
Scarlet
Due to the effects of the Sun Stone, it is now active during the daytime. It likes to dance in pools of sunlight.
Pokédex Data
Classification
Flower Pokémon
Height
0.4 m (1'04")
Weight
5.8 kg (12.8 lbs)
Abilities
- Chlorophyll
- Healer (Hidden)
Held Items
None in this generation.
Training
EV Yield
+3 Sp. Def
Catch Rate
45
Base Friendship
70
Growth Rate
medium slow
Gender Ratio
♂
♀
Egg Groups
Plant
Learned Moves
Level Up Moves
Scarlet/Violet
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Acid | 40 | 100% | 30 | Has a 10% chance to lower the target's Special Defense by one stage. | |
1 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
1 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
1 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
1 | Poison Powder | — | 75% | 35 | Poisons the target. | |
1 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
1 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
1 | Petal Dance | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
1 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
1 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
1 | Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | |
1 | Moonlight | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
1 | Quiver Dance | — | — | 20 | Raises the user's Special Attack, Special Defense, and Speed by one stage each. | |
1 | Grassy Terrain | — | — | 10 | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their grass moves to 1.5× their power. | |
1 | Moonblast | 95 | 100% | 15 | Has a 30% chance to lower the target's Special Attack by one stage. |
TM/HM Moves
Scarlet/Violet
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM02 Charm | — | 100% | 20 | Lowers the target's Attack by two stages. | |
TM07 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM13 Acid Spray | 40 | 100% | 20 | Lowers the target's Special Defense by two stages. | |
TM20 Trailblaze | 50 | 100% | 20 | No effect description available. | |
TM25 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM33 Magical Leaf | 60 | — | 20 | Never misses. | |
TM43 Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
TM45 Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
TM47 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM49 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM56 Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
TM70 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM71 Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TM73 Drain Punch | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
TM79 Dazzling Gleam | 80 | 100% | 10 | Inflicts regular damage with no additional effect. | |
TM81 Grass Knot | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
TM85 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM88 Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
TM103 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM111 Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
TM119 Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM122 Encore | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | |
TM127 Play Rough | 90 | 90% | 10 | Has a 10% chance to lower the target's Attack by one stage. | |
TM130 Helping Hand | — | — | 20 | Ally's next move inflicts half more damage. | |
TM131 Pollen Puff | 90 | 100% | 15 | Damages opponents, but heals allies for 50% of their max HP. | |
TM132 Baton Pass | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |
TM137 Grassy Terrain | — | — | 10 | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their grass moves to 1.5× their power. | |
TM148 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TM152 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM159 Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
TM163 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM168 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM171 Tera Blast | 80 | 100% | 10 | No effect description available. | |
TM175 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM190 Solar Blade | 125 | 100% | 10 | Requires a turn to charge before attacking. | |
TM191 Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
TM193 Weather Ball | 50 | 100% | 10 | If there be weather, this move has doubled power and the weather's type. | |
TM194 Grassy Glide | 55 | 100% | 20 | Inflicts regular damage with no additional effect. | |
TM205 Endeavor | — | 100% | 5 | Lowers the target's HP to equal the user's. | |
TM206 Petal Blizzard | 90 | 100% | 15 | Inflicts regular damage. | |
TM212 Triple Axel | 20 | 90% | 10 | Inflicts regular damage with no additional effect. |
Egg Moves
Scarlet/Violet
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
After You | — | — | 15 | Makes the target act next this turn. | |
Flail | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
Ingrain | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | |
Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
Razor Leaf | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
Strength Sap | — | 100% | 10 | Heals the user by the target's current Attack stat and lowers the target's Attack by one stage. | |
Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
Teeter Dance | — | 100% | 20 | Confuses the target. | |
Tickle | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. |
Base Stats
Hp
75
Attack
80
Defense
95
Sp. Atk
90
Sp. Def
100
Speed
50
Total
490
Type Defenses
(vs. Gen 6+ rules)