Porygon
Gold

It is a manmade POKéMON. Since it doesn't breathe, people are eager to try it in any environment.

Silver

A manmade POKéMON that came about as a result of re­ search. It is pro­ grammed with only basic motions.

Crystal

An artificial POKéMON created due to extensive research, it can perform only what is in its program.

Evolution Chain

porygon
Porygon
🔄
Trade
holding up grade
porygon2
Porygon2

Pokédex Data

Classification Virtual Pokémon
Height 0.8 m (2'07")
Weight 36.5 kg (80.5 lbs)
Abilities N/A in Gen II

Training

EV Yield +1 Sp. Atk
Catch Rate 45
Base Friendship 70
Growth Rate medium
Gender Ratio
Genderless
Egg Groups Mineral

Learned Moves

Level Up Moves

Gold/Silver
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Conversion
30 User's type changes to the type of one of its moves at random.
1 Conversion 2
30 Changes the user's type to a random type either resistant or immune to the last move used against it.
9 Agility
30 Raises the user's Speed by two stages.
12 Psybeam
65 100% 20 Has a 10% chance to confuse the target.
20 Recover
5 Heals the user by half its max HP.
24 Sharpen
30 Raises the user's Attack by one stage.
32 Lock On
5 Ensures that the user's next move will hit the target.
36 Tri Attack
80 100% 10 Has a 20% chance to burn, freeze, or paralyze the target.
44 Zap Cannon
120 50% 5 Has a 100% chance to paralyze the target.
Crystal
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Conversion
30 User's type changes to the type of one of its moves at random.
1 Conversion 2
30 Changes the user's type to a random type either resistant or immune to the last move used against it.
9 Agility
30 Raises the user's Speed by two stages.
12 Psybeam
65 100% 20 Has a 10% chance to confuse the target.
20 Recover
5 Heals the user by half its max HP.
24 Sharpen
30 Raises the user's Attack by one stage.
32 Lock On
5 Ensures that the user's next move will hit the target.
36 Tri Attack
80 100% 10 Has a 20% chance to burn, freeze, or paralyze the target.
44 Zap Cannon
120 50% 5 Has a 100% chance to paralyze the target.

TM/HM Moves

Gold/SilverCrystal
Name Class Power Acc. PP Effect
HM05 Flash
100% 20 Lowers the target's accuracy by one stage.
TM03 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM07 Zap Cannon
120 50% 5 Has a 100% chance to paralyze the target.
TM09 Psych Up
10 Discards the user's stat changes and copies the target's.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM13 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM14 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM16 Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
5 Changes the weather to rain for five turns.
TM20 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM23 Iron Tail
100 75% 15 Has a 30% chance to lower the target's Defense by one stage.
TM25 Thunder
110 70% 10 Has a 30% chance to paralyze the target.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM29 Psychic
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM34 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM35 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM39 Swift
60 20 Never misses.
TM42 Dream Eater
100 100% 15 Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM46 Thief
60 100% 25 Takes the target's item.
TM50 Nightmare
100% 15 Target loses 1/4 its max HP every turn as long as it's asleep.

Tutor Moves

Crystal
Name Class Power Acc. PP Effect
Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
Thunderbolt
90 100% 15 Has a 10% chance to paralyze the target.

Base Stats

Hp 65
Attack 60
Defense 70
Sp. Atk 85
Sp. Def 75
Speed 40
Total 395

Type Defenses

(vs. Gen 6+ rules)

2x
0x