
Gold
It continuously sheds and grows. The tip of its head is prized as a treasure for its beauty.
Silver
In a south sea nation, the people live in communi ties that are built on groups of these POKéMON.
Crystal
The points on its head absorb nutrients from clean water. They cannot survive in polluted water.
Pokédex Data
Classification
Coral Pokémon
Height
0.6 m (1'12")
Weight
5.0 kg (11.0 lbs)
Abilities
N/A in Gen II
Held Items
None in this generation.
Game Locations
- Cherrygrove City Area
- Cianwood City Area
- Johto Route 34 Area
- Johto Sea Route 40 Area
- Kanto Sea Route 19 Area
- Olivine City Area
- Union Cave B2f
Learned Moves
Level Up Moves
Gold/Silver
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
7 | Harden | — | — | 30 | Raises the user's Defense by one stage. | |
13 | Bubble | 40 | 100% | 30 | Has a 10% chance to lower the target's Speed by one stage. | |
19 | Recover | — | — | 5 | Heals the user by half its max HP. | |
25 | Bubble Beam | 65 | 100% | 20 | Has a 10% chance to lower the target's Speed by one stage. | |
31 | Spike Cannon | 20 | 100% | 15 | Hits 2-5 times in one turn. | |
37 | Mirror Coat | — | 100% | 20 | Inflicts twice the damage the user received from the last special hit it took. | |
43 | Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. |
Crystal
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
7 | Harden | — | — | 30 | Raises the user's Defense by one stage. | |
13 | Bubble | 40 | 100% | 30 | Has a 10% chance to lower the target's Speed by one stage. | |
19 | Recover | — | — | 5 | Heals the user by half its max HP. | |
25 | Bubble Beam | 65 | 100% | 20 | Has a 10% chance to lower the target's Speed by one stage. | |
31 | Spike Cannon | 20 | 100% | 15 | Hits 2-5 times in one turn. | |
37 | Mirror Coat | — | 100% | 20 | Inflicts twice the damage the user received from the last special hit it took. | |
43 | Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. |
TM/HM Moves
Gold/SilverCrystal
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM03 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
HM06 Whirlpool | 35 | 85% | 15 | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | |
TM02 Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
TM03 Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
TM04 Rollout | 30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM08 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM13 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM20 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM26 Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM29 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM31 Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM34 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM35 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM37 Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
TM40 Defense Curl | — | — | 40 | Raises user's Defense by one stage. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
Tutor Moves
Crystal
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. |
Egg Moves
Gold/SilverCrystal
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Amnesia | — | — | 20 | Raises the user's Special Defense by two stages. | |
Mist | — | — | 30 | Protects the user's stats from being changed by enemy moves. | |
Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
Screech | — | 85% | 40 | Lowers the target's Defense by two stages. |
Base Stats
Hp
65
Attack
55
Defense
95
Sp. Atk
65
Sp. Def
95
Speed
35
Total
410
Type Defenses
(vs. Gen 6+ rules)