Phanpy
Gold

It swings its long snout around play­ fully, but because it is so strong, that can be dan­ gerous.

Silver

As a sign of af­ fection, it bumps with its snout. However, it is so strong, it may send you flying.

Crystal

During the desert­ ed morning hours, it comes ashore where it deftly uses its trunk to take a shower.

Evolution Chain

phanpy
Phanpy
Level 25
donphan
Donphan

Pokédex Data

Classification Long Nose Pokémon
Height 0.5 m (1'08")
Weight 33.5 kg (73.9 lbs)
Abilities N/A in Gen II

Held Items

None in this generation.

Game Locations

  • Johto Route 45 Area
  • Johto Route 46 Area

Training

EV Yield +1 hp
Catch Rate 120
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Ground

Learned Moves

Level Up Moves

Gold/Silver
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Growl
100% 40 Lowers the target's Attack by one stage.
9 Defense Curl
40 Raises user's Defense by one stage.
17 Flail
100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
25 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
33 Rollout
30 90% 20 Power doubles every turn this move is used in succession after the first, resetting after five turns.
41 Endure
10 Prevents the user's HP from lowering below 1 this turn.
49 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Crystal
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Growl
100% 40 Lowers the target's Attack by one stage.
9 Defense Curl
40 Raises user's Defense by one stage.
17 Flail
100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
25 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
33 Rollout
30 90% 20 Power doubles every turn this move is used in succession after the first, resetting after five turns.
41 Endure
10 Prevents the user's HP from lowering below 1 this turn.
49 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.

TM/HM Moves

Gold/SilverCrystal
Name Class Power Acc. PP Effect
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
TM02 Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
TM03 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM04 Rollout
30 90% 20 Power doubles every turn this move is used in succession after the first, resetting after five turns.
TM05 Roar
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM08 Rock Smash
40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM13 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM20 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM26 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM31 Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM34 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM35 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM37 Sandstorm
10 Changes the weather to a sandstorm for five turns.
TM40 Defense Curl
40 Raises user's Defense by one stage.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

Egg Moves

Gold/Silver
Name Class Power Acc. PP Effect
Ancient Power
60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
Focus Energy
30 Increases the user's chance to score a critical hit.
Crystal
Name Class Power Acc. PP Effect
Ancient Power
60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
Focus Energy
30 Increases the user's chance to score a critical hit.
Water Gun
40 100% 25 Inflicts regular damage with no additional effect.

Base Stats

Hp 90
Attack 60
Defense 60
Sp. Atk 40
Sp. Def 40
Speed 40
Total 330

Type Defenses

(vs. Gen 6+ rules)

2x
2x
0x
2x
0.5x
0.5x