Dracovish
Sword

Powerful legs and jaws made it the apex predator of its time. Its own overhunting of its prey was what drove it to extinction.

Pokédex & Training Data

Classification Fossil Pokémon
Height 2.3 m (7'07")
Weight 215.0 kg (474.0 lbs)
Abilities
EV Yield +2 defense
Catch Rate 45
Base Friendship 50
Growth Rate slow
Gender Ratio
Genderless
Egg Groups This Pokemon Cannot Breed

Pokédex Numbers

Galar (Sw/Sh) #376
National #882

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
7 Protect
— — 10 Prevents any moves from hitting the user this turn.
14 Brutal Swing
60 100% 20 Inflicts regular damage with no additional effect.
21 Ancient Power
60 100% 5 Has a 10% chance to raise all of the user’s stats by one stage.
28 Bite
60 100% 25 Has a 30% chance to make the target flinch.
35 Dragon Breath
60 100% 20 Has a 30% chance to paralyze the target.
42 Stomp
65 100% 20 Has a 30% chance to make the target flinch.
49 Super Fang
— 90% 10 Inflicts damage equal to half the target’s HP.
56 Crunch
80 100% 15 Has a 20% chance to lower the target’s Defense by one stage.
63 Fishious Rend
85 100% 10 No effect description available.
70 Dragon Pulse
85 100% 10 Inflicts regular damage with no additional effect.
77 Dragon Rush
100 75% 10 Has a 20% chance to make the target flinch.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM01 Mega Kick
120 75% 5 Inflicts regular damage with no additional effect.
TM08 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM09 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM21 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM22 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM33 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM36 Whirlpool
35 85% 15 Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM45 Dive
80 100% 10 User dives underwater, dodging all attacks, and hits next turn.
TM48 Rock Tomb
60 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
TM54 Rock Blast
25 90% 10 Hits 2-5 times in one turn.
TM55 Brine
65 100% 10 Has double power against Pokémon that have less than half their max HP remaining.
TM67 Ice Fang
65 95% 15 Has a 10% chance to freeze the target and a 10% chance to make the target flinch.
TM76 Round
60 100% 15 Has double power if it’s used more than once per turn.
TM81 Bulldoze
60 100% 20 Has a 100% chance to lower the target’s Speed by one stage.
TM97 Brutal Swing
60 100% 20 Inflicts regular damage with no additional effect.
TM98 Stomping Tantrum
75 100% 10 Has double power if the user’s last move failed.
TR01 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TR03 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.
TR04 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
TR07 Low Kick
— 100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TR10 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TR16 Waterfall
80 100% 15 Has a 20% chance to make the target flinch.
TR18 Leech Life
80 100% 10 Drains half the damage inflicted to heal the user.
TR20 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR24 Outrage
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
TR26 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TR27 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR32 Crunch
80 100% 15 Has a 20% chance to lower the target’s Defense by one stage.
TR62 Dragon Pulse
85 100% 10 Inflicts regular damage with no additional effect.
TR67 Earth Power
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TR69 Zen Headbutt
80 90% 15 Has a 20% chance to make the target flinch.
TR74 Iron Head
80 100% 15 Has a 30% chance to make the target flinch.
TR75 Stone Edge
100 80% 5 Has an increased chance for a critical hit.
TR84 Scald
80 100% 15 Has a 30% chance to burn the target.
TR97 Psychic Fangs
85 100% 10 Destroys Reflect and Light Screen.
TR98 Liquidation
85 100% 10 Has a 20% chance to lower the target’s Defense by one stage.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Draco Meteor
130 90% 5 Lowers the user’s Special Attack by two stages after inflicting damage.
Meteor Beam
120 90% 10 Inflicts regular damage with no additional effect.

Base Stats

Hp 90
Attack 90
Defense 100
Sp. Atk 70
Sp. Def 80
Speed 75
Total 505

Type Defenses

(vs. Gen 6+ rules)

0.25x
0.25x
2x
0.5x
2x