
Diamond/PearlPlatinum
Within its rugged shell, its cells have begun changing. The shell peels off the instant it evolves.
Heartgold/Soulsilver
It surrounds its body in an iron-hard shell to accumulate enough power to evolve.
Pokédex Data
Classification
Endurance Pokémon
Height
1.1 m (3'07")
Weight
110.5 kg (243.6 lbs)
Abilities
Held Items
Dragon Fang
5%
Training
EV Yield
+2 defense
Catch Rate
45
Base Friendship
35
Growth Rate
slow
Gender Ratio
♂
♀
Egg Groups
Dragon
Learned Moves
Level Up Moves
Diamond/Pearl
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
1 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
1 | Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
5 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
10 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
16 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
20 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
25 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |
30 | Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
32 | Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |
37 | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
43 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
50 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
55 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
61 | Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. |
Platinum
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
1 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
1 | Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
5 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
10 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
16 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
20 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
25 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |
30 | Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
32 | Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |
37 | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
43 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
50 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
55 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
61 | Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. |
HeartGold/SoulSilver
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
1 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
1 | Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
5 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
10 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
16 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
20 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
25 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |
30 | Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
32 | Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |
37 | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
43 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
50 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
55 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
61 | Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. |
TM/HM Moves
Diamond/PearlPlatinumHeartGold/SoulSilver
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
HM06 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
TM02 Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TM05 Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM31 Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM35 Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
TM38 Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
TM39 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM43 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM58 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM59 Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
TM65 Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
TM78 Captivate | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |
TM80 Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
TM82 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM83 Natural Gift | — | 100% | 15 | Power and type depend on the held berry. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Tutor Moves
Diamond/Pearl
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Draco Meteor | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. |
Platinum
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Draco Meteor | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |
Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |
Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
Rollout | 30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Twister | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. |
HeartGold/SoulSilver
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Draco Meteor | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |
Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |
Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
Rollout | 30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Twister | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. |
Base Stats
Hp
65
Attack
95
Defense
100
Sp. Atk
60
Sp. Def
50
Speed
50
Total
420
Type Defenses
(vs. Gen 6+ rules)