
No entry available for this game era.
Pokédex Data
Classification
Eyeball Pokémon
Height
0.8 m (2'07")
Weight
3.6 kg (7.9 lbs)
Abilities
- Intimidate
- Unnerve (Hidden)
Held Items
None in this generation.
Learned Moves
Level Up Moves
Scarlet/Violet
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Whirlwind | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
1 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
1 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
1 | Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | |
1 | Soak | — | 100% | 20 | Changes the target's type to Water. | |
17 | Gust | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | |
22 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
22 | Air Cutter | 60 | 95% | 25 | Has an increased chance for a critical hit. | |
26 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
32 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
38 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
44 | Bug Buzz | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
52 | Quiver Dance | — | — | 20 | Raises the user's Special Attack, Special Defense, and Speed by one stage each. |
TM/HM Moves
Scarlet/Violet
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM01 Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
TM04 Agility | — | — | 30 | Raises the user's Speed by two stages. | |
TM05 Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
TM06 Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
TM07 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM11 Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
TM14 Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |
TM15 Struggle Bug | 50 | 100% | 20 | Has a 100% chance to lower the target's Special Attack by one stage. | |
TM16 Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. | |
TM18 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM21 Pounce | 50 | 100% | 20 | No effect description available. | |
TM22 Chilling Water | 50 | 100% | 20 | No effect description available. | |
TM25 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM27 Aerial Ace | 60 | — | 20 | Never misses. | |
TM32 Swift | 60 | — | 20 | Never misses. | |
TM34 Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM35 Mud Shot | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM40 Air Cutter | 60 | 95% | 25 | Has an increased chance for a critical hit. | |
TM47 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM49 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM50 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM60 U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
TM62 Foul Play | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | |
TM65 Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
TM70 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM77 Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
TM85 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM95 Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
TM103 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM110 Liquidation | 85 | 100% | 10 | Has a 20% chance to lower the target's Defense by one stage. | |
TM111 Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
TM113 Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
TM114 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
TM119 Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM123 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
TM130 Helping Hand | — | — | 20 | Ally's next move inflicts half more damage. | |
TM132 Baton Pass | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |
TM135 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
TM142 Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
TM143 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
TM152 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM160 Hurricane | 110 | 70% | 10 | Has a 30% chance to confuse the target. | |
TM162 Bug Buzz | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM163 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM168 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM171 Tera Blast | 80 | 100% | 10 | No effect description available. | |
TM174 Haze | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
TM182 Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
TM185 Lunge | 80 | 100% | 15 | Lowers the target's Attack by one stage after inflicting damage. | |
TM193 Weather Ball | 50 | 100% | 10 | If there be weather, this move has doubled power and the weather's type. | |
TM197 Dual Wingbeat | 40 | 90% | 10 | Inflicts regular damage with no additional effect. | |
TM203 Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |
TM219 Skitter Smack | 70 | 90% | 10 | Inflicts regular damage with no additional effect. |
Base Stats
Hp
70
Attack
60
Defense
62
Sp. Atk
100
Sp. Def
82
Speed
80
Total
454
Type Defenses
(vs. Gen 6+ rules)