Yanma
Ruby/Sapphire

YANMA is capable of seeing 360 degrees without having to move its eyes. It is a great flier that is adept at making sudden stops and turning midair. This POKéMON uses its flying ability to quickly chase down targeted prey.

Emerald

It can see 360 degrees without moving its eyes. It is a great flier capable of making sudden stops and turning midair to quickly chase down targeted prey.

Firered

Its large eyes can scan 360 degrees. It looks in all directions to seek out insects as its prey.

Leafgreen

If it flaps its wings really fast, it can generate shock waves that will shatter windows in the area.

Pokédex & Training Data

Classification Clear Wing Pokémon
Height 1.2 m (3'11")
Weight 38.0 kg (83.8 lbs)
EV Yield +1 speed
Catch Rate 75
Base Friendship 70
Growth Rate medium
Gender Ratio
♂ ♀
Egg Groups Bug

Pokédex Numbers

Johto (G/S/C) #101
Sinnoh (Plat.) #183
Johto (HG/SS) #101
Unova (B2/W2) #286
Kalos (Coastal) #087
Hisui #105
National #193
Kitakami #003

Held Items

None in this generation.

Game Locations

Ruin Valley Area

Learned Moves

Level Up Moves

Ruby/Sapphire
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Foresight
— — 40 Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
7 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
13 Double Team
— — 15 Raises the user’s evasion by one stage.
19 Sonic Boom
— 90% 20 Inflicts 20 points of damage.
25 Detect
— — 5 Prevents any moves from hitting the user this turn.
31 Supersonic
— 55% 20 Confuses the target.
37 Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
43 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
49 Screech
— 85% 40 Lowers the target’s Defense by two stages.
Emerald
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Foresight
— — 40 Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
7 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
13 Double Team
— — 15 Raises the user’s evasion by one stage.
19 Sonic Boom
— 90% 20 Inflicts 20 points of damage.
25 Detect
— — 5 Prevents any moves from hitting the user this turn.
31 Supersonic
— 55% 20 Confuses the target.
37 Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
43 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
49 Screech
— 85% 40 Lowers the target’s Defense by two stages.
FireRed/LeafGreen
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Foresight
— — 40 Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
6 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
12 Double Team
— — 15 Raises the user’s evasion by one stage.
17 Sonic Boom
— 90% 20 Inflicts 20 points of damage.
23 Hypnosis
— 60% 20 Puts the target to sleep.
28 Detect
— — 5 Prevents any moves from hitting the user this turn.
34 Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
39 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
45 Supersonic
— 55% 20 Confuses the target.
50 Screech
— 85% 40 Lowers the target’s Defense by two stages.

TM/HM Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
HM05 Flash
— 100% 20 Lowers the target’s accuracy by one stage.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM19 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM29 Psychic
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TM30 Shadow Ball
80 100% 15 Has a 20% chance to lower the target’s Special Defense by one stage.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM40 Aerial Ace
60 — 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target’s item.
TM47 Steel Wing
70 90% 25 Has a 10% chance to raise the user’s Defense by one stage.

Tutor Moves

Emerald
Name Class Power Acc. PP Effect
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Dream Eater
100 100% 15 Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
Mimic
— — 10 Copies the target’s last used move.
Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
Swift
60 — 20 Never misses.
FireRed/LeafGreen
Name Class Power Acc. PP Effect
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Dream Eater
100 100% 15 Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
Mimic
— — 10 Copies the target’s last used move.
Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Egg Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
Leech Life
80 100% 10 Drains half the damage inflicted to heal the user.
Reversal
— 100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Signal Beam
75 100% 15 Has a 10% chance to confuse the target.
Silver Wind
60 100% 5 Has a 10% chance to raise all of the user’s stats by one stage.
Whirlwind
— — 20 Immediately ends wild battles. Forces trainers to switch Pokémon.

Base Stats

Hp 65
Attack 65
Defense 45
Sp. Atk 75
Sp. Def 45
Speed 95
Total 390

Type Defenses

(vs. Gen 6+ rules)

2x
0.25x
2x
2x
0.25x
0x
2x
0.5x
4x