additional effect.

Base Stats

Hp 70
Attack 60
Defense 62
Sp. Atk 100
Sp. Def 82
Speed 80
Total 454

Type Defenses

(vs. Gen 6+ rules)

2x
0.25x
2x
2x
0.25x
0x
2x
0.5x
4x