Skiploom
Scarlet

Skiploom enthusiasts can apparently tell where a Skiploom was born by the scent drifting from the flower on the Pokémon's head.

Evolution Chain

hoppip
Hoppip
Level 18
skiploom
Skiploom
Level 27
jumpluff
Jumpluff

Pokédex & Training Data

Classification Cottonweed Pokémon
Height 0.6 m (1'12")
Weight 1.0 kg (2.2 lbs)
Abilities
EV Yield +2 speed
Catch Rate 120
Base Friendship 70
Growth Rate medium slow
Gender Ratio
♂ ♀
Egg Groups Fairy, Plant

Pokédex Numbers

Johto (G/S/C) #068
Johto (HG/SS) #068
Kalos (Central) #136
Paldea (S/V) #017
National #188

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Tail Whip
— 100% 30 Lowers the target’s Defense by one stage.
1 Absorb
20 100% 25 Drains half the damage inflicted to heal the user.
1 Splash
— — 40 Does nothing.
1 Synthesis
— — 5 Heals the user by half its max HP. Affected by weather.
8 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
10 Fairy Wind
40 100% 30 Inflicts regular damage with no additional effect.
12 Poison Powder
— 75% 35 Poisons the target.
12 Stun Spore
— 75% 30 Paralyzes the target.
12 Sleep Powder
— 75% 15 Puts the target to sleep.
15 Bullet Seed
25 100% 30 Hits 2-5 times in one turn.
20 Leech Seed
— 90% 10 Seeds the target, stealing HP from it every turn.
24 Mega Drain
40 100% 15 Drains half the damage inflicted to heal the user.
28 Acrobatics
55 100% 15 Has double power if the user has no held item.
31 Cotton Spore
— 100% 40 Lowers the target’s Speed by two stages.
34 U Turn
70 100% 20 User must switch out after attacking.
37 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
41 Bounce
85 85% 5 User bounces high into the air, dodging all attacks, and hits next turn.
44 Memento
— 100% 10 Lowers the target’s Attack and Special Attack by two stages. User faints.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM02 Charm
— 100% 20 Lowers the target’s Attack by two stages.
TM07 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM14 Acrobatics
55 100% 15 Has double power if the user has no held item.
TM18 Thief
60 100% 25 Takes the target’s item.
TM20 Trailblaze
50 100% 20 No effect description available.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM27 Aerial Ace
60 — 20 Never misses.
TM33 Magical Leaf
60 — 20 Never misses.
TM43 Fling
— 100% 10 Throws held item at the target; power depends on the item.
TM47 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TM49 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM56 Bullet Seed
25 100% 30 Hits 2-5 times in one turn.
TM60 U Turn
70 100% 20 User must switch out after attacking.
TM70 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM71 Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
TM74 Reflect
— — 20 Reduces damage from physical attacks by half.
TM75 Light Screen
— — 30 Reduces damage from special attacks by 50% for five turns.
TM79 Dazzling Gleam
80 100% 10 Inflicts regular damage with no additional effect.
TM81 Grass Knot
— 100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM85 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM88 Swords Dance
— — 20 Raises the user’s Attack by two stages.
TM103 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM111 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM113 Tailwind
— — 15 For three turns, friendly Pokémon have doubled Speed.
TM119 Energy Ball
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TM122 Encore
— 100% 5 Forces the target to repeat its last used move every turn for 2 to 6 turns.
TM130 Helping Hand
— — 20 Ally’s next move inflicts half more damage.
TM131 Pollen Puff
90 100% 15 Damages opponents, but heals allies for 50% of their max HP.
TM132 Baton Pass
— — 40 Allows the trainer to switch out the user and pass effects along to its replacement.
TM137 Grassy Terrain
— — 10 For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their grass moves to 1.5× their power.
TM159 Leaf Storm
130 90% 5 Lowers the user’s Special Attack by two stages after inflicting damage.
TM168 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM171 Tera Blast
80 100% 10 No effect description available.
TM185 Lunge
80 100% 15 Lowers the target’s Attack by one stage after inflicting damage.
TM204 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TM205 Endeavor
— 100% 5 Lowers the target’s HP to equal the user’s.

Base Stats

Hp 55
Attack 45
Defense 50
Sp. Atk 45
Sp. Def 65
Speed 80
Total 340

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
0.25x
4x
0.5x
2x
0x
2x
2x