Grovyle
Diamond/PearlPlatinum

It lives in dense jungles. While closing in on its prey, it leaps from branch to branch.

Heartgold/Soulsilver

It leaps from tree branch to tree branch quite swiftly. It shows astounding agility.

Evolution Chain

treecko
Treecko
Level 16
grovyle
Grovyle
Level 36
sceptile
Sceptile

Pokédex & Training Data

Classification Wood Gecko Pokémon
Height 0.9 m (2'11")
Weight 21.6 kg (47.6 lbs)
Abilities
EV Yield +2 speed
Catch Rate 45
Base Friendship 70
Growth Rate medium slow
Gender Ratio
♂ ♀
Egg Groups Monster, Dragon

Pokédex Numbers

Hoenn (R/S/E) #002
Hoenn (OR/AS) #002
National #253
Blueberry #183

Learned Moves

Level Up Moves

Diamond/Pearl
Lvl Name Class Power Acc. PP Effect
1 Pound
40 100% 35 Inflicts regular damage with no additional effect.
1 Leer
— 100% 30 Lowers the target’s Defense by one stage.
1 Absorb
20 100% 25 Drains half the damage inflicted to heal the user.
1 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
6 Absorb
20 100% 25 Drains half the damage inflicted to heal the user.
11 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
16 Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
17 Pursuit
40 100% 20 Has double power against, and can hit, Pokémon attempting to switch out.
23 Screech
— 85% 40 Lowers the target’s Defense by two stages.
29 Leaf Blade
90 100% 15 Has an increased chance for a critical hit.
35 Agility
— — 30 Raises the user’s Speed by two stages.
41 Slam
80 75% 20 Inflicts regular damage with no additional effect.
47 Detect
— — 5 Prevents any moves from hitting the user this turn.
53 False Swipe
40 100% 40 Cannot lower the target’s HP below 1.
59 Leaf Storm
130 90% 5 Lowers the user’s Special Attack by two stages after inflicting damage.
Platinum
Lvl Name Class Power Acc. PP Effect
1 Pound
40 100% 35 Inflicts regular damage with no additional effect.
1 Leer
— 100% 30 Lowers the target’s Defense by one stage.
1 Absorb
20 100% 25 Drains half the damage inflicted to heal the user.
1 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
6 Absorb
20 100% 25 Drains half the damage inflicted to heal the user.
11 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
16 Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
17 Pursuit
40 100% 20 Has double power against, and can hit, Pokémon attempting to switch out.
23 Screech
— 85% 40 Lowers the target’s Defense by two stages.
29 Leaf Blade
90 100% 15 Has an increased chance for a critical hit.
35 Agility
— — 30 Raises the user’s Speed by two stages.
41 Slam
80 75% 20 Inflicts regular damage with no additional effect.
47 Detect
— — 5 Prevents any moves from hitting the user this turn.
53 False Swipe
40 100% 40 Cannot lower the target’s HP below 1.
59 Leaf Storm
130 90% 5 Lowers the user’s Special Attack by two stages after inflicting damage.
HeartGold/SoulSilver
Lvl Name Class Power Acc. PP Effect
1 Pound
40 100% 35 Inflicts regular damage with no additional effect.
1 Leer
— 100% 30 Lowers the target’s Defense by one stage.
1 Absorb
20 100% 25 Drains half the damage inflicted to heal the user.
1 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
6 Absorb
20 100% 25 Drains half the damage inflicted to heal the user.
11 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
16 Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
17 Pursuit
40 100% 20 Has double power against, and can hit, Pokémon attempting to switch out.
23 Screech
— 85% 40 Lowers the target’s Defense by two stages.
29 Leaf Blade
90 100% 15 Has an increased chance for a critical hit.
35 Agility
— — 30 Raises the user’s Speed by two stages.
41 Slam
80 75% 20 Inflicts regular damage with no additional effect.
47 Detect
— — 5 Prevents any moves from hitting the user this turn.
53 False Swipe
40 100% 40 Cannot lower the target’s HP below 1.
59 Leaf Storm
130 90% 5 Lowers the user’s Special Attack by two stages after inflicting damage.

TM/HM Moves

Diamond/PearlPlatinumHeartGold/SoulSilver
Name Class Power Acc. PP Effect
HM01 Cut
50 95% 30 Inflicts regular damage with no additional effect.
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
HM06 Rock Smash
40 100% 15 Has a 50% chance to lower the target’s Defense by one stage.
TM01 Focus Punch
150 100% 20 If the user takes damage before attacking, the attack is canceled.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM09 Bullet Seed
25 100% 30 Hits 2-5 times in one turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM19 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM20 Safeguard
— — 25 Protects the user’s field from major status ailments and confusion for five turns.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM23 Iron Tail
100 75% 15 Has a 30% chance to lower the target’s Defense by one stage.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM28 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM31 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM39 Rock Tomb
60 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
TM40 Aerial Ace
60 — 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM53 Energy Ball
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TM54 False Swipe
40 100% 40 Cannot lower the target’s HP below 1.
TM56 Fling
— 100% 10 Throws held item at the target; power depends on the item.
TM58 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TM60 Drain Punch
75 100% 10 Drains half the damage inflicted to heal the user.
TM70 Flash
— 100% 20 Lowers the target’s accuracy by one stage.
TM75 Swords Dance
— — 20 Raises the user’s Attack by two stages.
TM78 Captivate
— 100% 20 Lowers the target’s Special Attack by two stages if it’s the opposite gender.
TM80 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM81 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
TM82 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM83 Natural Gift
— 100% 15 Power and type depend on the held berry.
TM86 Grass Knot
— 100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM90 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Tutor Moves

Platinum
Name Class Power Acc. PP Effect
Endeavor
— 100% 5 Lowers the target’s HP to equal the user’s.
Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Swift
60 — 20 Never misses.
Synthesis
— — 5 Heals the user by half its max HP. Affected by weather.
Thunder Punch
75 100% 15 Has a 10% chance to paralyze the target.
HeartGold/SoulSilver
Name Class Power Acc. PP Effect
Endeavor
— 100% 5 Lowers the target’s HP to equal the user’s.
Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
Low Kick
— 100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Swift
60 — 20 Never misses.
Synthesis
— — 5 Heals the user by half its max HP. Affected by weather.
Thunder Punch
75 100% 15 Has a 10% chance to paralyze the target.
Worry Seed
— 100% 10 Changes the target’s ability to Insomnia.

Base Stats

Hp 50
Attack 65
Defense 45
Sp. Atk 85
Sp. Def 65
Speed 95
Total 405

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
0.5x
0.5x
2x
2x
0.5x
2x
2x