Grotle
Heartgold/Soulsilver

A GROTLE that lives in the forest is said to have its own secret springwater.

Diamond

It lives along water in forests. In the daytime, it leaves the forest to sunbathe its treed shell.

Pearl

The shell is hardened soil. Some Pokémon come to peck the berries growing on the trees on its back.

Platinum

It knows where pure water wells up. It carries fellow Pokémon there on its back.

Evolution Chain

turtwig
Turtwig
Level 18
grotle
Grotle
Level 32
torterra
Torterra

Pokédex Data

Classification Grove Pokémon
Height 1.1 m (3'07")
Weight 97.0 kg (213.8 lbs)
Abilities

Training

EV Yield +1 attack
+1 defense
Catch Rate 45
Base Friendship 70
Growth Rate medium slow
Gender Ratio
Egg Groups Monster, Plant

Learned Moves

Level Up Moves

Diamond/Pearl
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Withdraw
40 Raises the user's Defense by one stage.
5 Withdraw
40 Raises the user's Defense by one stage.
9 Absorb
20 100% 25 Drains half the damage inflicted to heal the user.
13 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
17 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
22 Bite
60 100% 25 Has a 30% chance to make the target flinch.
27 Mega Drain
40 100% 15 Drains half the damage inflicted to heal the user.
32 Leech Seed
90% 10 Seeds the target, stealing HP from it every turn.
37 Synthesis
5 Heals the user by half its max HP. Affected by weather.
42 Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
47 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
52 Leaf Storm
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
Platinum
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Withdraw
40 Raises the user's Defense by one stage.
5 Withdraw
40 Raises the user's Defense by one stage.
9 Absorb
20 100% 25 Drains half the damage inflicted to heal the user.
13 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
17 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
22 Bite
60 100% 25 Has a 30% chance to make the target flinch.
27 Mega Drain
40 100% 15 Drains half the damage inflicted to heal the user.
32 Leech Seed
90% 10 Seeds the target, stealing HP from it every turn.
37 Synthesis
5 Heals the user by half its max HP. Affected by weather.
42 Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
47 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
52 Leaf Storm
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
HeartGold/SoulSilver
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Withdraw
40 Raises the user's Defense by one stage.
5 Withdraw
40 Raises the user's Defense by one stage.
9 Absorb
20 100% 25 Drains half the damage inflicted to heal the user.
13 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
17 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
22 Bite
60 100% 25 Has a 30% chance to make the target flinch.
27 Mega Drain
40 100% 15 Drains half the damage inflicted to heal the user.
32 Leech Seed
90% 10 Seeds the target, stealing HP from it every turn.
37 Synthesis
5 Heals the user by half its max HP. Affected by weather.
42 Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
47 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
52 Leaf Storm
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.

TM/HM Moves

Diamond/PearlPlatinumHeartGold/SoulSilver
Name Class Power Acc. PP Effect
HM01 Cut
50 95% 30 Inflicts regular damage with no additional effect.
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
HM06 Rock Smash
40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
HM08 Rock Climb
90 85% 20 Has a 20% chance to confuse the target.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM09 Bullet Seed
25 100% 30 Hits 2-5 times in one turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM16 Light Screen
30 Reduces damage from special attacks by 50% for five turns.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM19 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM20 Safeguard
25 Protects the user's field from major status ailments and confusion for five turns.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM23 Iron Tail
100 75% 15 Has a 30% chance to lower the target's Defense by one stage.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM33 Reflect
20 Reduces damage from physical attacks by half.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM53 Energy Ball
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM58 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM70 Flash
100% 20 Lowers the target's accuracy by one stage.
TM75 Swords Dance
20 Raises the user's Attack by two stages.
TM76 Stealth Rock
20 Causes damage when opposing Pokémon switch in.
TM78 Captivate
100% 20 Lowers the target's Special Attack by two stages if it's the opposite gender.
TM82 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM83 Natural Gift
100% 15 Power and type depend on the held berry.
TM86 Grass Knot
100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM90 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Tutor Moves

Platinum
Name Class Power Acc. PP Effect
Earth Power
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Superpower
120 100% 5 Lowers the user's Attack and Defense by one stage after inflicting damage.
Synthesis
5 Heals the user by half its max HP. Affected by weather.
HeartGold/SoulSilver
Name Class Power Acc. PP Effect
Earth Power
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Superpower
120 100% 5 Lowers the user's Attack and Defense by one stage after inflicting damage.
Synthesis
5 Heals the user by half its max HP. Affected by weather.
Worry Seed
100% 10 Changes the target's ability to Insomnia.

Base Stats

Hp 75
Attack 89
Defense 85
Sp. Atk 55
Sp. Def 65
Speed 36
Total 405

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
0.5x
0.5x
2x
2x
0.5x
2x
2x